Difference between revisions of "User:SweetMochi"

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{{Toc (Long War)|55}}
+
{{Stat Progression Table (LWR)
 +
| rank1-hp=0 | rank1-aim=+6 | rank1-mob=+1 | rank1-will=+8
 +
| rank2-hp=0 | rank2-aim=+2 | rank2-mob=- | rank2-will=+2
 +
| rank3-hp=0 | rank3-aim=+2 | rank3-mob=- | rank3-will=+2
 +
| rank4-hp=0 | rank4-aim=- | rank4-mob=- | rank4-will=+2
 +
| rank5-hp=0 | rank5-aim=- | rank5-mob=- | rank5-will=+1
 +
| rank6-hp=0 | rank6-aim=- | rank6-mob=- | rank6-will=-
 +
| rank7-hp=0 | rank7-aim=- | rank7-mob=- | rank7-will=-
 +
| hptotal=0 | aimtotal=+10 | mobtotal=+1 | willtotal=+15
 +
}}
  
Long War includes numerous changes to existing perks, as well as introducing new ones. This page provides a quick-reference on all perks currently relevant to gameplay, as well as a repository for wiki contributors. If for any reason you would like to edit or create a new perk on the wiki, please continue reading [[:Category:Perks_(Long_War)|here]].
+
'''Hidden Potential:'''
  
==Normal Perks==
+
{{Stat Progression Table (LWR)
<div id="Absorption Fields">
+
| rank1-hp=0 | rank1-aim=+3-9 | rank1-mob=+1 | rank1-will=+4-12
[[User:SweetMochi#Absorption_Fields|Absorption Fields]]
+
| rank2-hp=0 | rank2-aim=+1-3 | rank2-mob=- | rank2-will=+1-3
Available for: [[MEC_Trooper_(Long_War)|All MEC Troopers]], [[Alien_Life_Forms_(Long_War)#Uber_Ethereal|Uber Ethereal]]
+
| rank3-hp=0 | rank3-aim=+1-3 | rank3-mob=- | rank3-will=+1-3
</div>
+
| rank4-hp=0 | rank4-aim=- | rank4-mob=- | rank4-will=+1-3
 
+
| rank5-hp=0 | rank5-aim=- | rank5-mob=- | rank5-will=+0-2
===Advanced Fire Control===
+
| rank6-hp=0 | rank6-aim=- | rank6-mob=- | rank6-will=-
    {{Advanced Fire Control (Long War) |align=left |text=1}}
+
| rank7-hp=0 | rank7-aim=- | rank7-mob=- | rank7-will=-
Available for: [[Marauder_(Long_War)|Marauder]], [[Archer_(Long_War)|Archer]], [[Goliath_(Long_War)|Goliath]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]]
+
| hptotal=0 | aimtotal=+5-15 | mobtotal=+1 | willtotal=+7-23
===Aggression===
+
}}
    {{Aggression (Long War) |align=left |text=1}}
 
Available for: [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Scout_(Long_War)|Scout]], [[Marauder_(Long_War)|Marauder]], [[Valkyrie_(Long_War)|Valkyrie]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]]
 
===Automated Threat Assessment===
 
    {{Automated Threat Assessment (Long War) |align=left |text=1}}
 
Available for: [[Marauder_(Long_War)|Marauder]], [[Valkyrie_(Long_War)|Valkyrie]], [[Archer_(Long_War)|Archer]], [[Goliath_(Long_War)|Goliath]], [[Jaeger_(Long_War)|Jaeger]], [[Guardian_(Long_War)|Guardian]], [[Shogun_(Long_War)|Shogun]], [[Alien_Life_Forms_(Long_War)#Cyberdisc|Cyberdisc]]
 
===Battle Scanner===
 
    {{Battle Scanner (Long War)|align=left |text=1}}
 
Available for: [[Scout_(Long_War)|Scout]], [[Engineer_(Long_War)|Engineer]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
===Body Shield===
 
    {{Body Shield (Long War)|align=left |text=1}}
 
===Bombard===
 
    {{Bombard (Long War)|align=left |text=1}}
 
Available for: [[Medic_(Long_War)|Medic]], [[Engineer_(Long_War)|Engineer]], [[Archer_(Long_War)|Archer]], [[Alien_Life_Forms_(Long_War)#Cyberdisc|Cyberdisc]], [[Alien_Life_Forms_(Long_War)#Heavy_Floater|Heavy Floater]], [[Alien_Life_Forms_(Long_War)#Muton_Elite|Muton Elite]]
 
===Bring Em On===
 
    {{Bring Em On (Long War) |align=left |text=1}}
 
Available for: [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Sniper_(Long_War)|Sniper]], [[Scout_(Long_War)|Scout]], [[Marauder_(Long_War)|Marauder]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===Close Combat Specialist===
 
    {{Close Combat Specialist (Long War) |align=left |text=1}}
 
Available for: [[Assault_(Long_War)|Assault]], [[Marauder_(Long_War)|Marauder]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
===Close Encounters===
 
    {{Close Encounters (Long War) |align=left |text=1}}
 
Available for: [[Assault_(Long_War)|Assault]], [[Marauder_(Long_War)|Marauder]], [[Alien_Life_Forms_(Long_War)#Uber_Ethereal|Uber Ethereal]]
 
===Collateral Damage===
 
    {{Collateral Damage (Long War) |align=left |text=1}}
 
Available for: [[Marauder_(Long_War)|Marauder]], [[Valkyrie_(Long_War)|Valkyrie]], [[Archer_(Long_War)|Archer]], [[Goliath_(Long_War)|Goliath]], [[Shogun_(Long_War)|Shogun]]
 
===Combat Drugs===
 
    {{Combat Drugs (Long War) |align=left |text=1}}
 
Available for: [[Medic_(Long_War)|Medic]]
 
===Concealment===
 
    {{Concealment (Long War) |align=left |text=1}}
 
Available for: [[Scout_(Long_War)|Scout]]
 
===Covering Fire===
 
    {{Covering Fire (Long War) |align=left |text=1}}
 
Available for: [[Gunner_(Long_War)|Gunner]], [[Infantry_(Long_War)|Infantry]], [[Guardian_(Long_War)|Guardian]], [[Goliath_(Long_War)|Goliath]]
 
 
 
===Damage Control===
 
    {{Damage Control (Long War) |align=left |text=1}}
 
Available for: [[MEC_Trooper_(Long_War)|All MEC Troopers]]
 
 
 
===Damn Good Ground===
 
    {{Damn Good Ground (Long War) |align=left |text=1}}
 
Available for: [[Scout_(Long_War)|Scout]], [[Sniper_(Long_War)|Sniper]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===Danger Zone===
 
    {{Danger Zone (Long War) |align=left |text=1}}
 
Available for: [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Archer_(Long_War)|Archer]]
 
 
 
===Deadeye===
 
    {{Deadeye (Long War) |align=left |text=1}}
 
Available for: [[Infantry_(Long_War)|Infantry]], [[Scout_(Long_War)|Scout]], [[Sniper_(Long_War)|Sniper]], [[Pathfinder_(Long_War)|Pathfinder]], [[Guardian_(Long_War)|Guardian]], [[Shogun_(Long_War)|Shogun]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===Dense Smoke===
 
    {{Dense Smoke (Long War) |align=left |text=1}}
 
Available for: [[Medic_(Long_War)|Medic]], [[Engineer_(Long_War)|Engineer]]
 
===Disabling Shot===
 
    {{Disabling Shot (Long War) |align=left |text=1}}
 
Available for: [[Sniper_(Long_War)|Sniper]]
 
===Double Tap===
 
    {{Double Tap (Long War) |align=left |text=1}}
 
Available for: [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Sniper_(Long_War)|Sniper]], [[Archer_(Long_War)|Archer]], [[Guardian_(Long_War)|Guardian]]
 
===Executioner===
 
    {{Executioner (Long War) |align=left |text=1}}
 
Available for: [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Gunner_(Long_War)|Gunner]], [[Sniper_(Long_War)|Sniper]], [[Marauder_(Long_War)|Marauder]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===Extra Conditioning===
 
    {{Extra Conditioning (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Scout_(Long_War)|Scout]], [[Medic_(Long_War)|Medic]], [[Engineer_(Long_War)|Engineer]], [[Goliath_(Long_War)|Goliath]] <br>
 
Can be randomly switched with other perks by Training Roulette.
 
===Field Medic===
 
    {{Field Medic (Long War) |align=left |text=1}}
 
Available for: [[Medic_(Long_War)|Medic]], [[Guardian_(Long_War)|Guardian]]
 
===Field Surgeon===
 
    {{Field Surgeon (Long War) |align=left |text=1}}
 
Available for: [[Medic_(Long_War)|Medic]]
 
===Fire In The Hole===
 
    {{Fire In The Hole (Long War) |align=left |text=1}}
 
Available for: [[Rocketeer_(Long_War)|Rocketeer]]
 
===Fire Rocket===
 
    {{Fire Rocket (Long War) |align=left |text=1}}
 
Available for: [[Rocketeer_(Long_War)|Rocketeer]], [[Engineer_(Long_War)|Engineer]]
 
===Flush===
 
    {{Flush (Long War) |align=left |text=1}}
 
Available for: [[Assault_(Long_War)|Assault]], [[Gunner_(Long_War)|Gunner]], [[Scout_(Long_War)|Scout]], [[Marauder_(Long_War)|Marauder]], [[Valkyrie_(Long_War)|Valkyrie]], [[Goliath_(Long_War)|Goliath]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]], [[Shogun_(Long_War)|Shogun]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===Grenadier===
 
    {{Grenadier (Long War) |align=left |text=1}}
 
Available for: [[Engineer_(Long_War)|Engineer]], [[Archer_(Long_War)|Archer]], [[Shogun_(Long_War)|Shogun]]
 
 
 
===HEAT Ammo===
 
    {{HEAT Ammo (Long War) |align=left |text=1}}
 
Available for:  [[Gunner_(Long_War)|Gunner]], [[Engineer_(Long_War)|Engineer]], [[Valkyrie_(Long_War)|Valkyrie]], [[Goliath_(Long_War)|Goliath]], [[Shogun_(Long_War)|Shogun]]
 
 
 
===HEAT Warheads===
 
    {{HEAT Warheads (Long War) |align=left |text=1}}
 
*Be aware if you have Training Roulette on, of the difference between HEAT Ammo and HEAT Warheads.
 
Available for: [[Rocketeer_(Long_War)|Rocketeer]], [[Engineer_(Long_War)|Engineer]], [[Archer_(Long_War)|Archer]], [[Shogun_(Long_War)|Shogun]]
 
 
 
===Hit And Run===
 
    {{Hit And Run (Long War) |align=left |text=1}}
 
Available for: [[Assault_(Long_War)|Assault]], [[Scout_(Long_War)|Scout]], [[Pathfinder_(Long_War)|Pathfinder]]
 
===Holo-Targeting===
 
    {{Holo-Targeting (Long War) |align=left |text=1}}
 
Available for: [[Gunner_(Long_War)|Gunner]], [[Scout_(Long_War)|Scout]], [[Engineer_(Long_War)|Engineer]], [[Alien_Life_Forms_(Long_War)#Drone|Drone]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===In The Zone===
 
    {{In The Zone (Long War) |align=left |text=1}}
 
Available for:  [[Scout_(Long_War)|Scout]], [[Sniper_(Long_War)|Sniper]], [[Jaeger_(Long_War)|Jaeger]]
 
===Javelin Rockets===
 
    {{Javelin Rockets (Long War) |align=left |text=1}}
 
Available for: [[Rocketeer_(Long_War)|Rocketeer]]
 
===Jetboot Module===
 
    {{Jetboot Module (Long War) |align=left |text=1}}
 
===Killer Instinct===
 
    {{Killer Instinct (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]]
 
===Light Em Up===
 
    {{Light Em Up (Long War) |align=left |text=1}}
 
Available for: [[Infantry_(Long_War)|Infantry]], [[Valkyrie_(Long_War)|Valkyrie]], [[Shogun_(Long_War)|Shogun]], [[Alien_Life_Forms_(Long_War)#Mechtoid|Mechtoid]]
 
===Lightning Reflexes===
 
    {{Lightning Reflexes (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Scout_(Long_War)|Scout]], [[Pathfinder_(Long_War)|Pathfinder]], [[Alien_Life_Forms_(Long_War)#Uber Ethereal|Uber Ethereal]]
 
===Lock N Load===
 
    {{Lock N Load (Long War) |align=left |text=1}}
 
Available for: [[Infantry_(Long_War)|Infantry]], [[Sniper_(Long_War)|Sniper]], [[Medic_(Long_War)|Medic]], [[Valkyrie_(Long_War)|Valkyrie]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]], [[Guardian_(Long_War)|Guardian]]
 
 
 
===Lone Wolf===
 
    {{Lone Wolf (Long War) |align=left |text=1}}
 
Available for:  [[Sniper_(Long_War)|Sniper]], [[Scout_(Long_War)|Scout]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]]
 
===Low Profile===
 
    {{Low Profile (Long War) |align=left |text=1}}
 
Available for:  [[Sniper_(Long_War)|Sniper]], [[Scout_(Long_War)|Scout]], [[Alien_Life_Forms_(Long_War)#Sectoid|Sectoid]], [[Alien_Life_Forms_(Long_War)#Thin Man|Thin Man]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===Mayhem===
 
    {{Mayhem (Long War) |align=left |text=1}}
 
Available for:  [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Sniper_(Long_War)|Sniper]], [[Engineer_(Long_War)|Engineer]], [[Archer_(Long_War)|Archer]], [[Goliath_(Long_War)|Goliath]], [[Shogun_(Long_War)|Shogun]]
 
===One For All===
 
    {{One For All (Long War) |align=left |text=1}}
 
===Opportunist===
 
    {{Opportunist (Long War) |align=left |text=1}}
 
Available for:  [[Infantry_(Long_War)|Infantry]],[[Gunner_(Long_War)|Gunner]],[[Rocketeer_(Long_War)|Rocketeer]], [[Medic_(Long_War)|Medic]], [[Valkyrie_(Long_War)|Valkyrie]], [[Guardian_(Long_War)|Guardian]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
===Packmaster===
 
    {{Packmaster (Long War) |align=left |text=1}}
 
Available for:  [[Medic_(Long_War)|Medic]], [[Engineer_(Long_War)|Engineer]], [[Archer_(Long_War)|Archer]], [[Goliath_(Long_War)|Goliath]], [[Guardian_(Long_War)|Guardian]], [[Shogun_(Long_War)|Shogun]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===Paramedic===
 
    {{Paramedic (Long War) |align=left |text=1}}
 
Available for: [[Medic_(Long_War)|Medic]]
 
===Platform Stability===
 
    {{Platform Stability (Long War) |align=left |text=1}}
 
Available for:  [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Sniper_(Long_War)|Sniper]], [[Valkyrie_(Long_War)|Valkyrie]], [[Archer_(Long_War)|Archer]], [[Goliath_(Long_War)|Goliath]], [[Jaeger_(Long_War)|Jaeger]], [[Guardian_(Long_War)|Guardian]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
===Precision Shot===
 
    {{Precision Shot (Long War) |align=left |text=1}}
 
Available for:  [[Sniper_(Long_War)|Sniper]]
 
===Ranger===
 
    {{Ranger (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Sniper_(Long_War)|Sniper]], [[Scout_(Long_War)|Scout]], [[Engineer_(Long_War)|Engineer]], [[Marauder_(Long_War)|Marauder]], [[Valkyrie_(Long_War)|Valkyrie]], [[Archer_(Long_War)|Archer]], [[Goliath_(Long_War)|Goliath]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]], [[Guardian_(Long_War)|Guardian]]
 
===Rapid Fire===
 
    {{Rapid Fire (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Gunner_(Long_War)|Gunner]], [[Marauder_(Long_War)|Marauder]], [[Valkyrie_(Long_War)|Valkyrie]], [[Pathfinder_(Long_War)|Pathfinder]], [[Shogun_(Long_War)|Shogun]]
 
===Rapid Reaction===
 
    {{Rapid Reaction (Long War) |align=left |text=1}}
 
Available for:  [[Rocketeer_(Long_War)|Rocketeer]], [[Medic_(Long_War)|Medic]], [[Valkyrie_(Long_War)|Valkyrie]]
 
===Reactive Targeting Sensors===
 
    {{Reactive Targeting Sensors (Long War) |align=left |text=1}}
 
Available for:  [[Marauder_(Long_War)|Marauder]], [[Valkyrie_(Long_War)|Valkyrie]], [[Archer_(Long_War)|Archer]], [[Goliath_(Long_War)|Goliath]], [[Guardian_(Long_War)|Guardian]], [[Shogun_(Long_War)|Shogun]]
 
===Ready For Anything===
 
    {{Ready For Anything (Long War) |align=left |text=1}}
 
Available for:  [[Gunner_(Long_War)|Gunner]], [[Medic_(Long_War)|Medic]], [[Goliath_(Long_War)|Goliath]], [[Guardian_(Long_War)|Guardian]]
 
===Repair===
 
    {{Repair (Long War) |align=left |text=1}}
 
Available for:  [[Engineer_(Long_War)|Engineer]], [[Alien_Life_Forms_(Long_War)#Drone|Drone]]
 
===Repair Servos===
 
    {{Repair Servos (Long War) |align=left |text=1}}
 
Available for: [[MEC_Trooper_(Long_War)|All MEC Troopers]]
 
===Resilience===
 
    {{Resilience (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Gunner_(Long_War)|Gunner]]
 
===Revive===
 
    {{Revive (Long War) |align=left |text=1}}
 
Available for:  [[Medic_(Long_War)|Medic]]
 
===Run and Gun===
 
    {{Run and Gun (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]],  [[Marauder_(Long_War)|Marauder]]
 
===Sapper===
 
    {{Sapper (Long War) |align=left |text=1}}
 
Available for:  [[Engineer_(Long_War)|Engineer]], [[Archer_(Long_War)|Archer]], [[Shogun_(Long_War)|Shogun]]
 
===Savior===
 
    {{Savior (Long War) |align=left |text=1}}
 
Available for:  [[Medic_(Long_War)|Medic]], [[Guardian_(Long_War)|Guardian]]
 
===Sentinel===
 
    {{Sentinel (Long War) |align=left |text=1}}
 
Available for:  [[Infantry_(Long_War)|Infantry]], [[Gunner_(Long_War)|Gunner]], [[Guardian_(Long_War)|Guardian]]
 
===Sentinel Module===
 
    {{Sentinel Module (Long War) |align=left |text=1}}
 
===Sharpshooter===
 
    {{Sharpshooter (Long War) |align=left |text=1}}
 
Available for:  [[Infantry_(Long_War)|Infantry]], [[Sniper_(Long_War)|Sniper]], [[Valkyrie_(Long_War)|Valkyrie]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]]
 
===Shock Absorbent Armor===
 
    {{Shock Absorbent Armor (Long War) |align=left |text=1}}
 
Available for: [[Marauder_(Long_War)|Marauder]], [[Goliath_(Long_War)|Goliath]], [[Shogun_(Long_War)|Shogun]], [[Alien_Life_Forms_(Long_War)#Uber Ethereal|Uber Ethereal]]
 
===Shock And Awe===
 
    {{Shock And Awe (Long War) |align=left |text=1}}
 
Available for:  [[Rocketeer_(Long_War)|Rocketeer]]
 
===Shredder Ammo===
 
    {{Shredder Ammo (Long War) |align=left |text=1}}
 
Available for:  [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Valkyrie_(Long_War)|Valkyrie]], [[Jaeger_(Long_War)|Jaeger]], [[Shogun_(Long_War)|Shogun]]
 
===Smoke And Mirrors===
 
    {{Smoke And Mirrors (Long War) |align=left |text=1}}
 
Available for:  [[Scout_(Long_War)|Scout]], [[Medic_(Long_War)|Medic]], [[Engineer_(Long_War)|Engineer]]
 
===Smoke Grenade===
 
    {{Smoke Grenade (Long War) |align=left |text=1}}
 
Available for:  [[Medic_(Long_War)|Medic]], [[Engineer_(Long_War)|Engineer]]
 
===Snapshot===
 
    {{Snapshot (Long War) |align=left |text=1}}
 
Available for:  [[Rocketeer_(Long_War)|Rocketeer]], [[Sniper_(Long_War)|Sniper]]
 
===Sprinter===
 
    {{Sprinter (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Scout_(Long_War)|Scout]], [[Medic_(Long_War)|Medic]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
===Squadsight===
 
    {{Squadsight (Long War) |align=left |text=1}}
 
Available for:  [[Sniper_(Long_War)|Sniper]], [[Jaeger_(Long_War)|Jaeger]], [[Pathfinder_(Long_War)|Pathfinder]], [[Alien_Life_Forms_(Long_War)#Uber Ethereal|Uber Ethereal]]
 
===Steadfast===
 
    {{Steadfast (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Medic_(Long_War)|Medic]], [[Marauder_(Long_War)|Marauder]], [[Goliath_(Long_War)|Goliath]], [[Guardian_(Long_War)|Guardian]]
 
===Suppression===
 
    {{Suppression (Long War) |align=left |text=1}}
 
Available for:  [[Infantry_(Long_War)|Infantry]], [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Medic_(Long_War)|Medic]], [[Engineer_(Long_War)|Engineer]], [[Alien_Life_Forms_(Long_War)#Sectoid|Sectoid]], [[Alien_Life_Forms_(Long_War)#Thin Man|Thin Man]], [[Alien_Life_Forms_(Long_War)#Outsider|Outsider]], [[Alien_Life_Forms_(Long_War)#Floater|Floater]], [[Alien_Life_Forms_(Long_War)#Muton|Muton]], [[Alien_Life_Forms_(Long_War)#Heavy Floater|Heavy Floater]], [[Alien_Life_Forms_(Long_War)#Muton Elite|Muton Elite]]
 
===Tactical Sense===
 
    {{Tactical Sense (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Rocketeer_(Long_War)|Rocketeer]], [[Sniper_(Long_War)|Sniper]], [[Scout_(Long_War)|Scout]]
 
===Tandem Warheads===
 
    {{Tandem Warheads (Long War) |align=left |text=1}}
 
Available for:  [[Rocketeer_(Long_War)|Rocketeer]], [[Engineer_(Long_War)|Engineer]], [[Archer_(Long_War)|Archer]], [[Alien_Life_Forms_(Long_War)#Muton Elite|Muton Elite]]<br>
 
Can be randomly switched with other perks by Training Roulette.
 
 
 
===Vital Point Targeting===
 
    {{Vital Point Targeting (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Sniper_(Long_War)|Sniper]], [[Scout_(Long_War)|Scout]], [[MEC_Trooper_(Long_War)|All MEC Troopers]] except Shogun
 
===Will To Survive===
 
    {{Will To Survive (Long War) |align=left |text=1}}
 
Available for:  [[Assault_(Long_War)|Assault]], [[Infantry_(Long_War)|Infantry]], [[Rocketeer_(Long_War)|Rocketeer]], [[Gunner_(Long_War)|Gunner]], [[Engineer_(Long_War)|Engineer]]
 
 
 
==Alien Only Perks==
 
===Acidic===
 
    {{Acidic (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Chryssalid|Chryssalid]], [[Alien_Life_Forms_(Long_War)#Zombie|Zombie]], [[Alien_Life_Forms_(Long_War)#Thin Man|Thin Man]]
 
===Acid Spit===
 
    {{Acid Spit (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Thin Man|Thin Man]]
 
===Alien Grenade===
 
    {{Alien Grenade (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Heavy Floater|Heavy Floater]], [[Alien_Life_Forms_(Long_War)#Muton|Muton]], [[Alien_Life_Forms_(Long_War)#Muton Elite|Muton Elite]], [[Alien_Life_Forms_(Long_War)#Cyberdisc|Cyberdisc]]
 
===Bull Rush===
 
    {{Bull Rush (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Berserker|Berserker]]
 
===Bloodlust===
 
    {{Bloodlust (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Berserker|Berserker]]
 
===Blood Call===
 
    {{Blood Call (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Muton|Muton]]
 
===Cluster Bomb===
 
    {{Cluster Bomb (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Sectopod|Sectopod]]
 
===Death Blossom===
 
    {{Death Blossom (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Cyberdisc|Cyberdisc]]
 
===Death Explosion===
 
    {{Death Explosion (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Cyberdisc|Cyberdisc]], [[Alien_Life_Forms_(Long_War)#Sectopod|Sectopod]]
 
===Flight===
 
    {{Flight (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Floater|Floater]], [[Alien_Life_Forms_(Long_War)#Heavy Floater|Heavy Floater]],
 
[[Alien_Life_Forms_(Long_War)#Drone|Drone]], [[Alien_Life_Forms_(Long_War)#Seeker|Seeker]], [[Alien_Life_Forms_(Long War)#Cyberdisc|Cyberdisc]]
 
===Gunslinger===
 
    {{Gunslinger (Long War) |align=left |text=1}}
 
Available for:  [[Alien_Life_Forms_(Long_War)#Sectoid|Sectoid]], [[Alien_Life_Forms_(Long_War)#Seeker|Seeker]], [[Alien_Life_Forms_(Long_War)#Sectoid_Commander|Sectoid Commander]]
 
===Hardened===
 
    {{Hardened (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Drone|Drone]],  [[Alien_Life_Forms_(Long_War)#Chryssalid|Chryssalid]], [[Alien_Life_Forms_(Long_War)#Cyberdisc|Cyberdisc]], [[Alien_Life_Forms_(Long_War)#Berserker|Berserker]], [[Alien_Life_Forms_(Long_War)#Mechtoid|Mechtoid]], [[Alien_Life_Forms_(Long_War)#Sectopod|Sectopod]], [[Alien_Life_Forms_(Long_War)#Ethereal|Ethereal]], [[Alien_Life_Forms_(Long_War)#Uber Ethereal|Uber Ethereal]]
 
===Implant===
 
    {{Implant (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Chryssalid|Chryssalid]]
 
===Intimidate===
 
    {{Intimidate (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Muton|Muton]], [[Alien_Life_Forms_(Long_War)#Berserker|Berserker]]
 
===Launch===
 
    {{Launch (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Floater|Floater]], [[Alien_Life_Forms_(Long_War)#Heavy Floater|Heavy Floater]]
 
===Leap===
 
    {{Leap (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Thin Man|Thin Man]], [[Alien_Life_Forms_(Long_War)#Chryssalid|Chryssalid]]
 
===Melee===
 
    {{Melee |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Chryssalid|Chryssalid]], [[Alien_Life_Forms_(Long_War)#Zombie|Zombie]], [[Alien_Life_Forms_(Long_War)#Berserker|Berserker]]
 
===Psi Drain===
 
    {{Psi Drain (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Ethereal|Ethereal]], [[Alien_Life_Forms_(Long_War)#Uber Ethereal|Uber Ethereal]]
 
===Psi Shield===
 
    {{Psi Shield (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Mechtoid|Mechtoid]]
 
===Robotic===
 
    {{Robotic (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Drone|Drone]], [[Alien_Life_Forms_(Long_War)#Seeker|Seeker]], [[Alien_Life_Forms_(Long_War)#Cyberdisc|Cyberdisc]], [[Alien_Life_Forms_(Long_War)#Mechtoid|Mechtoid]], [[Alien_Life_Forms_(Long_War)#Sectopod|Sectopod]]
 
===Strangle===
 
    {{Strangle (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Seeker|Seeker]]
 
===Unlimited Cloak===
 
    {{Unlimited Cloak (Long War) |align=left |text=1}}
 
Available for: [[Alien_Life_Forms_(Long_War)#Seeker|Seeker]]
 
 
 
==Gene Mods==
 
''(See also: [[Gene_Mods_%28Long_War%29|Gene Mods]])''
 
 
 
===Adaptive Bone Marrow===
 
    {{Adaptive Bone Marrow (Long War) |align=left |text=1}}
 
===Adrenal Neurosympathy===
 
    {{Adrenal Neurosympathy (Long War) |align=left |text=1}}
 
===Adrenaline Surge===
 
    {{Adrenaline Surge (Long War) |align=left |text=1}}
 
===Bioelectric Skin===
 
    {{Bioelectric Skin (Long War)|align=left |text=1}}
 
===Depth Perception===
 
    {{Depth Perception (Long War) |align=left |text=1}}
 
===Hyper-Reactive Pupils===
 
    {{Hyper-Reactive Pupils (Long War) |align=left |text=1}}
 
===Iron Skin===
 
    {{Iron Skin (Long War) |align=left |text=1}}
 
===Muscle Fiber Density===
 
    {{Muscle Fiber Density (Long War) |align=left |text=1}}
 
===Neural Damping===
 
    {{Neural Damping (Long War) |align=left |text=1}}
 
===Regen Pheromones===
 
    {{Regen Pheromones (Long War) |align=left |text=1}}
 
===Secondary Heart===
 
    {{Secondary Heart (Long War) |align=left |text=1}}
 
===Smart Macrophages===
 
    {{Smart Macrophages (Long War) |align=left |text=1}}
 
 
 
==Officer Training==
 
''(See also: [[Officers (Long War)|Officers]])''
 
 
 
===Band Of Warriors===
 
    {{Band Of Warriors (Long War)|align=left |text=1}}
 
===Combined Arms===
 
    {{Combined Arms (Long War) |align=left |text=1}}
 
===Command===
 
    {{Command (Long War) |align=left |text=1}}
 
===Esprit De Corps===
 
    {{Esprit De Corps (Long War) |align=left |text=1}}
 
===Fortiores Una===
 
    {{Fortiores Una (Long War) |align=left |text=1}}
 
===Into The Breach===
 
    {{Into The Breach (Long War) |align=left |text=1}}
 
===Lead By Example===
 
    {{Lead By Example (Long War) |align=left |text=1}}
 
===Legio Patria Nostra===
 
    {{Legio Patria Nostra (Long War) |align=left |text=1}}
 
===So Others May Live===
 
    {{So Others May Live (Long War) |align=left |text=1}}
 
===So Shall You Fight===
 
    {{So Shall You FIght (Long War) |align=left |text=1}}
 
===Semper Vigilans===
 
    {{Semper Vigilans (Long War) |align=left |text=1}}
 
===Stay Frosty===
 
    {{Stay Frosty (Long War) |align=left |text=1}}
 
 
 
==Psionic Abilities==
 
''(See also: [[Psionic_(Long_War)|Psionics]])''
 
 
 
===Distortion Field===
 
    {{Distortion Field (Long War) |align=left |text=1}}
 
===Mind Control===
 
    {{Mind Control (Long War) |align=left |text=1}}
 
===Mind Merge===
 
    {{Mind Merge (Long War) |align=left |text=1}}
 
===Mindfray===
 
    {{Mindfray (Long War) |align=left |text=1}}
 
===Neural Feedback===
 
    {{Neural Feedback (Long War) |align=left |text=1}}
 
===Psi Inspiration===
 
    {{Psi Inspiration (Long War) |align=left |text=1}}
 
===Psi Panic===
 
    {{Psi Panic (Long War) |align=left |text=1}}
 
===Psychokinetic Strike===
 
    {{Psychokinetic Strike (Long War) |align=left |text=1}}
 
===Pyrokinesis===
 
    {{Pyrokinesis (Long War) |align=left |text=1}}
 
===Regen Biofield===
 
    {{Regen Biofield (Long War) |align=left |text=1}}
 
===Rift===
 
    {{Rift (Long War) |align=left |text=1}}
 
===Telekinetic Field ===
 
    {{Telekinetic Field (Long War) |align=left |text=1}}
 
 
 
==Dev Commentary==
 
From Amineri, regarding Mayhem (Oct 11, 2014):
 
 
 
Mayhem is sort of a funny perk that does a few different things under different circumstances. This is basically derived from vanilla because of the vanilla Heavy having rockets, LMGs, and Suppression, and Mayhem affecting each differently.
 
 
 
Mayhem + Suppression : currently hard-coded to deal base 2 damage, regardless of equipped weapon. The only perks that can modify this damage is shredding effects on target and HEAT ammo (because that bonus damage is applied in a different code location). HEAT Ammo adds +75% of the weapon's base damage. So an 8 base damage weapon adds +6 to the base damage, so Suppression + Mayhem deals 2 + 6 = 8 damage against robotic enemies with HEAT. A SAW has base 5 damage, so should be dealing 5 * 0.75 = +3 additional damage for a total of 5 damage.
 
 
 
Mayhem + eWP_Sniper/eWP_Support weapons : This is sniper/strike/SAW/LMG weapons. Mayhem adds a flat, fixed +2 damage to the SAW/LMG weapons and +4 damage to the Sniper/Strike weapons... which does not vary with tech-level.
 
 
 
Mayhem + direct damage grenades : this is HE/AP/Alien/MecGrenade/ProximityMind weapons. Mayhem adds +1 damage to most, and +2 damage for alien grenades.
 
 
 
Mayhem + rockets : this is both HE and Shredder rockets. Damage increased is based on tech level in this case.
 
 
 
[[Category: Long War]]
 

Latest revision as of 17:22, 19 July 2020

Rank Attribute Gains
Health
Aim
Mobility
Will
RANK SQUADDIE.png   Specialist 0 +6 +1 +8
RANK CORPORAL.png   Lance Corporal 0 +2 - +2
RANK SERGEANT.png   Corporal 0 +2 - +2
RANK LIEUTENANT.png   Sergeant 0 - - +2
RANK CAPTAIN.png   Tech Sergeant 0 - - +1
RANK MAJOR.png   Gunnery Sergeant 0 - - -
RANK COLONEL.png   Master Sergeant 0 - - -
Total Health
0
Aim
+10
Mobility
+1
Will
+15

Hidden Potential:

Rank Attribute Gains
Health
Aim
Mobility
Will
RANK SQUADDIE.png   Specialist 0 +3-9 +1 +4-12
RANK CORPORAL.png   Lance Corporal 0 +1-3 - +1-3
RANK SERGEANT.png   Corporal 0 +1-3 - +1-3
RANK LIEUTENANT.png   Sergeant 0 - - +1-3
RANK CAPTAIN.png   Tech Sergeant 0 - - +0-2
RANK MAJOR.png   Gunnery Sergeant 0 - - -
RANK COLONEL.png   Master Sergeant 0 - - -
Total Health
0
Aim
+5-15
Mobility
+1
Will
+7-23