Viper (XCOM2)
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The Thin Men's role having been surpassed by the Faceless, the aliens have restored this species to its original form - snakelike reptiles. Vipers are fast and have high dodge, meaning that hits will frequently graze them for reduced damage. They have the ability to constrict soldiers in melee range, rendering them unable to take any action and take 2 damage per round. In addition they have a Grab attack with their tongue that they can use to yank a soldier to their position and immediately bind them. If the grab misses they can still fire as second action.