User talk:Robbx213

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Duplicate pages

Why are you making duplicate pages Ant_Farm_X:EU12, Main_Page_Table_X:EU12, Wiki_Tips_X:EU12, Main Page Table X:EU12? If you are making a draft or sandbox pages, then keep them under your profile. Like User:Kokkan/Main_Page, otherwise you will just clutter up the wiki and make competing pages ending up with quantity rather than quality. --Kokkan 05:58, 4 October 2012 (EDT)

The pages I am creating are not linked to, and do not affect, EU (2012) or any of its linked pages. There is no clutter. Go to any Category:Enemy Unknown (2012) page you like and you will not see any of the pages I am working on. They are not duplicates, they are whole different structure that will ultimately be of higher accuracy and quality. If you don't like them, ignore them and do not manually navigate to them. Robbx213 16:59, 4 October 2012 (EDT)
Yeah, not duplicates at all. Just a plain rip-off of the Situation Room page. Why not put the effort into improving the existing pages rather than start competing pages? --Kokkan 03:11, 5 October 2012 (EDT)
Go back and look at the Situation Room history and the contributions I made to it. And again, these are not competing pages. As far as I know, you're the only who knows about them. I'm doing what makes sense in my head for my own reference. I'm really excited about the game and I want to kick it's butt, hopefully getting really far in Impossible someday. To do that, I need to know the game inside and out. To know it that well, I need the info organized in a way that makes sense and I can access it efficiently. Besides, I can't really improve your existing pages when I don't have any new information... or when my edits get reverted and protected. Robbx213 12:55, 5 October 2012 (EDT)
And part of it is just me fiddling around learning how this wiki thing works and whether I really want to put the time into it, or just play the game and not stress over kicking it's butt. Robbx213 13:00, 5 October 2012 (EDT)

EU 2012 Table

Hey, could you please look into the table I'm updating at User:Hobbes/Sandbox_page and tell me what you think? After I wrote the XCOM (EU2012)XCOM page (I felt necessary to give a geral overview of XCOM and its mission) I realized you're right - makes sense to group all the different strategic aspects under XCOM Headquarters, just that the way you had it organized before that didn't made sense to me. Here's the organization I'm thinking of:

  • HQ and general Base Facilities
  • Mission Control
  • Situation Room
  • Research
  • Engineering
  • XCOM Craft
  • Soldiers

You can find a description of each category under XCOM (EU2012)#XCOM. I'm also considering making a graph to show how the 7 categories should be connected with one another in order to win the game. Hobbes 06:31, 5 October 2012 (EDT)