Weapons (Chimera)

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Revision as of 18:45, 28 April 2020 by Anothrgamer1234 (talk | contribs)
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Weapon Types

Pangolin Gauntlets

Cannot be improved with weapon mods or upgraded, and lacks epic variants. Exclusive to Zephyr.

Pistol

Used by Blueblood and Cherub.

SMG

Used by Terminal, Torque, and Shelter.

Assault Rifle

Used by Verge and Patchwork.

Shotgun

Used by Godmother, Axiom, and Claymore.

Epic Weapons

The Scavenger's Market will sometimes sell special weapons that grant an extra ability to their users. Each weapon type save for the Pangolin Gauntlets has two corresponding Epic Weapons.

Pistol

  • Artful Fathom: Grants Lightning Hands, an attack that does not cost an action to use. 3-turn cooldown.
  • Endless Brevity: Grants Fan Fire, firing three times at a chosen target. Usable once per mission.

SMG

  • Crucial Symmetry: Grants Chain Shot, an attack with a -15 Aim penalty that performs a second attack if it hits. 3-turn cooldown.
  • Surly Constant: Grants Hail of Bullets, an attack that always hits but has a high ammo cost. 3-turn cooldown.

Assault Rifle

  • Fortunate Blossom: Grants Serial, a powerful ability that refunds actions upon a successful kill. Usable once per mission.
  • Impetous Spire: Grants Banish, which repeatedly fires at a target until it dies or the user runs out of ammo. Usable once per mission.

Shotgun

  • Callow Ember: Grants Rapid Fire, which shoots twice in a row at an enemy with a -15 aim penalty for each shot. Usable once per mission.
  • Lonely Herald: Grants Run and Gun, allowing the user to act after dashing. 3-turn cooldown.