User:Shadow86

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Revision as of 22:35, 22 October 2013 by Shadow86 (talk | contribs)
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X-COM veteran with over 10 years of experience and proud former player in the X-COM Alliance Sim. ShadowBlade in StrategyCore and Shadow in the OpenXcom forums.

Check out my OpenXcom mods!

Improved Interceptor

Retaliator preview.png

  • Research topic: Improved Interceptor (requires Alien Alloys and UFO Navigation)
  • Manufacturing requirements: $200,000 + 25x Alien Alloys + 1x UFO Navigation, 32 Workshop space, 5000 engineer hours

Localised for: English (UK), English (US), Español (AL), Español (ES)

While playing on Veteran level, I figured it'd be nice to have a mostly conventional stepping stone towards the Firestorm, given it takes a while to be able to develop and more importantly maintain an Elerium-powered fighter craft. The Retaliator is a fairly modest improvement over its Interceptor cousin, performance-wise, but its primary advantage is that it can be built in X-COM bases and therefore not incur any rental fees.

Helm-off Power Suits

Helmoff preview.png

This mod basically changes the inventory screen sprites for troopers wearing Power/Flying Suits, following the later Terror from the Deep helm-under-arm style that preserves the individuality of each soldier.

Actually most of the graphic work is Bomb Bloke's, so big kudos to him. I just adapted the whole thing to OpenXcom and fixed some tiny pixel inconsistencies.