Difference between revisions of "Vehicle Weapons (Apocalypse)"

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(Added note about rearming time as well as DpS and ADpS columns)
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==Aircraft Weapons==
 
==Aircraft Weapons==
 +
There is no reloading / rearming time. Instead all vehicles at base get rearmed every 5 minutes, regardless of ammo quantity missing. This makes using weapons with low ammo capacity rare.
  
 
{| class="wikitable sortable" border="1"
 
{| class="wikitable sortable" border="1"
! class="unsortable" | Image !! Name !! Size !! Weight !! Accuracy (%) !! Damage !! Range (m)<sup>1</sup> !! Fire Rate (s)<sup>2</sup> !! Speed<sup>3</sup> !! Guided<sup>4</sup> !! Turn Rate<sup>5</sup> !! Ammo !! Base Price
+
! class="unsortable" | Image !! Name !! Size !! Weight !! Accuracy (%) !! Damage !! Range (m)<sup>1</sup> !! Fire Rate (s)<sup>2</sup> !! Speed<sup>3</sup> !! Guided<sup>4</sup> !! Turn Rate<sup>5</sup> !! Ammo !! Base Price<br>(Weapon/Ammo) !! Damage per Second<br>(Damage * Rate) || Avg Damage<br>(DpS * Accuracy)
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_bolter_laser_gun.png]] || [[Bolter 4000 Laser Gun (Apocalypse)|Bolter 4000 Laser Gun]] || 1x3 || 50 || 55 || 12 || 200 || 3.0 || 38 || {{no}} || N/A || Recharges || 1000 / 0
+
|[[Image:Apoc_bolter_laser_gun.png]] || [[Bolter 4000 Laser Gun (Apocalypse)|Bolter 4000 Laser Gun]] || 1x3 || 50 || 55 || 12 || 200 || 3.0 || 38 || {{no}} || N/A || Recharges || 1000 / 0 || 36 || 19.8
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_lancer_laser_gun.png]] || [[Lancer 7000 Laser Gun (Apocalypse)|Lancer 7000 Laser Gun]] || 1x4 || 80 || 60 || 16 || 300 || 3.0 || 38 || {{no}} || N/A || Recharges || 1500 / 0
+
|[[Image:Apoc_lancer_laser_gun.png]] || [[Lancer 7000 Laser Gun (Apocalypse)|Lancer 7000 Laser Gun]] || 1x4 || 80 || 60 || 16 || 300 || 3.0 || 38 || {{no}} || N/A || Recharges || 1500 / 0 || 48 || 28.8
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_rendor_plasma_gun.png]] || [[Rendor Plasma Gun (Apocalypse)|Rendor Plasma Gun]] || 1x2 || 70 || 64 || 20 || 250 || 3.0 || 38 || {{no}} || N/A || 140 [[Elerium (Apocalypse)|Elerium-115]] || 2500 / 20
+
|[[Image:Apoc_rendor_plasma_gun.png]] || [[Rendor Plasma Gun (Apocalypse)|Rendor Plasma Gun]] || 1x2 || 70 || 64 || 20 || 250 || 3.0 || 38 || {{no}} || N/A || 140 [[Elerium (Apocalypse)|Elerium-115]] || 2500 / 20 || 60 || 38.4
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_lineage_plasma_cannon.png]] || [[Lineage Plasma Cannon (Apocalypse)|Lineage Plasma Cannon]] || 1x3 || 95 || 66 || 25 || 400 || 3.0 || 38 || {{no}} || N/A || 110 [[Elerium (Apocalypse)|Elerium-115]] || 6000 / 20
+
|[[Image:Apoc_lineage_plasma_cannon.png]] || [[Lineage Plasma Cannon (Apocalypse)|Lineage Plasma Cannon]] || 1x3 || 95 || 66 || 25 || 400 || 3.0 || 38 || {{no}} || N/A || 110 [[Elerium (Apocalypse)|Elerium-115]] || 6000 / 20 || 75 || 49.5
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_plasma_multi_system.png]] || [[Plasma Multi-System (Apocalypse)|Plasma Multi-System]] || 2x2 || 65 || 62 || 14 || 175 || 6.0 || 38 || {{no}} || N/A || 90 [[Elerium (Apocalypse)|Elerium-115]] || 5000 / 20
+
|[[Image:Apoc_plasma_multi_system.png]] || [[Plasma Multi-System (Apocalypse)|Plasma Multi-System]] || 2x2 || 65 || 62 || 14 || 175 || 6.0 || 38 || {{no}} || N/A || 90 [[Elerium (Apocalypse)|Elerium-115]] || 5000 / 20 || 84 || 52.08
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_light_disruptor_beam.png]] || [[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]] || 2x2 || 50 || 50 || 20 || 150 || 2.4 || 28 || {{no}} || N/A || Recharges || 5600 / 0
+
|[[Image:Apoc_light_disruptor_beam.png]] || [[Light Disruptor Beam (Apocalypse)|Light Disruptor Beam]] || 2x2 || 50 || 50 || 20 || 150 || 2.4 || 28 || {{no}} || N/A || Recharges || 5600 / 0 || 48 || 24
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_medium_disruptor_beam.png]] || [[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]] || 2x3 || 90 || 60 || 40 || 300 || 2.12 || 30 || {{no}} || N/A || Recharges || 10500 / 0
+
|[[Image:Apoc_medium_disruptor_beam.png]] || [[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]] || 2x3 || 90 || 60 || 40 || 300 || 2.12 || 30 || {{no}} || N/A || Recharges || 10500 / 0 || 84.7 || 50.82
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_heavy_disruptor_beam.png]] || [[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]] || 4x4 || 130 || 70 || 80 || 600 || 1.8 || 32 || {{no}} || N/A || Recharges || 20500 / 0
+
|[[Image:Apoc_heavy_disruptor_beam.png]] || [[Heavy Disruptor Beam (Apocalypse)|Heavy Disruptor Beam]] || 4x4 || 130 || 70 || 80 || 600 || 1.8 || 32 || {{no}} || N/A || Recharges || 20500 / 0 || 144 || 100.8
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_40mm_auto_cannon.png]] || [[40mm Auto Cannon (Apocalypse)|40mm Auto Cannon]] || 1x2 || 60 || 70 || 10 || 175 || 6.0 || 20 || {{no}} || N/A || 300 [[40mm Auto Cannon (Apocalypse)|Multi-Cannon Round]] || 500 / 5
+
|[[Image:Apoc_40mm_auto_cannon.png]] || [[40mm Auto Cannon (Apocalypse)|40mm Auto Cannon]] || 1x2 || 60 || 70 || 10 || 175 || 6.0 || 20 || {{no}} || N/A || 300 [[40mm Auto Cannon (Apocalypse)|Multi-Cannon Round]] || 500 / 5 || 60 || 42
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_janitor_missile_array.png]] || [[Janitor Missile Array (Apocalypse)|Janitor Missile Array]] || 1x3 || 70 || 76 || 22 || 250 || 1.0 || 16 || {{yes}} || 24 || 24 [[Janitor Missile Array (Apocalypse)|Janitor Missile]] || 1200 / 110
+
|[[Image:Apoc_janitor_missile_array.png]] || [[Janitor Missile Array (Apocalypse)|Janitor Missile Array]] || 1x3 || 70 || 76 || 22 || 250 || 1.0 || 16 || {{yes}} || 24 || 24 [[Janitor Missile Array (Apocalypse)|Janitor Missile]] || 1200 / 110 || 22 || 16.72
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_justice_missile_launcher.png]] || [[Justice Missile Launcher (Apocalypse)|Justice Missile Launcher]] || 1x3 || 80 || 74 || 50 || 1000 || 0.51 || 10 || {{yes}} || 12 || 1 [[Justice Missile Launcher (Apocalypse)|Justice Missile]] || 800 / 330
+
|[[Image:Apoc_justice_missile_launcher.png]] || [[Justice Missile Launcher (Apocalypse)|Justice Missile Launcher]] || 1x3 || 80 || 74 || 50 || 1000 || 0.51 || 10 || {{yes}} || 12 || 1 [[Justice Missile Launcher (Apocalypse)|Justice Missile]] || 800 / 330 || 25.7 || 19.03
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_prophet_missile_launcher.png]] || [[Prophet Missile Array (Apocalypse)|Prophet Missile Array]] || 1x3 || 70 || 76 || 26 || 350 || 0.86 || 18 || {{yes}} || 32 || 8 [[Prophet Missile Array (Apocalypse)|Prophet Missile]] || 1500 / 200
+
|[[Image:Apoc_prophet_missile_launcher.png]] || [[Prophet Missile Array (Apocalypse)|Prophet Missile Array]] || 1x3 || 70 || 76 || 26 || 350 || 0.86 || 18 || {{yes}} || 32 || 8 [[Prophet Missile Array (Apocalypse)|Prophet Missile]] || 1500 / 200 || 22.29 || 16.94
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_retribution_missile_launcher.png]] || [[Retribution Missile Launcher (Apocalypse)|Retribution Missile Launcher]] || 1x4 || 55 || 78 || 68 || 1150 || 0.4 || 10 || {{yes}} || 10 || 1 [[Retribution Missile Launcher (Apocalypse)|Retribution Missile]] || 1100 / 420
+
|[[Image:Apoc_retribution_missile_launcher.png]] || [[Retribution Missile Launcher (Apocalypse)|Retribution Missile Launcher]] || 1x4 || 55 || 78 || 68 || 1150 || 0.4 || 10 || {{yes}} || 10 || 1 [[Retribution Missile Launcher (Apocalypse)|Retribution Missile]] || 1100 / 420 || 27.2 || 21.22
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_disruptor_bomb_launcher.png]] || [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]] || 2x3 || 120 || 82 || 94 || 450 || 0.4 || 16 || {{yes}} || 34 || 32 [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb]] || 7000 / 3500
+
|[[Image:Apoc_disruptor_bomb_launcher.png]] || [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]] || 2x3 || 120 || 82 || 94 || 450 || 0.4 || 16 || {{yes}} || 34 || 32 [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb]] || 7000 / 3500 || 37.6 || 30.83
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_stasis_bomb_launcher.png]] || [[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb Launcher]] || 2x4 || 130 || 80 || 0* || 250 || 0.4 || 24 || {{yes}} || 34 || 5 [[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb]] || 4760 / 2650
+
|[[Image:Apoc_stasis_bomb_launcher.png]] || [[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb Launcher]] || 2x4 || 130 || 80 || 0* || 250 || 0.4 || 24 || {{yes}} || 34 || 5 [[Stasis Bomb Launcher (Apocalypse)|Stasis Bomb]] || 4760 / 2650 || 0 || 0
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_disruptor_multi_bomb_launcher.png]] || style="white-space:nowrap;"| [[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]] || 2x4 || 180 || 84 || 98 || 250 || 0.3 || 12 || {{yes}} || 24 || 12 [[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb]] || 9260 / 4230
+
|[[Image:Apoc_disruptor_multi_bomb_launcher.png]] || style="white-space:nowrap;"| [[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb Launcher]] || 2x4 || 180 || 84 || 98 || 250 || 0.3 || 12 || {{yes}} || 24 || 12 [[Disruptor Multi-Bomb Launcher (Apocalypse)|Disruptor Multi-Bomb]] || 9260 / 4230 || 29.4 || 24.7
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_laser_defense_array.png]] || [[Laser Defense Array (Apocalypse)|Laser Defense Array]] || 2x2 || 50 || 88 || 8 || 64 || 9.0 || 38 || {{no}} || N/A || Recharges || 1700 / 0
+
|[[Image:Apoc_laser_defense_array.png]] || [[Laser Defense Array (Apocalypse)|Laser Defense Array]] || 2x2 || 50 || 88 || 8 || 64 || 9.0 || 38 || {{no}} || N/A || Recharges || 1700 / 0 || 72 || 63.36
 
|- style="text-align:center"
 
|- style="text-align:center"
|[[Image:Apoc_plasma_defense_array.png]] || [[Plasma Defense Array (Apocalypse)|Plasma Defense Array]] || 2x2 || 45 || 92 || 12 || 84 || 9.0 || 38 || {{no}} || N/A || Recharges || 2300  0
+
|[[Image:Apoc_plasma_defense_array.png]] || [[Plasma Defense Array (Apocalypse)|Plasma Defense Array]] || 2x2 || 45 || 92 || 12 || 84 || 9.0 || 38 || {{no}} || N/A || Recharges || 2300  0 || 108 || 99.36
 
|}
 
|}
  

Revision as of 11:14, 19 October 2014

Welcome to the Vehicle Weapons Listings! Here we have listed every weapon made for vehicles in X-COM: Apocalypse.

Aircraft Weapons

There is no reloading / rearming time. Instead all vehicles at base get rearmed every 5 minutes, regardless of ammo quantity missing. This makes using weapons with low ammo capacity rare.

Image Name Size Weight Accuracy (%) Damage Range (m)1 Fire Rate (s)2 Speed3 Guided4 Turn Rate5 Ammo Base Price
(Weapon/Ammo)
Damage per Second
(Damage * Rate)
Avg Damage
(DpS * Accuracy)
Apoc bolter laser gun.png Bolter 4000 Laser Gun 1x3 50 55 12 200 3.0 38 No N/A Recharges 1000 / 0 36 19.8
Apoc lancer laser gun.png Lancer 7000 Laser Gun 1x4 80 60 16 300 3.0 38 No N/A Recharges 1500 / 0 48 28.8
Apoc rendor plasma gun.png Rendor Plasma Gun 1x2 70 64 20 250 3.0 38 No N/A 140 Elerium-115 2500 / 20 60 38.4
Apoc lineage plasma cannon.png Lineage Plasma Cannon 1x3 95 66 25 400 3.0 38 No N/A 110 Elerium-115 6000 / 20 75 49.5
Apoc plasma multi system.png Plasma Multi-System 2x2 65 62 14 175 6.0 38 No N/A 90 Elerium-115 5000 / 20 84 52.08
Apoc light disruptor beam.png Light Disruptor Beam 2x2 50 50 20 150 2.4 28 No N/A Recharges 5600 / 0 48 24
Apoc medium disruptor beam.png Medium Disruptor Beam 2x3 90 60 40 300 2.12 30 No N/A Recharges 10500 / 0 84.7 50.82
Apoc heavy disruptor beam.png Heavy Disruptor Beam 4x4 130 70 80 600 1.8 32 No N/A Recharges 20500 / 0 144 100.8
Apoc 40mm auto cannon.png 40mm Auto Cannon 1x2 60 70 10 175 6.0 20 No N/A 300 Multi-Cannon Round 500 / 5 60 42
Apoc janitor missile array.png Janitor Missile Array 1x3 70 76 22 250 1.0 16 Yes 24 24 Janitor Missile 1200 / 110 22 16.72
Apoc justice missile launcher.png Justice Missile Launcher 1x3 80 74 50 1000 0.51 10 Yes 12 1 Justice Missile 800 / 330 25.7 19.03
Apoc prophet missile launcher.png Prophet Missile Array 1x3 70 76 26 350 0.86 18 Yes 32 8 Prophet Missile 1500 / 200 22.29 16.94
Apoc retribution missile launcher.png Retribution Missile Launcher 1x4 55 78 68 1150 0.4 10 Yes 10 1 Retribution Missile 1100 / 420 27.2 21.22
Apoc disruptor bomb launcher.png Disruptor Bomb Launcher 2x3 120 82 94 450 0.4 16 Yes 34 32 Disruptor Bomb 7000 / 3500 37.6 30.83
Apoc stasis bomb launcher.png Stasis Bomb Launcher 2x4 130 80 0* 250 0.4 24 Yes 34 5 Stasis Bomb 4760 / 2650 0 0
Apoc disruptor multi bomb launcher.png Disruptor Multi-Bomb Launcher 2x4 180 84 98 250 0.3 12 Yes 24 12 Disruptor Multi-Bomb 9260 / 4230 29.4 24.7
Apoc laser defense array.png Laser Defense Array 2x2 50 88 8 64 9.0 38 No N/A Recharges 1700 / 0 72 63.36
Apoc plasma defense array.png Plasma Defense Array 2x2 45 92 12 84 9.0 38 No N/A Recharges 2300 0 108 99.36

1 Divide range value by 16 to get cell distance.

2 Source files use "Fire Delay". The formula to convert into "Fire Rate" is: 36 (frame rate per second) / delay

3 Likely linked to frame rate, but unsure how.

4 "Yes" means weapon projectile can be jammed.

5 Not sure how works, but it has something to do with a projectile tracking its target movements.

* While doing no damage, it immobilizes the target for few seconds making it very vulnerable to incoming fire since the target cannot move.

Ground Vehicle Weapons

Apoc 40mm auto cannon turret.png

* 40mm Auto Cannon Turret

Apoc airguard anti air cannon.png

* Airguard Anti-Air Cannon

Apoc glm array.png

* GLM Array

Apoc plasma turret cannon.png

* Plasma Turret Cannon

Apoc glm air defense.png

* GLM Air Defense

Apoc rumble cannon.png

* Rumble Cannon

See Also