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Numbers. Numbers. Mind boggling numbers! Enough to create a gravitational vortex that'll suck your mind into oblivion, and run away with your shoes.
Weapons by Accuracy
For the following tables, the numbers are read from the worst to the best accuracies.
|
Aimed Accuracy
|
Weapon |
Accuracy%
|
Gauss Pistol
|
70%
|
Dart Gun
|
80%
|
Hydro-Jet Cannon
|
80%
|
Sonic Pistol
|
85%
|
Gas Cannon
|
80%
|
Heavy Gauss
|
90%
|
Jet Harpoon
|
90%
|
Gauss Rifle
|
100%
|
Sonic Blasta-Rifle
|
110%
|
Torpedo Launcher
|
110%
|
Sonic Cannon
|
115%
|
Thermal Shok Launcher
|
120%
|
|
Snap Accuracy
|
Weapon |
Accuracy%
|
Dart Gun
|
40%
|
Gauss Pistol
|
40%
|
Heavy Gauss
|
50%
|
Hydro-Jet Cannon
|
50%
|
Torpedo Launcher
|
50%
|
Gas Cannon
|
60%
|
Jet Harpoon
|
60%
|
Gauss Rifle
|
65%
|
Sonic Pistol
|
65%
|
Sonic Blasta-Rifle
|
70%
|
Sonic Cannon
|
80%
|
|
Auto Accuracy
|
Weapon |
Accuracy%
|
Gauss Pistol
|
30%
|
Hydro-Jet Cannon
|
40%
|
Jet Harpoon
|
40%
|
Gauss Rifle
|
50%
|
Dart Gun
|
n/a
|
Gas Cannon
|
n/a
|
Heavy Gauss
|
n/a
|
Sonic Pistol
|
n/a
|
Sonic Blasta-Rifle
|
n/a
|
Sonic Cannon
|
n/a
|
Thermal Shok Launcher
|
n/a
|
Torpedo Launcher
|
n/a
|
|
Launch
|
Weapon |
Accuracy%
|
Disrupter Pulse Launcher
|
120%
|
Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints.
|
|
Stun (or Hit)
|
Weapon |
Accuracy%
|
Thermal Tazer
|
120%
|
Vibroblade
|
100%
|
Thermic Lance
|
100%
|
Heavy Thermic Lance
|
100%
|
Again, this value isn't used as all melee attacks hit their target.
|
|
Weapons by Speed
The following numbers are read from the best to worst.
|
Aimed Speed
|
Weapon |
TU Cost%
|
Gauss Pistol
|
50%
|
Dart Gun
|
50%
|
Sonic Pistol
|
50%
|
Sonic Blasta-Rifle
|
60%
|
Gauss Rifle
|
60%
|
Thermal Shok Launcher
|
70%
|
Sonic Cannon
|
70%
|
Jet Harpoon
|
70%
|
Gas Cannon
|
75%
|
Heavy Gauss
|
80%
|
Hydro-Jet Launcher
|
80%
|
Torpedo Launcher
|
80%
|
|
Snap Cost
|
Weapon |
TU Cost%
|
Dart Gun
|
20%
|
Gauss Pistol
|
25%
|
Sonic Pistol
|
30%
|
Gauss Rifle
|
30%
|
Jet Harpoon
|
35%
|
Hydro-Jet Launcher
|
35%
|
Sonic Blasta-Rifle
|
40%
|
Gas Cannon
|
40%
|
Torpedo Launcher
|
40%
|
Heavy Gauss
|
40%
|
Thermal Shok Launcher
|
50%
|
Sonic Cannon
|
50%
|
|
Auto Cost
|
Weapon |
TU Cost%
|
Gauss Pistol
|
30%
|
Hydro-Jet Cannon
|
40%
|
Jet Harpoon
|
40%
|
Gauss Rifle
|
40%
|
Dart Gun
|
n/a
|
Gas Cannon
|
n/a
|
Heavy Gauss
|
n/a
|
Sonic Pistol
|
n/a
|
Sonic Blasta-Rifle
|
n/a
|
Sonic Cannon
|
n/a
|
Thermal Shok Launcher
|
n/a
|
Torpedo Launcher
|
n/a
|
|
Launch
|
Weapon |
TU Cost%
|
Disrupter Pulse Launcher
|
75%
|
|
Stun (or Hit)
|
Weapon |
TU Cost%
|
Vibroblade
|
10%
|
Thermic Lance
|
15%
|
Heavy Thermic Lance
|
20%
|
Thermal Tazer
|
40%
|
|
Prime and Throw
|
Grenade |
Priming TU Cost% |
Throwing TU Cost%
|
All grenades
|
50%
|
25%
|
|
Weapons by Weight
The values in the following tables are read from the lightest to the heaviest
|
Guns
|
Weapon |
Weight
|
Sonic Pistol
|
3
|
Sonic Blasta-Rifle
|
5
|
Dart Gun
|
5
|
Gauss Pistol
|
7
|
Sonic Cannon
|
8
|
Gauss Rifle
|
8
|
Jet Harpoon
|
8
|
Thermal Shok Launcher
|
8
|
Torpedo Launcher
|
10
|
Disrupter Pulse Launcher
|
12
|
Gas Cannon
|
17
|
Heavy Gauss
|
18
|
Hydro-Jet Cannon
|
19
|
|
Ammo
|
Weapon/Clip |
Weight
|
Dart Pod
|
2
|
Harpoon Pod
|
2
|
Gauss Pistol Clip
|
2
|
All Sonic Weapon Power clips
|
3
|
Gauss Rifle Clip
|
3
|
Thermal Shok Bomb
|
3
|
Heavy Gauss
|
4
|
Disrupter Pulse Torpedo
|
4
|
Hydro-Jet Cannon ammo
|
5
|
Small Torpedo
|
5
|
Gas Cannon AP ammo
|
5
|
Gas Cannon HE or P ammo
|
6
|
Large or Phosphor Torpedo
|
8
|
|
Gun + Ammo
|
Weapon/Clip |
Weight
|
Sonic Pistol and clip
|
6
|
Dart Gun and clip
|
7
|
Sonic Blasta-Rifle and clip
|
8
|
Gauss Pistol and clip
|
9
|
Jet Harpoon and clip
|
10
|
Sonic Cannon and clip
|
11
|
Gauss Rifle and clip
|
11
|
Thermal Shok Launcher and bomb
|
11
|
Torpedo Launcher and Small Torpedo
|
15
|
Disrupter Pulse Launcher and Torpedo
|
16
|
Torpedo Launcher and Large or Phosphor Torpedo
|
18
|
Heavy Gauss and clip
|
22
|
Gas Cannon and AP clip
|
22
|
Gas Cannon and HE or P clip
|
23
|
Hydro-Jet Launcher and any clip
|
24
|
|
Melee Weapons
|
Weapon |
Weight
|
Thermal Tazer
|
6
|
Vibroblade
|
10
|
Thermic Lance
|
10
|
Heavy Thermic Lance
|
15
|
|
Grenades
|
Grenade |
Weight
|
Magna Blast Grenade
|
3
|
Sonic Pulser
|
3
|
Particle Disturbance Grenade
|
3
|
Dye Grenade
|
3
|
Magna-Pack Explosive
|
6
|
Weapons by Ammo Capacity
For the following tables, the numbers are read from the least to the most clip capacities.
|
Clip Size
|
Weapon |
Ammo in clip
|
|
Weapons by Damage
For the following tables, the numbers are read from the least to the most damage dealt before applying armor or any percentage reductions. Keep in mind that damage is calculated by multiplying these numbers by a random percentage between 0 and 200%. Also keep in mind that Incendiary damage ratings simply indicate the spread of the fire, not the damage actually dealt.
|
Weapon Damage
|
Weapon |
Damage and type
|
Smoke
|
1-3 Stun per round
|
Standing in fire
|
1-12 Incendiary per round
|
On fire
|
5-10 Incendiary per round
|
Weapons By Cost
Purchase Costs
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in.
Weapons by cost
|
Weapon |
Purchase Price
|
Manufacture Costs
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed.
Weapons by cost
|
Weapon |
Manufacture Cost
|
Sale Price
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed.
Weapons by cost
|
Weapon |
Sale Price
|
Store Usage
The weapons have been organized from least to most store usage. Note that clips are listed SEPARATELY from the weapons they go in. In the event of a tie, weapons are listed ALPHABETICALLY.
Weapons by Storage
|
Weapon |
Storage Space
|
|