Difference between revisions of "User talk:Warboy1982"
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− | we converted them in most cases from xcom units into | + | we converted them in most cases from xcom units into degrees, the in-game coordinate values are actually the same as the ones used on google maps, which makes it pretty easy to locate cities/etc. and add them in to the rulesets.--[[User:Warboy1982|Warboy1982]] ([[User talk:Warboy1982|talk]]) 05:32, 8 August 2015 (EDT) |
Revision as of 09:32, 8 August 2015
I know that the forum profile link works fine for you, but in order to avoid more headscratching like "wtf? this is my profile!" when clicking it, you may want to use this one: http://openxcom.org/forum/index.php?action=profile;u=969
Warboy,
Does OpenXcom use the same coordinate system for the globe as the original game or did you all remap it in order to make navigation plotting easier? -Tycho (talk) 23:20, 6 August 2015 (EDT)
we converted them in most cases from xcom units into degrees, the in-game coordinate values are actually the same as the ones used on google maps, which makes it pretty easy to locate cities/etc. and add them in to the rulesets.--Warboy1982 (talk) 05:32, 8 August 2015 (EDT)