Difference between revisions of "User talk:Kkmic"

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(Tested tables)
 
Line 17: Line 17:
 
** Basic units
 
** Basic units
 
** Basic pathfinding, fog of war, lighting
 
** Basic pathfinding, fog of war, lighting
 +
|-
 +
|'''0.3''' || [http://openxcom.org/index.php/2011/09/holy-crap-its-version-0-3/ September 1st, 2011] ||
 +
* Items
 +
* Purchasing
 +
* Selling
 +
* Transferring
 +
* Ufopaedia
 +
* Options
 +
* Platform-specific Folders
 +
* Battlescape
 +
** Item equipping, firing, throwing
 +
** Environment: fire, smoke, explosions, damage, kills
 +
** Unit stats
 +
** AI Phase 1 (patrol, aggro)
 +
|-
 +
|'''0.4''' || [http://openxcom.org/index.php/2012/08/incoming-version-0-4/ August 14th, 2012] ||
 +
* Research
 +
* Manufacture
 +
* Rulesets
 +
* Battlescape
 +
** Terror sites
 +
** Debriefing, scores, experience and skill ups
 +
** Large units and other alien units
 +
** Special items (medi-kit, motion sensor, proximity grenade, psi-amp, mind probe, blaster launcher, electroflare)
 +
|-
 +
| '''0.45''' || [http://openxcom.org/index.php/2012/11/the-handymens-version/ November 5, 2012] ||
 +
*Ufopaedia
 +
*Modular rulesets
 +
*New options
 +
*Man page / command-line help
 +
*Logging
 +
|-
 +
| '''0.5''' || (unreleased) ||
 +
* Graphs
 +
* Victory/Defeat
 +
* Battlescape
 +
** More alien units
 +
** Alien base and X-Com base missions
 +
** AI Phase 2 (grenades, blaster launcher, taking cover)
 
|}
 
|}

Latest revision as of 12:59, 28 November 2012

Testbed

Version Release date Changes
0.1 October 17th, 2010
  • Engine
  • Geoscape
  • Basescape
0.2 January 28th, 2011
  • Language strings
  • Saved games
  • Battlescape
    • Terrain generation
    • Basic units
    • Basic pathfinding, fog of war, lighting
0.3 September 1st, 2011
  • Items
  • Purchasing
  • Selling
  • Transferring
  • Ufopaedia
  • Options
  • Platform-specific Folders
  • Battlescape
    • Item equipping, firing, throwing
    • Environment: fire, smoke, explosions, damage, kills
    • Unit stats
    • AI Phase 1 (patrol, aggro)
0.4 August 14th, 2012
  • Research
  • Manufacture
  • Rulesets
  • Battlescape
    • Terror sites
    • Debriefing, scores, experience and skill ups
    • Large units and other alien units
    • Special items (medi-kit, motion sensor, proximity grenade, psi-amp, mind probe, blaster launcher, electroflare)
0.45 November 5, 2012
  • Ufopaedia
  • Modular rulesets
  • New options
  • Man page / command-line help
  • Logging
0.5 (unreleased)
  • Graphs
  • Victory/Defeat
  • Battlescape
    • More alien units
    • Alien base and X-Com base missions
    • AI Phase 2 (grenades, blaster launcher, taking cover)