Difference between revisions of "Workshop"

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[[Category:Enemy Unknown/UFO Defense]]

Revision as of 03:52, 23 July 2013

General Information

Base-workshop.gif

The workshop has 50 units of space, each engineer working on a project requires 1 unit of space. Each project also has it's own unit requirement.

Workshop = Manufacturing = Money. Never have idle engineers, have them make something (anything) so you can sell it, even if you don't need it. Just be careful of using raw alien materials - Elerium-115, for example, is too precious to convert into cash.

The Laser Cannon is the most profitable project you can mass produce. If you take the cost of materials (Alien Alloys) into account, the Fusion Ball Launcher is about 25% less profitable. See Manufacturing Profitability for details.

This base facility appears in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to Workshop (TFTD).

Workshop: Level 0 Workshop: Level 1

Statistics

Construction Time: 32 days
Construction Cost: $800,000
Maintenance Cost: $35,000/month


Project space requirements

See Also

Manufacturing Profitability

UFO Badge X-COM: Enemy Unknown/UFO Defense
Base Facilities:Access LiftLiving QuartersLaboratoryWorkshopGeneral StoresAlien Containment
HangarSmall RadarLarge RadarMissile DefencesPsionic LaboratoryHyper-Wave Decoder
Laser DefencesPlasma DefencesFusion Ball DefencesMind ShieldGrav Shield