Difference between revisions of "Workshop"

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(→‎General Information [[Image:Base-workshop.gif]]: Removed image out of header, nixed centering.)
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== General Information [[Image:Base-workshop.gif]] ==
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== General Information ==
 
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[[Image:Base-workshop.gif|right|100px]]
 
The workshop has 50 units of space. Each unit can accomodate one working engineer, although each [[manufacturing]] project requires workshop space as well.<br>
 
The workshop has 50 units of space. Each unit can accomodate one working engineer, although each [[manufacturing]] project requires workshop space as well.<br>
 
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The [[Laser Cannon]] is the most profitable project you can mass produce.  If you take the cost of materials (Alien Alloys) into account, the [[Fusion Ball Launcher]] is about 25% less profitable. See [[Manufacturing Profitability]] for details.
 
The [[Laser Cannon]] is the most profitable project you can mass produce.  If you take the cost of materials (Alien Alloys) into account, the [[Fusion Ball Launcher]] is about 25% less profitable. See [[Manufacturing Profitability]] for details.
  
<center>[[Image:XBASE_03MAP-L1.JPG|Workshop: Level 0|250 px]] [[Image:XBASE_03MAP-L2.JPG|Workshop: Level 1|250 px]]</center>
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[[Image:XBASE_03MAP-L1.JPG|Workshop: Level 0|250 px]] [[Image:XBASE_03MAP-L2.JPG|Workshop: Level 1|250 px]]
  
 
== Statistics ==
 
== Statistics ==

Revision as of 05:54, 18 December 2008

General Information

Base-workshop.gif

The workshop has 50 units of space. Each unit can accomodate one working engineer, although each manufacturing project requires workshop space as well.

Workshop = Manufacturing = Money. Never have idle engineers, have them make something (anything) so you can sell it, even if you don't need it. Just be careful of using raw alien materials - Elerium-115, for example, is too precious to convert into cash.

The Laser Cannon is the most profitable project you can mass produce. If you take the cost of materials (Alien Alloys) into account, the Fusion Ball Launcher is about 25% less profitable. See Manufacturing Profitability for details.

Workshop: Level 0 Workshop: Level 1

Statistics

Construction Time: 32 days
Construction Cost: $800,000
Maintenance Cost: $35,000/month

See Also

Manufacturing Profitability