Difference between revisions of "Workshop (EU2012)"
Jump to navigation
Jump to search
m (→Notes: Adjacency bonus EW DLC increase.) |
m |
||
Line 8: | Line 8: | ||
|requires=N/A |
|requires=N/A |
||
|manpower=6 engineers, 2nd workshop +15 Engineers, next ones +10 |
|manpower=6 engineers, 2nd workshop +15 Engineers, next ones +10 |
||
− | |costs=§ |
+ | |costs=§130 |
|power=3 |
|power=3 |
||
|maintenance=§26 per month |
|maintenance=§26 per month |
||
|build time=10 days |
|build time=10 days |
||
|provides=5 engineers |
|provides=5 engineers |
||
− | |adjacency=7% per workshop |
+ | |adjacency=7% per workshop(10% with EW DLC) |
|}} |
|}} |
||
− | * Europe's continent bonus "Expert Knowledge" will lower the cost and maintenance cost of a workshop with 50%. The price will be § |
+ | * Europe's continent bonus "Expert Knowledge" will lower the cost and maintenance cost of a workshop with 50%. The price will be §65 for a workshop. |
* The adjacency bonus in Enemy Within has increased the bonus from 7% to 10% when building vehicles, Foundry projects and facilities. |
* The adjacency bonus in Enemy Within has increased the bonus from 7% to 10% when building vehicles, Foundry projects and facilities. |
||
<br clear="all"> |
<br clear="all"> |
Revision as of 20:05, 26 January 2014
Description |
Each workshop adds 5 engineers to our staff. Adjacency Bonus: 7% refund on resources used when building vehicles, foundry projects and facilities. |
Source: XCOM: Enemy Unknown (2012)
|
Notes
Research Required | N/A |
Manpower Required | 6 engineers, 2nd workshop +15 Engineers, next ones +10 |
Base Costs | §130 |
Power | 3 |
Maintenance | §26 per month |
Build Time | 10 days |
Provides | 5 engineers |
Adjacency Bonus | 7% per workshop(10% with EW DLC) |
- Europe's continent bonus "Expert Knowledge" will lower the cost and maintenance cost of a workshop with 50%. The price will be §65 for a workshop.
- The adjacency bonus in Enemy Within has increased the bonus from 7% to 10% when building vehicles, Foundry projects and facilities.
See Also
XCOM: Enemy Unknown (2012): Base Facilities | |||||||||||
Headquarters: | Mission Control • Hangar • Engineering • Research • Barracks • Situation Room | ||||||||||
Additions: |
| ||||||||||
Strategic: | Building Optimization |