Weapons (Long War)
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Primary ballistic weapons | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Prerequisite | Range | Damage | Critical chance | Critical damage | Steady? | Aim bonus | Ammo | Special | Classes | Cost | |||
$ | E | A | T | |||||||||||
Assault carbine | None | 27 | 2-4 | 5% | 4-5 | Yes | +7 | 3+1 | Grants Fast Mover | All | - | |||
Assault rifle | None | 27 | 3-5 | 10% | 5-7 | Yes | 0 | 3+1 | - | All | - | |||
Shotgun | None | 27 (13) | 4-8 | 20% | 8-11 | No | 0 | 5+1 | Long range accuracy penalty | All except Gunner, Sniper, Rocketeer | - | |||
Sniper rifle | None | 100 | 4-6 | 25% | 6-9 | Yes | 0 | 5+1 | Squadsight capable
Cannot fire after moving |
Scout, Sniper | - | |||
LMG | None | 27 | 4-6 | 0% | 6-9 | No | 0 | 6+2 | - | Gunner | - | |||
Primary beam weapons | ||||||||||||||
Laser carbine | Beam weapons (10) | 27 | 3-5 | 5% | 5-7 | Yes | +20 | 3+1 | Grants Fast Mover | All | 40 | 0 | 1 | 12 |
Laser rifle | Beam weapons (12) | 27 | 4-6 | 10% | 6-9 | Yes | +10 | 3+1 | - | All | 50 | 0 | 3 | 12 |
Scatter laser | Advanced beam weapons (15) | 27 (13) | ? | ? | ? | No | +10 | ? | Long range accuracy penalty | All except Gunner, Sniper, Rocketeer | 80 | 0 | 3 | 14 |
Laser sniper rifle | Advanced beam weapons (15) | 100 | ? | 25% | ? | Yes | +10 | ? | Squadsight capable
Cannot fire after moving |
Scount, Sniper | 50 | 0 | 4 | 14 |
Heavy laser | Beam weapons (14) | 27 | 4-8 | 0% | 8-11 | No | +10 | 6+2 | - | Gunner | 60 | 0 | 4 | 14 |
Sidearms | ||||||||||||||
Pistol | None | 20 | 1-3 | 0% | 3-4 | No | 0 | 2+1 | - | All except Gunner and Rocketeer | - | |||
Laser Pistol | None | 20 | 2-4 | 0% | 4-5 | No | 0 | 2+1 | - | All except Gunner and Rocketeer | - | |||
Plasma Pistol | None | 20 | 3-5 | 0% | 5-7 | No | 0 | 2+1 | - | All except Gunner and Rocketeer | - |