User talk:Pi Masta
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MOCK GEOSCAPE.EXE page
The "Geoscape" program that handles base management and aircraft, a.k.a. XCOM outside of tactical combat. TACTICAL.EXE handles combat.
NOTE: In the WinCE version, GEOSCAPE and TACTICAL are one executable, "UFO Defense.exe". Due to this confusion (what wiki pages place things on, when they're practically identical), currently GEOSCAPE, TACTICAL, and UFO Defense information appear here. (Unless and until someone wants to break everything up... then again, having highly related stuff in one place is a good thing.)
Also see Versions.
XCOM: UFO Defense (U.S. DOS) version 1.4
- Is 382,957 bytes long for the virgin 1.4 executable
- Has alien statistics starting at (non-offset) byte 379,729. There are 33 records of 39 bytes each. No alien names, though.
- If you have installed XcomUtil, it may alter the length of GEOSCAPE. Does anybody have a modified version, so we can put the length here? --MikeTheRed
XCOM Windows Collector's Edition
- Variously called the Win CE or Gold version on the wiki
- Is 382,957 bytes long for the virgin 1.4 executable
- Is 495,616 bytes long
- Starting at byte 648, reads:
XCOM: UFO Defense Gold Edition This awesome game was compiled on Sep 8 1999 at 08:57:11 Copyright - 1999 Hasbro Interactive/MicroProse Software Party on dude.
- If you install XcomUtil, it separates your UFO Defense.exe into GEOSCAPE and TACTICAL executables. They are almost identical copies of UFO Defense.exe, however they start at the right place when run. This allows the game to closely mimick the Dos version by having its main loop run in a batch file.
- Has alien statistics starting at (non-offset) byte 480,145. There are 33 records of 39 bytes each. No alien names, though.
- Has tank & inbuilt alien weapon stats at byte 447,868 (see below)
Offsets
Offset (hex) | Description |
---|---|
0x111111 | Offset description with link to specifics |
0x222222 | another offset description |
0x333333 | Follows the format of CRAFT.DAT for initial craft stats |