Difference between revisions of "User talk:Necuno"

From UFOpaedia
Jump to navigation Jump to search
Line 25: Line 25:
 
I really like the UFO Classes utility.  You did a great job.
 
I really like the UFO Classes utility.  You did a great job.
  
Now that OpenXcom is feature complete, I thought I'd give it a try.  But alas, I can't use UFO Classes with it.  Is there any chance that a version can be made to work with it? I know it's probably not simple, but I hope it's not too complicated.  It might even be possible to integrate it into OpenXcom as an option, but standalone would be fine as long as you can make it work.
+
Now that OpenXcom is feature complete, I thought I'd give it a try.  But alas, I can't use UFO Classes with it.  Is there any chance that a version can be made to work with it? The save format seems to be different, so I don't know if it's possible or how hard it would be.
  
 
Thanks again for your work.  Hope I can use it with OpenXcom soon.
 
Thanks again for your work.  Hope I can use it with OpenXcom soon.

Revision as of 05:08, 3 June 2013

Compatibility with Seb76's loader (UFO Extender)

Hi there, thanks for making this available. Does it work with Seb76's loader? Spike 14:43, 8 December 2009 (EST)

It should, since it only edits SOLDIER.DAT. :) --Zombie 16:10, 8 December 2009 (EST)
Zombie is perfectly correct, it is almost fully compatible with Seb76's loader. Only 2 issues arise, the "save equipment feature" is for some reason designed to recognise soldiers based on their names. This means that whenever a soldier gains level, the name will change, and thus the soldier's equipment setup will be forgotten. Second, the "reorganize soldiers feature" that allows you to swap soldier positions in flight will be overritten whenever the soldiers are updated. --Necuno 20:24, 8 December 2009 (EST)
"Save equipment feature" incompatibility solved as of 16:28, 28 December 2009 (EST) by Seb76 whose loader now recognizes soldiers based on non-name information. --Necuno 21:07, 5 February 2010 (EST)

Archive format

Hi there. Any chance of uploading the file in zip format as well as RAR? Other than on Macs, rar decoders don't seem to be as widely used, and I once had to search for ages to find a usable one. Thanks in advance... Spike 12:46, 9 December 2009 (EST)

Sure, np --Necuno 14:34, 9 December 2009 (EST)

Soldier Classes

So far I am just reading the documentation but you have done loads of work. It is very thorough and well thought out. I am impressed. What I am really looking forward to with using it is eliminating the problem of soldier micromanagement, both during base management and also during battles. Spike 17:01, 10 December 2009 (EST)

Thank you! It has been a brainchild of mine for some time, I can only hope people will enjoy using it as much as I do. --Necuno 18:22, 10 December 2009 (EST)

A version for OpenXcom?

I really like the UFO Classes utility. You did a great job.

Now that OpenXcom is feature complete, I thought I'd give it a try. But alas, I can't use UFO Classes with it. Is there any chance that a version can be made to work with it? The save format seems to be different, so I don't know if it's possible or how hard it would be.

Thanks again for your work. Hope I can use it with OpenXcom soon.