Difference between revisions of "Weapon Fragments (EU2012)"

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==Notes==
 
==Notes==
* Weapon Fragments can be retrieved from the battlefield by killing aliens but use of explosives will destroy any fragments.  
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* Weapon Fragments can be retrieved from the battlefield by killing aliens. Most weapons appear to create two fragments when their owner dies.
* Weapons research requires large amounts of fragments, which can create bottlenecks for your scientific research.
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** Explosions destroy fragments, both when killing an alien and later (where fragments are).  
* Research completion allows production of new item = [[S.C.O.P.E. (EU2012)|S.C.O.P.E.]]
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** Of course, there won't be fragments if a weapon is recovered (via stunning or alien killed while Mind Controlled).
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* Researching Weapon Fragments allows for production of a new item, the [[S.C.O.P.E. (EU2012)|S.C.O.P.E.]]
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* Weapons research requires large amounts of fragments, which can create bottlenecks for your scientific research.
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** Be especially careful of using fragments for marginal [[Foundry_(EU2012)|Foundry]] projects before you complete important Research projects. The many minor Foundry projects can consume a large number of fragments.
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** You can see how many fragments you have on the [[Gray_Market_(EU2012)|Gray Market]].
 
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{{Research (EU2012)}}
 
{{Research (EU2012)}}

Revision as of 16:31, 2 January 2014

Weapon Fragments
Weapon Fragments

Although the alien weapon fragments provide a limited glimpse into the systems utilized in their equipment, we've seen enough to confirm my worst suspicions about their technology... that it is vastly superior to our own. However, I have been encouraged by the rapid developments the research team has made in studying the damaged circuitry and electronics we recovered. Our initial efforts have already yielded a successful outcome. The new integrated sighting module created for our weaponry was heavily influenced by the aliens' own targeting system.

Source: XCOM: Enemy Unknown (2012) Research Archives
Grey Market Description

Based on our experience in the field, it seems the alien weaponry is designed to self-destruct when the operator dies. These fragments are all that we've managed to recover from the remains.

Source: XCOM: Enemy Unknown (2012)


Notes

  • Weapon Fragments can be retrieved from the battlefield by killing aliens. Most weapons appear to create two fragments when their owner dies.
    • Explosions destroy fragments, both when killing an alien and later (where fragments are).
    • Of course, there won't be fragments if a weapon is recovered (via stunning or alien killed while Mind Controlled).
  • Researching Weapon Fragments allows for production of a new item, the S.C.O.P.E.
  • Weapons research requires large amounts of fragments, which can create bottlenecks for your scientific research.
    • Be especially careful of using fragments for marginal Foundry projects before you complete important Research projects. The many minor Foundry projects can consume a large number of fragments.
    • You can see how many fragments you have on the Gray Market.


EU2012 Badge XCOM: Enemy Unknown (2012): Research
Initial:Xeno-BiologyAlien MaterialsWeapon FragmentsMeld Recombination (EW DLC)
Advanced:
Lasers:Beam WeaponsPrecision LasersHeavy Lasers
Plasma:Plasma PistolLight Plasma RiflePlasma RiflePlasma SniperHeavy PlasmaAlloy CannonGuided Fusion LauncherPlasma CannonEMP CannonFusion Lance
Armor:Carapace ArmorSkeleton SuitTitan ArmorArchangel ArmorGhost ArmorPsi Armor
Technology:Arc ThrowerExperimental WarfareEleriumUFO Power SourceAlien Nav ComputerNew Fighter Craft
Interrogations:Interrogate SectoidInterrogate FloaterInterrogate Thin ManInterrogate MutonInterrogate Sectoid CommanderInterrogate Heavy FloaterInterrogate BerserkerInterrogate Muton EliteInterrogate Ethereal
Autopsies:Sectoid AutopsyFloater AutopsyThin Man AutopsyMuton AutopsyChryssalid AutopsyDrone AutopsyCyberdisc AutopsySectoid Commander AutopsyHeavy Floater AutopsyBerserker AutopsyMuton Elite AutopsySectopod AutopsyEthereal AutopsySeeker Autopsy (EW DLC)Mechtoid Autopsy (EW DLC)
Other:Research CreditsResearch Codenames