Difference between revisions of "User talk:Binkyuk"

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Hello there, I plan to use Template for perks on the Long War wiki. Due to constant changes and perks used no more than a couple of occassions, it gets difficult to monitor all pages where the perk is used. When one of them is changed, it will be easier in my opinion to just edit the template instead of editing all articles containing the perk. Have a look and tell me what you think:
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Hello there, I plan to use Template for perks on the Long War wiki. Due to constant changes and perks used on more than a couple of occassions, it gets difficult to monitor all pages where the perk is used. When one of them is changed, it will be easier in my opinion to just edit the template instead of editing all articles containing the perk. Have a look and tell me what you think:
 
http://ufopaedia.org/index.php?title=Template:Tactical_Sense_%28Long_War%29
 
http://ufopaedia.org/index.php?title=Template:Tactical_Sense_%28Long_War%29
 
:Good idea. That way when perks are changed we only need to update one spot. Will also make it easier to keep the wording the same between class pages. I'd rather only use the template for perks that are used in multiple classes though, no need to fill up the template namespace for class-specific perks (though I think there are actually few perks that are completely class-specific). Another thing to note is that some perks are totally different between classes (such as Snap Shot for rocketeers and snipers), in which case it makes more sense to have different text describing the perk as it pertains to that class. [[User:Binkyuk|Binkyuk]] ([[User talk:Binkyuk|talk]]) 16:39, 23 August 2014 (EDT)
 
:Good idea. That way when perks are changed we only need to update one spot. Will also make it easier to keep the wording the same between class pages. I'd rather only use the template for perks that are used in multiple classes though, no need to fill up the template namespace for class-specific perks (though I think there are actually few perks that are completely class-specific). Another thing to note is that some perks are totally different between classes (such as Snap Shot for rocketeers and snipers), in which case it makes more sense to have different text describing the perk as it pertains to that class. [[User:Binkyuk|Binkyuk]] ([[User talk:Binkyuk|talk]]) 16:39, 23 August 2014 (EDT)
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::Almost all multipurpose perks have an extended description, taking into account various uses or classes (or even distinguishing between humans and aliens). A good part of the current descriptions on the wiki are adapted ones, I plan to use those that are within the game files, more precisely XComGame.int. Here are two examples:
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*Snapshot -For snipers, removes the sniper rifle's restriction on firing and Overwatch after taking a costly action. Any shots taken after using any costly action suffer a -10 Aim penalty. For rocketeers, reduces the aim penalty for launching a rocket after taking a costly action.
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*Repair - For X-Com, grants +2 Arc Thrower charges. On drones, allows repair of robotic units.
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The perks are also used when describing alien species and Exalt troops, thus most of them are used at least on two occasions on the wiki. In Long war enemies receive a lot more perks as the game progress, so there will be a lot more to write down.  I will create and apply afterwards all perk templates to existing and future articles, I would just like to see if it is fine with you. Thank you in advance.
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[[User:8wayz|8wayz]] ([[User talk:8wayz|talk]]) 04:59, 24 August 2014 (EDT)

Revision as of 08:59, 24 August 2014

I just learned how categories worked. I created the HQ facilities page in the format a category page would do it automatically. I've corrected this.Psiclone (talk) 13:12, 10 June 2014 (EDT)

Don't worry too much about categories since I got that one covered and I'm aiming to keep the categories consistent with the rest of the wiki. I've created a template for HQ Facilities for better presentation of data. Hobbes (talk) 12:59, 10 June 2014 (EDT)


Hello there, I plan to use Template for perks on the Long War wiki. Due to constant changes and perks used on more than a couple of occassions, it gets difficult to monitor all pages where the perk is used. When one of them is changed, it will be easier in my opinion to just edit the template instead of editing all articles containing the perk. Have a look and tell me what you think: http://ufopaedia.org/index.php?title=Template:Tactical_Sense_%28Long_War%29

Good idea. That way when perks are changed we only need to update one spot. Will also make it easier to keep the wording the same between class pages. I'd rather only use the template for perks that are used in multiple classes though, no need to fill up the template namespace for class-specific perks (though I think there are actually few perks that are completely class-specific). Another thing to note is that some perks are totally different between classes (such as Snap Shot for rocketeers and snipers), in which case it makes more sense to have different text describing the perk as it pertains to that class. Binkyuk (talk) 16:39, 23 August 2014 (EDT)
Almost all multipurpose perks have an extended description, taking into account various uses or classes (or even distinguishing between humans and aliens). A good part of the current descriptions on the wiki are adapted ones, I plan to use those that are within the game files, more precisely XComGame.int. Here are two examples:
  • Snapshot -For snipers, removes the sniper rifle's restriction on firing and Overwatch after taking a costly action. Any shots taken after using any costly action suffer a -10 Aim penalty. For rocketeers, reduces the aim penalty for launching a rocket after taking a costly action.
  • Repair - For X-Com, grants +2 Arc Thrower charges. On drones, allows repair of robotic units.

The perks are also used when describing alien species and Exalt troops, thus most of them are used at least on two occasions on the wiki. In Long war enemies receive a lot more perks as the game progress, so there will be a lot more to write down. I will create and apply afterwards all perk templates to existing and future articles, I would just like to see if it is fine with you. Thank you in advance.

8wayz (talk) 04:59, 24 August 2014 (EDT)