Difference between revisions of "Valkyrie (Long War)"
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|SergeantE3=''Aim: +2 Will: +2 Mob: 0'' | |SergeantE3=''Aim: +2 Will: +2 Mob: 0'' | ||
|TechSgt1=[[File:MEC COLLATERAL DAMAGE.png|32px|center]]'''Collateral Damage'''<br>''Area of effect attack that destroys most cover and hits all eligible targets for 34% damage. This attack cannot cause critical hits.'' | |TechSgt1=[[File:MEC COLLATERAL DAMAGE.png|32px|center]]'''Collateral Damage'''<br>''Area of effect attack that destroys most cover and hits all eligible targets for 34% damage. This attack cannot cause critical hits.'' | ||
− | |TechSgt2=[[File:MEC_REACTIVE_TARGETING_SENSORS.png|32px|center]]'''Reactive | + | |TechSgt2=[[File:MEC_REACTIVE_TARGETING_SENSORS.png|32px|center]]'''Reactive Targeting Sensors'''<br/>''Unit gets a free shot back at the first enemy who attacks the MEC each turn, provided there's enough ammo to do so.'' |
|TechSgt3=[[File:MEC REPAIR SERVOS.png|32px|center]]'''Repair Servos'''<br>''Repairs up to 50% of damage taken (max 2 per turn). Additional damage taken before repairs are complete reduces how much can be repaired.'' | |TechSgt3=[[File:MEC REPAIR SERVOS.png|32px|center]]'''Repair Servos'''<br>''Repairs up to 50% of damage taken (max 2 per turn). Additional damage taken before repairs are complete reduces how much can be repaired.'' | ||
|TechSgtE1=''Aim: 0 Will: 0 Mob: 0'' | |TechSgtE1=''Aim: 0 Will: 0 Mob: 0'' |
Revision as of 21:44, 30 July 2014
MEC variant of the Infantry class
Abilities
Stat Progression
Rank | HP at level | Total HP | Aim at level | Total Aim |
---|---|---|---|---|
Specialist | 1 | 1 | 4 | 4 |
Lance Corporal | 0 | 1 | 3 | 7 |
Corporal | 1 | 2 | 3 | 10 |
Sergeant | 0 | 2 | 4 | 14 |
Tech Sergeant | 1 | 3 | 3 | 17 |
Gunnery Sergeant | 0 | 3 | 3 | 20 |
Master Sergeant | 1 | 4 | 4 | 24 |