Difference between revisions of "Workshop (EU2012)"
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|requires=N/A | |requires=N/A | ||
|manpower=6 engineers, 2nd workshop +15 Engineers, next ones +10 | |manpower=6 engineers, 2nd workshop +15 Engineers, next ones +10 | ||
− | |costs= | + | |costs=§130 |
|power=3 | |power=3 | ||
|maintenance=§26 per month | |maintenance=§26 per month | ||
|build time=10 days | |build time=10 days | ||
|provides=5 engineers | |provides=5 engineers | ||
− | |adjacency=7% per workshop | + | |adjacency=7% per workshop(10% with EW DLC) |
|}} | |}} | ||
− | + | * Europe's continent bonus "Expert Knowledge" will lower the cost and maintenance cost of a workshop with 50%. The price will be §65 for a workshop. | |
+ | * The adjacency bonus in Enemy Within has increased the bonus from 7% to 10% when building vehicles, Foundry projects and facilities. | ||
+ | ** Thus: six Workshops, plus the MEC Lab and the Foundry also providing a bonus, all set in a solid block (either 3x3-minus-a-corner, or 2x4) provides a 99% refund rate in Enemy Within. | ||
<br clear="all"> | <br clear="all"> | ||
Latest revision as of 10:33, 9 September 2014
Description |
Each workshop adds 5 engineers to our staff. Adjacency Bonus: 7% refund on resources used when building vehicles, foundry projects and facilities. |
Source: XCOM: Enemy Unknown (2012)
|
Notes
Research Required | N/A |
Manpower Required | 6 engineers, 2nd workshop +15 Engineers, next ones +10 |
Base Costs | §130 |
Power | 3 |
Maintenance | §26 per month |
Build Time | 10 days |
Provides | 5 engineers |
Adjacency Bonus | 7% per workshop(10% with EW DLC) |
- Europe's continent bonus "Expert Knowledge" will lower the cost and maintenance cost of a workshop with 50%. The price will be §65 for a workshop.
- The adjacency bonus in Enemy Within has increased the bonus from 7% to 10% when building vehicles, Foundry projects and facilities.
- Thus: six Workshops, plus the MEC Lab and the Foundry also providing a bonus, all set in a solid block (either 3x3-minus-a-corner, or 2x4) provides a 99% refund rate in Enemy Within.
See Also
XCOM: Enemy Unknown (2012): Base Facilities | |||||||||||
Headquarters: | Mission Control • Hangar • Engineering • Research • Barracks • Situation Room | ||||||||||
Additions: |
| ||||||||||
Strategic: | Building Optimization |