Difference between revisions of "WEAPEXP.DAT (Apocalypse)"
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(Created page with "WEAPEXP.DAT The size of this file does not change during the game. It consists of two identical parts 34320/2 = 17160 the first half-the direction of agents against alien, th...") |
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The size of this file does not change during the game. | The size of this file does not change during the game. | ||
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+ | В этом файле записываются урон различного оружия против всех видов брони. | ||
+ | Также, он содержит тип юнита, по которому ведется статистика. | ||
It consists of two identical parts 34320/2 = 17160 | It consists of two identical parts 34320/2 = 17160 |
Revision as of 13:29, 11 October 2018
The size of this file does not change during the game.
В этом файле записываются урон различного оружия против всех видов брони. Также, он содержит тип юнита, по которому ведется статистика.
It consists of two identical parts 34320/2 = 17160 the first half-the direction of agents against alien, the second alien is against agents
The structure of each part has the form 26 * protection type + 390 * shells + unit type type of protection-26 types type of shells-44 species type of aliens/agent-15 types
protection: 1-15 X-Com agent protection 15-20 alien type 1 protection 21-26 alien type 2 protection (Has extra armor)