Difference between revisions of "Weapon Summaries"

From UFOpaedia
Jump to navigation Jump to search
(Weapon damage table)
m (categorizing)
 
(26 intermediate revisions by 5 users not shown)
Line 1: Line 1:
= Intent of Page =
+
==Accuracy and TU Cost==
Numbers. Numbers. Mind boggling numbers! Enough to create a gravitational vortex that'll suck your mind into oblivion, and run away with your shoes.
+
<table cellpadding="10">
 +
<tr><td><table {{StdCenterTable}} class="sortable">
 +
<caption><b>Accuracy</b></caption>
 +
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="80">Auto</th><th width="80">Snap</th><th width="80">Aimed</th></tr>
 +
<tr><td align="left">Pistol</td><td>-</td><td>60</td><td>78</td></tr>
 +
<tr><td align="left">Rifle</td><td>35</td><td>60</td><td>110</td></tr>
 +
<tr><td align="left">Auto Cannon</td><td>32</td><td>56</td><td>82</td></tr>
 +
<tr><td align="left">Heavy Cannon</td><td>-</td><td>60</td><td>90</td></tr>
 +
<tr><td align="left">Rocket Launcher</td><td>-</td><td>55</td><td>115</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>28</td><td>40</td><td>68</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>46</td><td>65</td><td>100</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>-</td><td>50</td><td>84</td></tr>
 +
<tr><td align="left">Plasma Pistol</td><td>50</td><td>65</td><td>85</td></tr>
 +
<tr><td align="left">Plasma Rifle</td><td>55</td><td>86</td><td>100</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>50</td><td>75</td><td>110</td></tr>
 +
<tr><td align="left">Small Launcher</td><td>-</td><td>65</td><td>110</td></tr>
 +
<tr><td align="left">Blaster Launcher</td><td>-</td><td>-</td><td>120</td></tr>
 +
</table></td>
 +
<td><table {{StdCenterTable}} class="sortable">
 +
<caption><b>Time Unit Cost</b></caption>
 +
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="80">Auto</th><th width="80">Snap</th><th width="80">Aimed</th></tr>
 +
<tr><td align="left">Pistol</td><td>-</td><td>18</td><td>30</td></tr>
 +
<tr><td align="left">Rifle</td><td>35</td><td>25</td><td>80</td></tr>
 +
<tr><td align="left">Auto Cannon</td><td>40</td><td>33</td><td>80</td></tr>
 +
<tr><td align="left">Heavy Cannon</td><td>-</td><td>33</td><td>80</td></tr>
 +
<tr><td align="left">Rocket Launcher</td><td>-</td><td>45</td><td>75</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>25</td><td>20</td><td>55</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>34</td><td>25</td><td>50</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>-</td><td>33</td><td>75</td></tr>
 +
<tr><td align="left">Plasma Pistol</td><td>30</td><td>30</td><td>60</td></tr>
 +
<tr><td align="left">Plasma Rifle</td><td>36</td><td>30</td><td>60</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>35</td><td>30</td><td>60</td></tr>
 +
<tr><td align="left">Small Launcher</td><td>-</td><td>40</td><td>75</td></tr>
 +
<tr><td align="left">Blaster Launcher</td><td>-</td><td>-</td><td>66</td></tr>
 +
</table></td>
 +
</tr></table>
  
 +
==Weights==
 +
<table cellpadding ="10">
 +
<tr><td valign="top"><table {{StdCenterTable}} class="sortable">
 +
<caption><b>Weapon Weight</b></caption>
 +
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="80">Weight</th></tr>
 +
<tr><td align="left">Pistol</td><td>5</td></tr>
 +
<tr><td align="left">Rifle</td><td>8</td></tr>
 +
<tr><td align="left">Auto Cannon</td><td>19</td></tr>
 +
<tr><td align="left">Heavy Cannon</td><td>18</td></tr>
 +
<tr><td align="left">Rocket Launcher</td><td>10</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>7</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>8</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>18</td></tr>
 +
<tr><td align="left">Plasma Pistol</td><td>3</td></tr>
 +
<tr><td align="left">Plasma Rifle</td><td>5</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>8</td></tr>
 +
<tr><td align="left">Small Launcher</td><td>10</td></tr>
 +
<tr><td align="left">Blaster Launcher</td><td>16</td></tr>
 +
<tr><td align="left">Stun Rod</td><td>6</td></tr>
 +
<tr><td align="left">High Explosive</td><td>6</td></tr>
 +
<tr><td align="left">Grenade</td><td>3</td></tr>
 +
<tr><td align="left">Smoke Grenade</td><td>3</td></tr>
 +
<tr><td align="left">Proximity Grenade</td><td>3</td></tr>
 +
<tr><td align="left">Alien Grenade</td><td>3</td></tr>
 +
</table></td>
 +
<td><table {{StdCenterTable}} class="sortable">
 +
<caption><b>Ammunition Weight</b></caption>
 +
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="80">Weight</th></tr>
 +
<tr><td align="left">Pistol Clip</td><td>3</td></tr>
 +
<tr><td align="left">Rifle Clip</td><td>3</td></tr>
 +
<tr><td align="left">AC-AP</td><td>5</td></tr>
 +
<tr><td align="left">AC-HE</td><td>5</td></tr>
 +
<tr><td align="left">AC-I</td><td>5</td></tr>
 +
<tr><td align="left">HC-AP</td><td>6</td></tr>
 +
<tr><td align="left">HC-HE</td><td>6</td></tr>
 +
<tr><td align="left">HC-I</td><td>6</td></tr>
 +
<tr><td align="left">Small Rocket</td><td>6</td></tr>
 +
<tr><td align="left">Large Rocket</td><td>8</td></tr>
 +
<tr><td align="left">Incendiary Rocket</td><td>8</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>-</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>-</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>-</td></tr>
 +
<tr><td align="left">Plasma Pistol Clip</td><td>3</td></tr>
 +
<tr><td align="left">Plasma Rifle Clip</td><td>3</td></tr>
 +
<tr><td align="left">Heavy Plasma Clip</td><td>3</td></tr>
 +
<tr><td align="left">Stun Bomb</td><td>3</td></tr>
 +
<tr><td align="left">Blaster Bomb</td><td>3</td></tr>
 +
</table></td>
 +
<td><table {{StdCenterTable}} class="sortable">
 +
<caption><b>Weapon & Ammunition Weight</b></caption>
 +
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="80">Weight</th></tr>
 +
<tr><td align="left">Pistol</td><td>8</td></tr>
 +
<tr><td align="left">Rifle</td><td>11</td></tr>
 +
<tr><td align="left">AC+AP</td><td>24</td></tr>
 +
<tr><td align="left">AC+HE</td><td>24</td></tr>
 +
<tr><td align="left">AC+I</td><td>24</td></tr>
 +
<tr><td align="left">HC+AP</td><td>24</td></tr>
 +
<tr><td align="left">HC+HE</td><td>24</td></tr>
 +
<tr><td align="left">HC+I</td><td>24</td></tr>
 +
<tr><td align="left">Rocket Launcher+S</td><td>16</td></tr>
 +
<tr><td align="left">Rocket Launcher+L</td><td>18</td></tr>
 +
<tr><td align="left">Rocket Launcher+I</td><td>18</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>7</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>8</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>18</td></tr>
 +
<tr><td align="left">Plasma Pistol</td><td>6</td></tr>
 +
<tr><td align="left">Plasma Rifle</td><td>8</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>11</td></tr>
 +
<tr><td align="left">Small Launcher</td><td>13</td></tr>
 +
<tr><td align="left">Blaster Launcher</td><td>19</td></tr>
 +
</table></td></tr></table>
 +
<br />
  
 +
==Storage, Damage and Ammo==
 +
<table cellpadding="10">
 +
<tr><td><table {{StdCenterTable}} class="sortable">
 +
<caption><b>Items By Storage</b></caption>
 +
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="80">Space</th></tr>
 +
<tr><td align="left">Grenade</td><td>0.10</td></tr>
 +
<tr><td align="left">Smoke Grenade</td><td>0.10</td></tr>
 +
<tr><td align="left">Proximity Grenade</td><td>0.10</td></tr>
 +
<tr><td align="left">Alien Grenade</td><td>0.10</td></tr>
 +
<tr><td align="left">AC-AP</td><td>0.10</td></tr>
 +
<tr><td align="left">AC-HE</td><td>0.10</td></tr>
 +
<tr><td align="left">AC-I</td><td>0.10</td></tr>
 +
<tr><td align="left">HC-AP</td><td>0.10</td></tr>
 +
<tr><td align="left">HC-HE</td><td>0.10</td></tr>
 +
<tr><td align="left">HC-I</td><td>0.10</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>0.10</td></tr>
 +
<tr><td align="left">Pistol</td><td>0.10</td></tr>
 +
<tr><td align="left">Pistol Clip</td><td>0.10</td></tr>
 +
<tr><td align="left">Plasma Pistol</td><td>0.10</td></tr>
 +
<tr><td align="left">Plasma Pistol Clip</td><td>0.10</td></tr>
 +
<tr><td align="left">Plasma Rifle Clip</td><td>0.10</td></tr>
 +
<tr><td align="left">Rifle Clip</td><td>0.10</td></tr>
 +
<tr><td align="left">Stun Bomb</td><td>0.10</td></tr>
 +
<tr><td align="left">Stun Rod</td><td>0.10</td></tr>
 +
<tr><td align="left">Small Rocket</td><td>0.20</td></tr>
 +
<tr><td align="left">Large Rocket</td><td>0.20</td></tr>
 +
<tr><td align="left">Incendiary Rocket</td><td>0.20</td></tr>
 +
<tr><td align="left">Blaster Bomb</td><td>0.20</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>0.20</td></tr>
 +
<tr><td align="left">High Explosive</td><td>0.20</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>0.20</td></tr>
 +
<tr><td align="left">Plasma Rifle</td><td>0.20</td></tr>
 +
<tr><td align="left">Rifle</td><td>0.20</td></tr>
 +
<tr><td align="left">Small Launcher</td><td>0.20</td></tr>
 +
<tr><td align="left">Auto-Cannon</td><td>0.30</td></tr>
 +
<tr><td align="left">Blaster Launcher</td><td>0.30</td></tr>
 +
<tr><td align="left">Heavy Cannon</td><td>0.30</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>0.30</td></tr>
 +
<tr><td align="left">Heavy Plasma Clip</td><td>0.30</td></tr>
 +
<tr><td align="left">Rocket Launcher</td><td>0.40</td></tr>
 +
</table></td>
 +
<td valign="top"><table {{StdCenterTable}} class="sortable">
 +
<caption><b>Weapon Damage</b></caption>
 +
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="100">Damage</th><th width="100">Type</th></tr>
 +
<tr><td align="left">Pistol</td><td>26</td><td>AP</td></tr>
 +
<tr><td align="left">Rifle</td><td>30</td><td>AP</td></tr>
 +
<tr><td align="left">AC-AP</td><td>42</td><td>AP</td></tr>
 +
<tr><td align="left">AC-HE</td><td>44</td><td>HE</td></tr>
 +
<tr><td align="left">AC-I</td><td>48</td><td>I</td></tr>
 +
<tr><td align="left">HC-AP</td><td>56</td><td>AP</td></tr>
 +
<tr><td align="left">HC-HE</td><td>52</td><td>HE</td></tr>
 +
<tr><td align="left">HC-I</td><td>60</td><td>I</td></tr>
 +
<tr><td align="left">Small Rocket</td><td>75</td><td>HE</td></tr>
 +
<tr><td align="left">Large Rocket</td><td>100</td><td>HE</td></tr>
 +
<tr><td align="left">Incendiary Rocket</td><td>90</td><td>I</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>46</td><td>Laser</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>60</td><td>Laser</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>85</td><td>Laser</td></tr>
 +
<tr><td align="left">Plasma Pistol</td><td>52</td><td>Plasma</td></tr>
 +
<tr><td align="left">Plasma Rifle</td><td>80</td><td>Plasma</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>115</td><td>Plasma</td></tr>
 +
<tr><td align="left">Stun Bomb</td><td>90</td><td>Stun</td></tr>
 +
<tr><td align="left">Blaster Bomb</td><td>200</td><td>HE</td></tr>
 +
<tr><td align="left">Stun Rod</td><td>65</td><td>Stun</td></tr>
 +
<tr><td align="left">Grenade</td><td>50</td><td>HE</td></tr>
 +
<tr><td align="left">Proximity Grenade</td><td>70</td><td>HE</td></tr>
 +
<tr><td align="left">Smoke Grenade</td><td>60</td><td>Smoke</td></tr>
 +
<tr><td align="left">High Explosive</td><td>110</td><td>HE</td></tr>
 +
<tr><td align="left">Alien Grenade</td><td>90</td><td>HE</td></tr>
 +
</table></td>
 +
<td valign="top">
 +
<table {{StdCenterTable}} class="sortable">
 +
<caption><b>Ammunition Capacities</b></caption>
 +
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="100">Ammo Cap</th></tr>
 +
<tr><td align="left">Pistol</td><td>12</td></tr>
 +
<tr><td align="left">Rifle</td><td>20</td></tr>
 +
<tr><td align="left">Auto-Cannon</td><td>14</td></tr>
 +
<tr><td align="left">Heavy Cannon</td><td>6</td></tr>
 +
<tr><td align="left">Rocket Launcher</td><td>1</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>-</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>-</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>-</td></tr>
 +
<tr><td align="left">Plasma Pistol</td><td>26</td></tr>
 +
<tr><td align="left">Plasma Rifle</td><td>28</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>35</td></tr>
 +
<tr><td align="left">Small Launcher</td><td>1</td></tr>
 +
<tr><td align="left">Blaster Launcher</td><td>1</td></tr>
 +
<tr><td align="left">Stun Rod</td><td>-</td></tr>
 +
</table></td></tr></table>
  
{| style = "background: #EEE; border: black solid 1px;" align = "center" width = "80%"
+
==Prices==
|- valign = "top"
+
<table cellpadding="10">
| colspan = "3" |
+
<tr><td valign="top"><table {{StdCenterTable}} class="sortable">
= Weapons by Accuracy =
+
<caption><b>Purchase Price</b></caption>
For the following tables, the numbers are read from the worst to the best accuracies.
+
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="80">Cost</th></tr>
|- valign = "top"
+
<tr><td align="left">Pistol Clip</td><td>$70</td></tr>
| width = "33%" |
+
<tr><td align="left">Smoke Grenade</td><td>$150</td></tr>
 +
<tr><td align="left">Rifle Clip</td><td>$200</td></tr>
 +
<tr><td align="left">HC-AP</td><td>$300</td></tr>
 +
<tr><td align="left">Grenade</td><td>$300</td></tr>
 +
<tr><td align="left">HC-I</td><td>$400</td></tr>
 +
<tr><td align="left">AC-AP</td><td>$500</td></tr>
 +
<tr><td align="left">HC-HE</td><td>$500</td></tr>
 +
<tr><td align="left">Proximity Grenade</td><td>$500</td></tr>
 +
<tr><td align="left">Small Rocket</td><td>$600</td></tr>
 +
<tr><td align="left">AC-I</td><td>$650</td></tr>
 +
<tr><td align="left">AC-HE</td><td>$700</td></tr>
 +
<tr><td align="left">Pistol</td><td>$800</td></tr>
 +
<tr><td align="left">Large Rocket</td><td>$900</td></tr>
 +
<tr><td align="left">Incendiary Rocket</td><td>$1,200</td></tr>
 +
<tr><td align="left">Stun Rod</td><td>$1,260</td></tr>
 +
<tr><td align="left">High Explosive</td><td>$1,500</td></tr>
 +
<tr><td align="left">Rifle</td><td>$3,000</td></tr>
 +
<tr><td align="left">Rocket Launcher</td><td>$4,000</td></tr>
 +
<tr><td align="left">Heavy Cannon</td><td>$6,400</td></tr>
 +
<tr><td align="left">Auto-Cannon</td><td>$13,500</td></tr>
 +
</table></td>
  
{| {{stdTable}} width = "100%"
+
<td valign="top"><table {{StdCenterTable}} class="sortable">
|- {{stdTable Heading}}  
+
<caption><b>Manufacture Price</b></caption>
|colspan = "2" | Aimed Accuracy
+
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="80">Cost</th></tr>
|- {{stdTable Sub Heading}}
+
<tr><td align="left">Plasma Pistol Clip</td><td>$2,000</td></tr>
| Weapon || Accuracy%
+
<tr><td align="left">Plasma Rifle Clip</td><td>$3,000</td></tr>
 +
<tr><td align="left">Heavy Plasma Clip</td><td>$6,000</td></tr>
 +
<tr><td align="left">Alien Grenade</td><td>$6,700</td></tr>
 +
<tr><td align="left">Stun Bomb</td><td>$7,000</td></tr>
 +
<tr><td align="left">Laser Pistol</td><td>$8,000</td></tr>
 +
<tr><td align="left">Blaster Bomb</td><td>$8,000</td></tr>
 +
<tr><td align="left">Laser Rifle</td><td>$20,000</td></tr>
 +
<tr><td align="left">Heavy Laser</td><td>$32,000</td></tr>
 +
<tr><td align="left">Plasma Pistol</td><td>$56,000</td></tr>
 +
<tr><td align="left">Small Launcher</td><td>$78,000</td></tr>
 +
<tr><td align="left">Plasma Rifle</td><td>$88,000</td></tr>
 +
<tr><td align="left">Blaster Launcher</td><td>$90,000</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>$122,000</td></tr>
 +
</table></td>
  
|-
+
<td><table {{StdCenterTable}} class="sortable">
| Laser Pistol
+
<caption><b>Sale Price</b></caption>
| 68%
+
<tr {{StdDescTable_Heading}}><th width="150">Weapon</th><th width="120">Sale Price</th></tr>
|-
+
<tr><td align="left">Pistol Clip</td><td>$52</td></tr>
| Pistol
+
<tr><td align="left">Smoke Grenade</td><td>$120</td></tr>
| 78%
+
<tr><td align="left">Rifle Clip</td><td>$150</td></tr>
|-
+
<tr><td align="left">HC-AP</td><td>$225</td></tr>
| Auto Cannon
+
<tr><td align="left">Grenade</td><td>$240</td></tr>
| 82%
+
<tr><td align="left">HC-HE</td><td>$275</td></tr>
|-
+
<tr><td align="left">HC-I</td><td>$300</td></tr>
| Heavy Laser
+
<tr><td align="left">Proximity Grenade</td><td>$400</td></tr>
| 84%
+
<tr><td align="left">AC-AP</td><td>$400</td></tr>
|-
+
<tr><td align="left">Small Rocket</td><td>$480</td></tr>
| Plasma Pistol  
+
<tr><td align="left">AC-I</td><td>$520</td></tr>
| 85%
+
<tr><td align="left">AC-HE</td><td>$560</td></tr>
|-
+
<tr><td align="left">Pistol</td><td>$600</td></tr>
| Heavy Cannon
+
<tr><td align="left">Large Rocket</td><td>$720</td></tr>
| 90%
+
<tr><td align="left">Stun Rod</td><td>$945</td></tr>
|-
+
<tr><td align="left">Incendiary Rocket</td><td>$960</td></tr>
| Laser Rifle  
+
<tr><td align="left">High Explosive</td><td>$1,200</td></tr>
| 100%
+
<tr><td align="left">Rifle</td><td>$2,250</td></tr>
|-
+
<tr><td align="left">Rocket Launcher</td><td>$3,000</td></tr>
| Plasma Rifle
+
<tr><td align="left">Plasma Pistol Clip</td><td>$4,440</td></tr>
| 100%
+
<tr><td align="left">Heavy Cannon</td><td>$4,800</td></tr>
|-
+
<tr><td align="left">Plasma Rifle Clip</td><td>$6,290</td></tr>
| Rifle
+
<tr><td align="left">Heavy Plasma Clip</td><td>$9,590</td></tr>
| 110%
+
<tr><td align="left">Auto-Cannon</td><td>$10,125</td></tr>
|-
+
<tr><td align="left">Alien Grenade</td><td>$14,850</td></tr>
| Small Launcher
+
<tr><td align="left">Stun Bomb</td><td>$15,200</td></tr>
| 110%
+
<tr><td align="left">Blaster Bomb</td><td>$17,028</td></tr>
|-
+
<tr><td align="left">Laser Pistol</td><td>$20,000</td></tr>
| Heavy Plasma
+
<tr><td align="left">Laser Rifle</td><td>$36,900</td></tr>
| 110%
+
<tr><td align="left">Heavy Laser</td><td>$61,000</td></tr>
|-
+
<tr><td align="left">Plasma Pistol</td><td>$84,000</td></tr>
| Rocket Launcher  
+
<tr><td align="left">Small Launcher</td><td>$120,000</td></tr>
| 115%
+
<tr><td align="left">Plasma Rifle</td><td>$126,500</td></tr>
|}
+
<tr><td align="left">Blaster Launcher</td><td>$144,000</td></tr>
 +
<tr><td align="left">Heavy Plasma</td><td>$171,600</td></tr>
 +
</table></td></tr></table>
  
 +
== See Also ==
  
|width = "33%" |
+
* [[Tank Comparison]]
 +
* [[Weapons Summaries (TFTD)]]
 +
* [[Weapon Analysis]]
  
{| {{stdTable}} width = "100%"
+
[[Category: data tables]]
|- {{stdTable Heading}}
+
[[Category:Enemy Unknown/UFO Defense]]
|colspan = "2" | Snap Accuracy
 
|- {{stdTable Sub Heading}}
 
| Weapon || Accuracy%
 
|-
 
| Laser Pistol
 
| 40%
 
|-
 
| Heavy Laser
 
| 50%
 
|-
 
| Rocket Launcher
 
| 55%
 
|-
 
| Auto Cannon
 
| 56%
 
|-
 
| Pistol
 
| 60%
 
|-
 
| Heavy Cannon
 
| 60%
 
|-
 
| Rifle
 
| 60%
 
|-
 
| Plasma Pistol
 
| 65%
 
|-
 
| Laser Rifle
 
| 65%
 
|-
 
| Small Launcher
 
| 65%
 
|-
 
| Heavy Plasma
 
| 75%
 
|-
 
| Plasma Rifle
 
| 86%
 
|}
 
 
 
 
 
| width = "33%" |
 
{| {{stdTable}} width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Auto Accuracy
 
|- {{stdTable Sub Heading}}
 
| Weapon || Accuracy%
 
|-
 
| Laser Pistol
 
| 28%
 
|-
 
| Auto Cannon
 
| 32%
 
|-
 
| Rifle
 
| 35%
 
|-
 
| Laser Rifle
 
| 46%
 
|-
 
| Plasma Pistol
 
| 50%
 
|-
 
| Heavy Plasma
 
| 50%
 
|-
 
| Plasma Rifle
 
| 55%
 
|-
 
| style = "color:#ddd;" |Heavy Laser
 
| style = "color:#ddd;" | n/a
 
|-
 
|style = "color:#ddd;" | Rocket Launcher
 
|style = "color:#ddd;" | n/a
 
|-
 
|style = "color:#ddd;" | Pistol
 
|style = "color:#ddd;" | n/a
 
|-
 
|style = "color:#ddd;" | Heavy Cannon
 
|style = "color:#ddd;" | n/a
 
|-
 
|style = "color:#ddd;" | Small Launcher
 
|style = "color:#ddd;" | n/a
 
|}
 
 
 
 
 
|- valign = "top"
 
|colspan ="2"|
 
 
 
{|{{stdTable}} width = "100%" align = "Center"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Launch
 
|-{{stdTable Sub Heading}}
 
| Weapon || Accuracy%
 
|-
 
| Blaster Launcher
 
| 120%
 
|- colspan = "2"
 
|<small> Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints.</small>
 
|}
 
 
 
|- valign = "top"
 
|colspan ="2"|
 
 
 
{|{{stdTable}} width = "100%" align = "Center"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Stun (or Hit)
 
|-{{stdTable Sub Heading}}
 
| Weapon || Accuracy%
 
|-
 
| Stun Rod
 
| 100%
 
|- colspan = "2"
 
|<small> Again, this value isn't used as all melee attacks hit their target.</small>
 
|}
 
 
 
 
 
 
|-
 
| colspan = "3" |
 
= Weapons by Speed =
 
The following numbers are read from the best to worst.
 
 
 
|- valign = "top"
 
| width = "33%" |
 
 
 
{| {{stdTable}} width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Aimed Speed
 
|- {{stdTable Sub Heading}}
 
| Weapon || TU Cost%
 
|-
 
| Pistol
 
| 30%
 
|-
 
| Laser Rifle
 
| 50%
 
|-
 
| Laser Pistol
 
| 55%
 
|-
 
| Plasma Pistol
 
| 60%
 
|-
 
| Plasma Rifle
 
| 60%
 
|-
 
| Heavy Plasma
 
| 60%
 
|-
 
| Heavy Laser
 
| 75%
 
|-
 
| Small Launcher
 
| 75%
 
|-
 
| Rocket Launcher
 
| 75%
 
|-
 
| Auto Cannon
 
| 80%
 
|-
 
| Heavy Cannon
 
| 80%
 
|-
 
| Rifle
 
| 80%
 
 
 
|}
 
 
 
 
 
|width = "33%" |
 
 
 
{| {{stdTable}} width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Snap Cost
 
|- {{stdTable Sub Heading}}
 
| Weapon || TU Cost%
 
|-
 
| Pistol
 
| 18%
 
|-
 
| Laser Pistol
 
| 20%
 
|-
 
| Laser Rifle
 
| 25%
 
|-
 
| Rifle
 
| 25%
 
|-
 
| Plasma Pistol
 
| 30%
 
|-
 
| Plasma Rifle
 
| 30%
 
|-
 
| Heavy Plasma
 
| 30%
 
 
 
|-
 
| Heavy Cannon
 
| 33%
 
|-
 
| Auto Cannon
 
| 33%
 
|-
 
| Heavy Laser
 
| 33%
 
|-
 
| Small Launcher
 
| 40%
 
|-
 
| Rocket Launcher
 
| 45%
 
|}
 
 
 
 
 
| width = "33%" |
 
{| {{stdTable}} width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Auto Cost
 
|- {{stdTable Sub Heading}}
 
| Weapon || TU Cost%
 
|-
 
| Laser Pistol
 
| 25%
 
|-
 
| Plasma Pistol
 
| 30%
 
|-
 
| Laser Rifle
 
| 34%
 
|-
 
| Heavy Plasma
 
| 35%
 
|-
 
| Rifle
 
| 35%
 
|-
 
| Plasma Rifle
 
| 36%
 
|-
 
| Auto Cannon
 
| 40%
 
|-
 
| style = "color:#ddd;" |Heavy Laser
 
| style = "color:#ddd;" | n/a
 
|-
 
|style = "color:#ddd;" | Rocket Launcher
 
|style = "color:#ddd;" | n/a
 
|-
 
|style = "color:#ddd;" | Pistol
 
|style = "color:#ddd;" | n/a
 
|-
 
|style = "color:#ddd;" | Heavy Cannon
 
|style = "color:#ddd;" | n/a
 
|-
 
|style = "color:#ddd;" | Small Launcher
 
|style = "color:#ddd;" | n/a
 
|}
 
 
 
 
 
|- valign = "top"
 
|colspan ="2"|
 
 
 
{|{{stdTable}} width = "100%" align = "Center"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Launch
 
|-{{stdTable Sub Heading}}
 
| Weapon || TU Cost%
 
|-
 
| Blaster Launcher
 
| 60%
 
|}
 
 
 
|- valign = "top"
 
|colspan ="2"|
 
 
 
{|{{stdTable}} width = "100%" align = "Center"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Stun (or Hit)
 
|-{{stdTable Sub Heading}}
 
| Weapon || TU Cost%
 
|-
 
| Stun Rod
 
| 30%
 
|}
 
 
 
|- valign = "top"
 
|colspan ="2"|
 
 
 
{|{{stdTable}} width = "100%" align = "Center"
 
|- {{stdTable Heading}}
 
|colspan = "3" | Prime and Throw
 
|-{{stdTable Sub Heading}}
 
| Grenade || Setting TU Cost% || Throwing TU Cost%
 
|-
 
| All grenades
 
| 50%
 
| 25%
 
|}
 
 
 
 
 
|-
 
| colspan = "3" |
 
= Weapons by Weight =
 
The values in the following tables are read from the lightest to the heaviest
 
|- valign = "top"
 
|
 
{| {{stdTable}} width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Guns
 
|- {{stdTable Sub Heading}}
 
| Weapon || Weight
 
|-
 
| Plasma Pistol
 
| 3
 
|-
 
| Pistol
 
| 5
 
|-
 
| Plasma Rifle
 
| 5
 
|-
 
| Laser Pistol
 
| 7
 
|-
 
| Laser Rifle
 
| 8
 
|-
 
| Rifle
 
| 8
 
|-
 
| Heavy Plasma
 
| 8
 
|-
 
| Small Launcher
 
| 10
 
|-
 
| Rocket Launcher
 
| 10
 
|-
 
| Blaster Launcher
 
| 16
 
|-
 
| Heavy Laser
 
| 18
 
|-
 
| Heavy Cannon
 
| 18
 
|-
 
| Auto Cannon
 
| 19
 
|}
 
 
 
 
 
|
 
 
 
{| {{stdTable}} width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Ammo
 
|-{{stdTable Sub Heading}}
 
| Weapon/Clip || Weight
 
|-
 
| Plasma Pistol Clip
 
| 3
 
|-
 
| Pistol Clip
 
| 3
 
|-
 
| Plasma Rifle Clip
 
| 3
 
|-
 
| Rifle Clip
 
| 3
 
|-
 
| Heavy Plasma Clip
 
| 3
 
|-
 
| Small Launcher
 
| 3
 
|-
 
| Blaster Bomb
 
| 3
 
|-
 
| AC-AP
 
| 5
 
|-
 
| AC-HE
 
| 5
 
|-
 
| AC-I
 
| 5
 
|-
 
| Small Rocket
 
| 6
 
|-
 
| HC-AP
 
| 6
 
|-
 
| HC-HE
 
| 6
 
|-
 
| HC-I
 
| 6
 
|-
 
| Large Rocket
 
| 8
 
|-
 
| Incendiary Rocket
 
| 8
 
|-
 
| style = "color:#ddd;" |Laser Pistol
 
| style = "color:#ddd;" |n/a
 
|-
 
| style = "color:#ddd;" |Laser Rifle
 
| style = "color:#ddd;" |n/a
 
|-
 
| style = "color:#ddd;" |Heavy Laser
 
| style = "color:#ddd;" |n/a
 
|}
 
 
 
 
 
|
 
 
 
{| {{stdTable}}  width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Gun + Ammo
 
|-{{stdTable Sub Heading}}
 
| Weapon/Clip || Weight
 
|-
 
| Plasma Pistol
 
| 6
 
|-
 
| Laser Pistol
 
| 7
 
|-
 
| Laser Rifle
 
| 8
 
|-
 
| Pistol
 
| 8
 
|-
 
| Plasma Rifle
 
| 8
 
|-
 
| Rifle
 
| 11
 
|-
 
| Heavy Plasma
 
| 11
 
|-
 
| Small Launcher
 
| 13
 
|-
 
| Rocket Launcher-Sm
 
| 16
 
|-
 
| Heavy Laser
 
| 18
 
|-
 
| Rocket Launcher-Lg
 
| 18
 
|-
 
| Rocket Launcher-I
 
| 18
 
|-
 
| Blaster Launcher
 
| 19
 
|-
 
| Autocannon-AP
 
| 24
 
|-
 
| Autocannon-HE
 
| 24
 
|-
 
| Autocannon-I
 
| 24
 
 
 
|-
 
| Heavy Cannon-AP
 
| 24
 
|-
 
| Heavy Cannon-HE
 
| 24
 
|-
 
| Heavy Cannon-I
 
| 24
 
|}
 
 
 
|- valign = "top"
 
|colspan ="1"|
 
 
 
{|{{stdTable}} width = "100%" align = "Center"
 
|- {{stdTable Heading}}
 
|colspan = "1" | Melee Weapons
 
|-{{stdTable Sub Heading}}
 
| Weapon || Weight
 
|-
 
| Stun Rod
 
| 6
 
|}
 
 
 
|- valign = "top"
 
|colspan ="2"|
 
 
 
{|{{stdTable}} width = "100%" align = "Center"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Grenades
 
|-{{stdTable Sub Heading}}
 
| Grenade || Weight
 
|-
 
| Grenade (standard)
 
| 3
 
|-
 
| Proximity Grenade
 
| 3
 
|-
 
| Alien Grenade
 
| 3
 
|-
 
| High Explosive
 
| 6
 
|}
 
 
 
= Weapons by Ammo Capacity =
 
For the following tables, the numbers are read from the least to the most clip capacities.
 
|- valign = "top"
 
| width = "100%" |
 
 
 
{| {{stdTable}} width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Clip Size
 
|- {{stdTable Sub Heading}}
 
| Weapon || Ammo in clip
 
 
 
|-
 
| Small Launcher, Blaster Launcher, Rocket Launcher, all grenades
 
| 1
 
|-
 
| Blaster Launcher,
 
| 1
 
|-
 
| Rocket Launcher
 
| 1
 
|-
 
| All grenades
 
| 1
 
|-
 
| Heavy Cannon
 
| 6
 
|-
 
| Pistol
 
| 12
 
|-
 
| Auto Cannon
 
| 14
 
|-
 
| Rifle
 
| 20
 
|-
 
| Plasma Pistol
 
| 26
 
|-
 
| Plasma Rifle
 
| 28
 
|-
 
| Heavy Plasma
 
| 35
 
|-
 
| All lasers
 
| Infinite
 
|-
 
| Stun Rod
 
| Infinite
 
|}
 
 
 
= Stubs =
 
==Weapons By Damage==
 
 
 
 
 
|-
 
| colspan = "1" |
 
= Weapons by Damage =
 
For the following tables, the numbers are read from the least to the most damage dealt before applying armor or any percentage reductions.  Keep in mind that damage is calculated by multiplying these numbers by a random percentage between 0 and 200%.  Also keep in mind that Incendiary damage ratings simply indicate the spread of the fire, not the damage actually dealt.
 
|- valign = "top"
 
| width = "100%" |
 
 
 
{| {{stdTable}} width = "100%"
 
|- {{stdTable Heading}}
 
|colspan = "2" | Weapon Damage
 
|- {{stdTable Sub Heading}}
 
| Weapon || Damage and type
 
 
 
|-
 
| Smoke
 
| 1-3 Stun per round
 
|-
 
| Standing in fire
 
| 1-12 Incendiary per round
 
|-
 
| On fire
 
| 5-10 Incendiary per round
 
|-
 
| Pistol
 
| 26 AP
 
|-
 
| Rifle
 
| 30 AP
 
|-
 
| Auto Cannon AP
 
| 42 AP
 
|-
 
| Auto Cannon HE
 
| 44 HE
 
|-
 
| Laser Pistol
 
| 46 Laser
 
|-
 
| Auto Cannon Incendiary
 
| 48 Incendiary
 
|-
 
| Grenade
 
| 50 HE
 
|-
 
| Plasma Pistol
 
| 52 Plasma
 
|-
 
| Heavy Cannon HE
 
| 52 HE
 
|-
 
| Heavy Cannon AP
 
| 56 AP
 
|-
 
| Laser Rifle
 
| 60 Laser
 
|-
 
| Heavy Cannon Incendiary
 
| 60 Incendiary
 
|-
 
| Stun Rod
 
| 65 Stun
 
|-
 
| Proximity Grenade
 
| 70 HE
 
|-
 
| Rocket Launcher Small Rocket
 
| 75 HE
 
|-
 
| Plasma Rifle
 
| 80 Plasma
 
|-
 
| Heavy Laser
 
| 85 Laser
 
|-
 
| Alien Grenade
 
| 90 HE
 
|-
 
| Small Launcher
 
| 90 Stun
 
|-
 
| Rocket Launcher Incendiary Rocket
 
| 90 Incendiary
 
|-
 
| Rocket Launcher Large Rocket
 
| 100 HE
 
|-
 
| High Explosive
 
| 110 HE
 
|-
 
| Heavy Plasma
 
| 115 Plasma
 
|-
 
| Blaster Launcher
 
| 200 HE
 
|}
 
 
 
|}
 
 
 
 
 
==Weapons By Cost==
 
===Purchase Costs===
 
===Manufacture Costs===
 
===Sale Price===
 
==Store Usage==
 

Latest revision as of 03:46, 23 July 2013

Accuracy and TU Cost

Accuracy
WeaponAutoSnapAimed
Pistol-6078
Rifle3560110
Auto Cannon325682
Heavy Cannon-6090
Rocket Launcher-55115
Laser Pistol284068
Laser Rifle4665100
Heavy Laser-5084
Plasma Pistol506585
Plasma Rifle5586100
Heavy Plasma5075110
Small Launcher-65110
Blaster Launcher--120
Time Unit Cost
WeaponAutoSnapAimed
Pistol-1830
Rifle352580
Auto Cannon403380
Heavy Cannon-3380
Rocket Launcher-4575
Laser Pistol252055
Laser Rifle342550
Heavy Laser-3375
Plasma Pistol303060
Plasma Rifle363060
Heavy Plasma353060
Small Launcher-4075
Blaster Launcher--66

Weights

Weapon Weight
WeaponWeight
Pistol5
Rifle8
Auto Cannon19
Heavy Cannon18
Rocket Launcher10
Laser Pistol7
Laser Rifle8
Heavy Laser18
Plasma Pistol3
Plasma Rifle5
Heavy Plasma8
Small Launcher10
Blaster Launcher16
Stun Rod6
High Explosive6
Grenade3
Smoke Grenade3
Proximity Grenade3
Alien Grenade3
Ammunition Weight
WeaponWeight
Pistol Clip3
Rifle Clip3
AC-AP5
AC-HE5
AC-I5
HC-AP6
HC-HE6
HC-I6
Small Rocket6
Large Rocket8
Incendiary Rocket8
Laser Pistol-
Laser Rifle-
Heavy Laser-
Plasma Pistol Clip3
Plasma Rifle Clip3
Heavy Plasma Clip3
Stun Bomb3
Blaster Bomb3
Weapon & Ammunition Weight
WeaponWeight
Pistol8
Rifle11
AC+AP24
AC+HE24
AC+I24
HC+AP24
HC+HE24
HC+I24
Rocket Launcher+S16
Rocket Launcher+L18
Rocket Launcher+I18
Laser Pistol7
Laser Rifle8
Heavy Laser18
Plasma Pistol6
Plasma Rifle8
Heavy Plasma11
Small Launcher13
Blaster Launcher19


Storage, Damage and Ammo

Items By Storage
WeaponSpace
Grenade0.10
Smoke Grenade0.10
Proximity Grenade0.10
Alien Grenade0.10
AC-AP0.10
AC-HE0.10
AC-I0.10
HC-AP0.10
HC-HE0.10
HC-I0.10
Laser Pistol0.10
Pistol0.10
Pistol Clip0.10
Plasma Pistol0.10
Plasma Pistol Clip0.10
Plasma Rifle Clip0.10
Rifle Clip0.10
Stun Bomb0.10
Stun Rod0.10
Small Rocket0.20
Large Rocket0.20
Incendiary Rocket0.20
Blaster Bomb0.20
Heavy Plasma0.20
High Explosive0.20
Laser Rifle0.20
Plasma Rifle0.20
Rifle0.20
Small Launcher0.20
Auto-Cannon0.30
Blaster Launcher0.30
Heavy Cannon0.30
Heavy Laser0.30
Heavy Plasma Clip0.30
Rocket Launcher0.40
Weapon Damage
WeaponDamageType
Pistol26AP
Rifle30AP
AC-AP42AP
AC-HE44HE
AC-I48I
HC-AP56AP
HC-HE52HE
HC-I60I
Small Rocket75HE
Large Rocket100HE
Incendiary Rocket90I
Laser Pistol46Laser
Laser Rifle60Laser
Heavy Laser85Laser
Plasma Pistol52Plasma
Plasma Rifle80Plasma
Heavy Plasma115Plasma
Stun Bomb90Stun
Blaster Bomb200HE
Stun Rod65Stun
Grenade50HE
Proximity Grenade70HE
Smoke Grenade60Smoke
High Explosive110HE
Alien Grenade90HE
Ammunition Capacities
WeaponAmmo Cap
Pistol12
Rifle20
Auto-Cannon14
Heavy Cannon6
Rocket Launcher1
Laser Pistol-
Laser Rifle-
Heavy Laser-
Plasma Pistol26
Plasma Rifle28
Heavy Plasma35
Small Launcher1
Blaster Launcher1
Stun Rod-

Prices

Purchase Price
WeaponCost
Pistol Clip$70
Smoke Grenade$150
Rifle Clip$200
HC-AP$300
Grenade$300
HC-I$400
AC-AP$500
HC-HE$500
Proximity Grenade$500
Small Rocket$600
AC-I$650
AC-HE$700
Pistol$800
Large Rocket$900
Incendiary Rocket$1,200
Stun Rod$1,260
High Explosive$1,500
Rifle$3,000
Rocket Launcher$4,000
Heavy Cannon$6,400
Auto-Cannon$13,500
Manufacture Price
WeaponCost
Plasma Pistol Clip$2,000
Plasma Rifle Clip$3,000
Heavy Plasma Clip$6,000
Alien Grenade$6,700
Stun Bomb$7,000
Laser Pistol$8,000
Blaster Bomb$8,000
Laser Rifle$20,000
Heavy Laser$32,000
Plasma Pistol$56,000
Small Launcher$78,000
Plasma Rifle$88,000
Blaster Launcher$90,000
Heavy Plasma$122,000
Sale Price
WeaponSale Price
Pistol Clip$52
Smoke Grenade$120
Rifle Clip$150
HC-AP$225
Grenade$240
HC-HE$275
HC-I$300
Proximity Grenade$400
AC-AP$400
Small Rocket$480
AC-I$520
AC-HE$560
Pistol$600
Large Rocket$720
Stun Rod$945
Incendiary Rocket$960
High Explosive$1,200
Rifle$2,250
Rocket Launcher$3,000
Plasma Pistol Clip$4,440
Heavy Cannon$4,800
Plasma Rifle Clip$6,290
Heavy Plasma Clip$9,590
Auto-Cannon$10,125
Alien Grenade$14,850
Stun Bomb$15,200
Blaster Bomb$17,028
Laser Pistol$20,000
Laser Rifle$36,900
Heavy Laser$61,000
Plasma Pistol$84,000
Small Launcher$120,000
Plasma Rifle$126,500
Blaster Launcher$144,000
Heavy Plasma$171,600

See Also