Weapon Summaries

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Revision as of 09:17, 6 October 2008 by NKF (talk | contribs) (Added to data table category)
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This page is poorly named. Flagging it for a rename.--Brunpal 20:44, 14 September 2008 (PDT)

Intent of Page

Numbers. Numbers. Mind boggling numbers! Enough to create a gravitational vortex that'll suck your mind into oblivion, and run away with your shoes.

If you're looking for a comparison of the damage sponges Heavy Weapons Platforms, please go here.


Weapons by Accuracy

For the following tables, the numbers are read from the worst to the best accuracies.

Aimed Accuracy
Weapon Accuracy%
Laser Pistol 68%
Pistol 78%
Auto Cannon 82%
Heavy Laser 84%
Plasma Pistol 85%
Heavy Cannon 90%
Laser Rifle 100%
Plasma Rifle 100%
Rifle 110%
Small Launcher 110%
Heavy Plasma 110%
Rocket Launcher 115%


Snap Accuracy
Weapon Accuracy%
Laser Pistol 40%
Heavy Laser 50%
Rocket Launcher 55%
Auto Cannon 56%
Pistol 60%
Heavy Cannon 60%
Rifle 60%
Plasma Pistol 65%
Laser Rifle 65%
Small Launcher 65%
Heavy Plasma 75%
Plasma Rifle 86%


Auto Accuracy
Weapon Accuracy%
Laser Pistol 28%
Auto Cannon 32%
Rifle 35%
Laser Rifle 46%
Plasma Pistol 50%
Heavy Plasma 50%
Plasma Rifle 55%
Heavy Laser n/a
Rocket Launcher n/a
Pistol n/a
Heavy Cannon n/a
Small Launcher n/a


Launch
Weapon Accuracy%
Blaster Launcher 120%
Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints.
Stun (or Hit)
Weapon Accuracy%
Stun Rod 100%
Again, this value isn't used as all melee attacks hit their target.


Weapons by Speed

The following numbers are read from the best to worst.

Aimed Speed
Weapon TU Cost%
Pistol 30%
Laser Rifle 50%
Laser Pistol 55%
Plasma Pistol 60%
Plasma Rifle 60%
Heavy Plasma 60%
Heavy Laser 75%
Small Launcher 75%
Rocket Launcher 75%
Auto Cannon 80%
Heavy Cannon 80%
Rifle 80%


Snap Cost
Weapon TU Cost%
Pistol 18%
Laser Pistol 20%
Laser Rifle 25%
Rifle 25%
Plasma Pistol 30%
Plasma Rifle 30%
Heavy Plasma 30%
Heavy Cannon 33%
Auto Cannon 33%
Heavy Laser 33%
Small Launcher 40%
Rocket Launcher 45%


Auto Cost
Weapon TU Cost%
Laser Pistol 25%
Plasma Pistol 30%
Laser Rifle 34%
Heavy Plasma 35%
Rifle 35%
Plasma Rifle 36%
Auto Cannon 40%
Heavy Laser n/a
Rocket Launcher n/a
Pistol n/a
Heavy Cannon n/a
Small Launcher n/a


Launch
Weapon TU Cost%
Blaster Launcher 66%
Stun (or Hit)
Weapon TU Cost%
Stun Rod 30%
Prime and Throw
Grenade Setting TU Cost% Throwing TU Cost%
All grenades 50% 25%


Weapons by Weight

The values in the following tables are read from the lightest to the heaviest

Guns
Weapon Weight
Plasma Pistol 3
Pistol 5
Plasma Rifle 5
Laser Pistol 7
Laser Rifle 8
Rifle 8
Heavy Plasma 8
Small Launcher 10
Rocket Launcher 10
Blaster Launcher 16
Heavy Laser 18
Heavy Cannon 18
Auto Cannon 19


Ammo
Weapon/Clip Weight
Plasma Pistol Clip 3
Pistol Clip 3
Plasma Rifle Clip 3
Rifle Clip 3
Heavy Plasma Clip 3
Small Launcher 3
Blaster Bomb 3
AC-AP 5
AC-HE 5
AC-I 5
Small Rocket 6
HC-AP 6
HC-HE 6
HC-I 6
Large Rocket 8
Incendiary Rocket 8
Laser Pistol n/a
Laser Rifle n/a
Heavy Laser n/a


Gun + Ammo
Weapon/Clip Weight
Plasma Pistol 6
Laser Pistol 7
Laser Rifle 8
Pistol 8
Plasma Rifle 8
Rifle 11
Heavy Plasma 11
Small Launcher 13
Rocket Launcher-Sm 16
Heavy Laser 18
Rocket Launcher-Lg 18
Rocket Launcher-I 18
Blaster Launcher 19
Autocannon-AP 24
Autocannon-HE 24
Autocannon-I 24
Heavy Cannon-AP 24
Heavy Cannon-HE 24
Heavy Cannon-I 24
Melee Weapons
Weapon Weight
Stun Rod 6
Grenades
Grenade Weight
Grenade (standard) 3
Proximity Grenade 3
Alien Grenade 3
High Explosive 6

Weapons by Ammo Capacity

For the following tables, the numbers are read from the least to the most clip capacities.

Clip Size
Weapon Ammo in clip
Small Launcher 1
Blaster Launcher, 1
Rocket Launcher 1
All grenades 1
Heavy Cannon 6
Pistol 12
Auto Cannon 14
Rifle 20
Plasma Pistol 26
Plasma Rifle 28
Heavy Plasma 35
All lasers Infinite
Stun Rod Infinite

Weapons by Damage

For the following tables, the numbers are read from the least to the most damage dealt before applying armor or any percentage reductions. Keep in mind that damage is calculated by multiplying these numbers by a random percentage between 0 and 200%(or 50-150% if for HE weapons). Also keep in mind that Incendiary damage ratings simply indicate the spread of the fire, not the damage actually dealt.

Weapon Damage
Weapon Damage and type
Smoke 1-3 Stun per round
Standing in fire 1-12 Incendiary per round
On fire/Incendiary Impact Damage 5-10 Incendiary per round
Pistol 26 AP
Rifle 30 AP
Auto Cannon AP 42 AP
Auto Cannon HE 44 HE
Laser Pistol 46 Laser
Auto Cannon Incendiary 48 Incendiary
Grenade 50 HE
Plasma Pistol 52 Plasma
Heavy Cannon HE 52 HE
Heavy Cannon AP 56 AP
Laser Rifle 60 Laser
Heavy Cannon Incendiary 60 Incendiary
Stun Rod 65 Stun
Proximity Grenade 70 HE
Rocket Launcher Small Rocket 75 HE
Plasma Rifle 80 Plasma
Heavy Laser 85 Laser
Alien Grenade 90 HE
Small Launcher 90 Stun
Rocket Launcher Incendiary Rocket 90 Incendiary
Rocket Launcher Large Rocket 100 HE
High Explosive 110 HE
Heavy Plasma 115 Plasma
Blaster Launcher 200 HE

Weapons By Cost

Purchase Costs

The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in.

Weapons by cost
Weapon Purchase Price
Pistol Clip $70
Smoke Grenade $150
Rifle Clip $200
Heavy Cannon AP clip, Grenade $300
Heavy Cannon Incendiary clip $400
AutoCannon AP clip, Heavy Cannon HE clip, Proximity Grenade $500
Small Rocket $600
AutoCannon Incendiary clip $650
AutoCannon HE clip $700
Pistol $800
Large Rocket $900
Incendiary Rocket $1,200
Stun Rod $1,260
High Explosive Pack $1,500
Rifle $3,000
Rocket Launcher $4,000
Heavy Cannon $6,400
AutoCannon $13,500

Manufacture Costs

The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed.

Weapons by cost
Weapon Manufacture Cost
Plasma Pistol Clip $2,000
Plasma Rifle Clip $3,000
Heavy Plasma Clip $6,000
Alien Grenade $6,700
Stun Bomb $7,000
Laser Pistol, Blaster Bomb $8,000
Laser Rifle $20,000
Heavy Laser $32,000
Plasma Pistol $56,000
Small Launcher $78,000
Plasma Rifle $88,000
Blaster Launcher $90,000
Heavy Plasma $122,000

Sale Price

The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed.

Weapons by cost
Weapon Sale Price
Pistol clip $52
Smoke Grenade $120
Rifle clip $150
Heavy Cannon AP clip $225
Grenade $240
Heavy Cannon HE clip $275
Heavy Cannon Incendiary clip $300
Proximity Grenade, AutoCannon AP clip $400
Small Rocket $480
AutoCannon Incendiary clip $520
AutoCannon HE clip $560
Pistol $600
Large Rocket $720
Stun Rod $945
Incendiary Rocket $960
High Explosive Pack $1,200
Rifle $2,250
Rocket Launcher $3,000
Plasma Pistol clip $4,440
Heavy Cannon $4,800
Plasma Rifle clip $6,290
Heavy Plasma clip $9,590
AutoCannon $10,125
Alien Grenade $14,850
Stun Bomb $15,200
Blaster Bomb $17,028
Laser Pistol $20,000
Laser Rifle $36,900
Heavy Laser $61,000
Plasma Pistol $84,000
Small Launcher $120,000
Plasma Rifle $126,500
Blaster Launcher $144,000
Heavy Plasma $171,600

Store Usage

The weapons have been organized from least to most store usage. Note that clips are listed SEPARATELY from the weapons they go in. In the event of a tie, weapons are listed ALPHABETICALLY.

Weapons by Storage
Weapon Storage Space


All grenades(except High Explosive Pack) .10
AutoCannon clips .10
Heavy Cannon clips .10
Laser Pistol .10
Pistol .10
Pistol clip .10
Plasma Pistol .10
Plasma Pistol clip .10
Plasma Rifle clip .10
Rifle clip .10
Stun Bomb .10
Stun Rod .10
All Rockets .20
Blaster Bomb .20
Heavy Plasma .20
High Explosive Pack .20
Laser Rifle .20
Plasma Rifle .20
Rifle .20
Small Launcher .20
AutoCannon .30
Blaster Launcher .30
Heavy Cannon .30
Heavy Laser .30
Heavy Plasma clip .30
Rocket Launcher .40