User:Shadow86
X-COM veteran with over 10 years of experience and proud former player in the X-COM Alliance Sim. ShadowBlade in StrategyCore and Shadow in the OpenXcom forums.
Check out my OpenXcom mods!
Improved Interceptor
- Research topic: Improved Interceptor (requires Alien Alloys and UFO Navigation)
- Manufacturing requirements: $200,000 + 25x Alien Alloys + 1x UFO Navigation, 32 Workshop space, 5000 engineer hours
Localised for: English (UK), English (US), Español (AL), Español (ES)
While playing on Veteran level, I figured it'd be nice to have a mostly conventional stepping stone towards the Firestorm, given it takes a while to be able to develop and more importantly maintain an Elerium-powered fighter craft. The Retaliator is a fairly modest improvement over its Interceptor cousin, performance-wise, but its primary advantage is that it can be built in X-COM bases and therefore not incur any rental fees.
Helm-off Power Suits
This mod basically changes the inventory screen sprites for troopers wearing Power/Flying Suits, following the later Terror from the Deep helm-under-arm style that preserves the individuality of each soldier.
Actually most of the graphic work is Bomb Bloke's, so big kudos to him. I just adapted the whole thing to OpenXcom and fixed some tiny pixel inconsistencies.