Difference between revisions of "XCOM (EU2012)"

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==XCOM Headquarters==
 
==XCOM Headquarters==
 
[[File:XCOM_Organization_(EU2012).png|300px|right]]
 
[[File:XCOM_Organization_(EU2012).png|300px|right]]
In order to execute the orders issued by the Funding Council, the '''XCOM''' Commander has at his/her disposal XCOM's [[XCOM Headquarters (EU2012)|HQ]] and its resources to develop and implement a strategy to defeat the [[Alien Life Forms (EU2012)|Aliens]]. The player will have to skillfully coordinate all its aspects of operations in order to achieve the victory conditions. XCOM HQ's operations against the extraterrestrial life forms are divided into six main areas:  
+
In order to execute the mission entrusted by the [[The Council (EU2012)|Council]], the '''XCOM''' Commander has at his/her disposal XCOM's [[XCOM Headquarters (EU2012)|HQ]] and its resources to develop and implement a strategy to defeat the [[Alien Life Forms (EU2012)|Aliens]]. The Commander will have to skillfully coordinate all its aspects of operations in order to achieve the victory conditions. XCOM HQ's operations against the extraterrestrial life forms are divided into six main areas:  
  
* [[Mission Control (EU2012)|Mission Control]] - Led by Officer [[Bradford (EU2012)|Bradford]], responsible for detecting and intercepting [[UFOs (EU2012)|UFO]] through XCOM's satellite network and Interceptors, and to launch and [[Skyranger (EU2012)|Skyranger]] transport craft carrying [[Squads (EU2012)|squads]] on combat [[Missions (EU2012)|missions]] against the extraterrestrial invaders.   
+
* [[Mission Control (EU2012)|Mission Control]] - Led by Officer [[Bradford (EU2012)|Bradford]], responsible for detecting and [[Air Combat (EU2012)|intercepting]] [[UFOs (EU2012)|UFO]] through XCOM's satellite network and Interceptors, and to launch and [[Skyranger (EU2012)|Skyranger]] transport craft carrying [[Squads (EU2012)|squads]] on combat [[Missions (EU2012)|missions]] against the extraterrestrial invaders.   
  
 
* [[Hangar (EU2012)|Hangar]] - For maintenance and repair of aircraft, it houses the single Skyranger transport craft and Interceptors and allows to purchase, equip and deploy Interceptors throughout the world's continents to engage the UFOs.
 
* [[Hangar (EU2012)|Hangar]] - For maintenance and repair of aircraft, it houses the single Skyranger transport craft and Interceptors and allows to purchase, equip and deploy Interceptors throughout the world's continents to engage the UFOs.
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== War Objectives ==
 
== War Objectives ==
 
[[File:Last Stand (EU2012).png|right|300px|thumb|"Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying" - Arthur C. Clarke]]
 
[[File:Last Stand (EU2012).png|right|300px|thumb|"Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying" - Arthur C. Clarke]]
In order for Earth to win the war against the Aliens the XCOM Commander will have to use and manage wisely XCOM's resources in order to achieve two goals:
+
In order for Earth to win the war against the Aliens, the XCOM Commander will have to use and manage wisely XCOM's resources in order to achieve two goals:
  
 
* ''To discover and stop the invaders' agenda'' - by capturing [[Alien Life Forms (EU2012)|live aliens]] and recovering [[Alien Artifacts (EU2012)|alien artifacts]] in order to study and use their advanced technology to discover and stop their intentions. In order to achieve this XCOM will have to achieve a number of specific objectives that will be outlined on the [[Situation Room (EU2012)|Situation Room]].
 
* ''To discover and stop the invaders' agenda'' - by capturing [[Alien Life Forms (EU2012)|live aliens]] and recovering [[Alien Artifacts (EU2012)|alien artifacts]] in order to study and use their advanced technology to discover and stop their intentions. In order to achieve this XCOM will have to achieve a number of specific objectives that will be outlined on the [[Situation Room (EU2012)|Situation Room]].
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In order for Earth to win the war, XCOM will have to follow a strategy that allows it to complete both goals. If XCOM fails to achieve both goals Earth will be powerless to stop the alien invasion and humanity will have to surrender its fate to its new masters.  
 
In order for Earth to win the war, XCOM will have to follow a strategy that allows it to complete both goals. If XCOM fails to achieve both goals Earth will be powerless to stop the alien invasion and humanity will have to surrender its fate to its new masters.  
  
 +
To help in the Commander on this task, the UFOPaedia and all the [[Enemy Unknown (EU2012)|data]] it contains is at your disposition to plan a [[Strategy (EU2012)|strategy]] to stop and defeat the alien invasion.
 +
 +
Good luck Commander.
 
<br clear="all">
 
<br clear="all">
==Strategies==
 
 
In order to achieve XCOM's strategic goals, its Commander will have to coordinate and prioritize the [[XCOM Headquarters (EU2012)|HQ]]'s six main areas. Each area has different missions and requirements and all affect one another, as listed on the table below.
 
 
{| class="wikitable" width="100%"
 
|+ Base Operations
 
|-
 
! width="20%" align="center" | Area
 
! width="35%" align="center" | Priority/Mission
 
! width="45%" align="center" | Tasks required
 
|- style="vertical-align:top;"
 
|-
 
| align="center" | '''[[Mission Control (EU2012)|Mission Control]]''' || ''Detect and stop [[UFOs (EU2012)|UFO]]/alien attacks<br>Recover [[Alien Life Forms (EU2012)|Aliens]] and [[Alien Artifacts (EU2012)|technology]]<br>Perform any additional combat missions'' || Expand and defend the [[Satellite (EU2012)|satellite]] network<br>Intercept and shoot down [[UFOs (EU2012)|UFOs]] on missions<br>Assault and capture crashed/landed UFOs<br>Stop [[Alien Life Forms (EU2012)|alien]] [[Missions (EU2012)|missions]]
 
|-
 
| align="center" | '''[[Hangar (EU2012)|Hangar]]''' || ''Expand [[Interceptor (EU2012)|Interceptor]] deployment<br>Defend satellite network'' || Acquire sufficient [[Interceptor (EU2012)|Interceptors]] for continent coverage<br>Upgrade interceptors fleet with new technologies
 
|-
 
| align="center" | '''[[Research (EU2012)|Research]]''' || ''Investigate the [[Alien Life Forms (EU2012)|Aliens]], their advanced technology and their intentions<br>Develop applications of alien technology'' ||Examine recovered [[Alien Artifacts (EU2012)|alien artifacts]] and perform autopsies<br>Conduct [[Alien Containment (EU2012)|interrogations]] on captured aliens<br>Expand scientist pool or built [[Laboratory (EU2012)|labs]]
 
|-
 
| align="center" | '''[[Engineering (EU2012)|Engineering]]''' || ''Develop and [[Engineering (EU2012)|manufacture]] tech upgrades<br>Provide engineers to build and operate facilities<br>Increase [[XCOM Headquarters (EU2012)#Base Expansion|base]] abilites and efficiency'' || Manufacture advanced [[Weapons (EU2012)|weapons]] and [[Equipment (EU2012)|equipment]]<br>Build the [[Foundry (EU2012)|Foundry]] for advanced weapons projects<br>Enlarge and maximize [[Workshop (EU2012)|workshop]] capacity<br>Have enough engineers for all required projects<br>Build additional/upgraded [[XCOM Headquarters (EU2012)#Base Expansion|facilities]]<br>Satisfy power needs for expansion<br>Increase building space<br>Maximize facility bonuses<br>Acquire required credits/materials for construction
 
|-
 
| align="center" | '''[[Soldiers (EU2012)|Soldiers]]''' || ''Provide mission capable [[Squads (EU2012)|squads]]'' || Hire [[Soldiers (EU2012)|soldiers]] and upgrade their [[Equipment (EU2012)|equipment]]<br>Retain a pool of experienced soldiers<br>Minimize casualties and [[Infirmary (EU2012)|recovery time]]<br>Maximize promotions and combat training<br>Built the [[OTS (EU2012)|Officer Training School]] for additional abilities
 
|-
 
| align="center" | '''[[Situation Room (EU2012)|Situation Room]]''' || ''Secure/increase funding and resources<br>Prevent countries from leaving XCOM<br>Receive Council info and intelligence'' || Improve XCOM's performance<br>Manage panic levels<br>Sell advanced tech on the [[Grey Market (EU2012)|Grey Market]]<br>Expand [[Satellite (EU2012)|satellite]] network for country/continent bonuses<br>Perform [[The Council (EU2012)|Council]] [[Missions (EU2012)|missions]] for additional rewards<br>Complete the listed required [[Storyline (EU2012)#Game Objectives|game objectives]] for victory
 
|-
 
|}
 
 
Due to lack of enough starting resources it will be impossible to satisfy the needs of all those areas. Thus, when elaborating XCOM's strategy it will also have to prioritize some at the expense of others. To help in the Commander on this task, the UFOPaedia and all the [[Enemy Unknown (EU2012)|data]] it contains is at your disposition to plan a strategy to stop and defeat the alien invasion.
 
 
 
<gallery widths=300px heights=200px perrow=6>
 
<gallery widths=300px heights=200px perrow=6>
 
File:Last Stand 2 (EU2012).png|"We only have to look at ourselves to see how intelligent life might develop into something we wouldn’t want to meet" - Stephen Hawking
 
File:Last Stand 2 (EU2012).png|"We only have to look at ourselves to see how intelligent life might develop into something we wouldn’t want to meet" - Stephen Hawking
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* [[Situation Room (EU2012)|Situation Room]]
 
* [[Situation Room (EU2012)|Situation Room]]
 
* [[Alien Life Forms (EU2012)|Alien Life Forms]]
 
* [[Alien Life Forms (EU2012)|Alien Life Forms]]
 +
* [[Strategy (EU2012)|Strategy]]
  
{{StyleEU2012}}
 
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Latest revision as of 16:57, 6 February 2014

Council Message
Blue badge XCOM EU

"Hello Commander,

In light of the recent extraterrestrial incursion, this council of nations has convened to approve the activation of the XCOM Project.
You have been chosen to lead this initiative.
To oversee our first... and last line of defense.
Your efforts will have considerable influence on this planet's future.
We urge you to keep that in mind as you proceed.
Good luck Commander."

Source: XCOM: Enemy Unknown (2012)

Tasked with the role of investigating and stopping the growing alien threat, XCOM started its operations on March 2015, under the motto "Vigilo Confido" (I am watchful. I am relied upon.)"

XCOM Headquarters

XCOM Organization (EU2012).png

In order to execute the mission entrusted by the Council, the XCOM Commander has at his/her disposal XCOM's HQ and its resources to develop and implement a strategy to defeat the Aliens. The Commander will have to skillfully coordinate all its aspects of operations in order to achieve the victory conditions. XCOM HQ's operations against the extraterrestrial life forms are divided into six main areas:

  • Hangar - For maintenance and repair of aircraft, it houses the single Skyranger transport craft and Interceptors and allows to purchase, equip and deploy Interceptors throughout the world's continents to engage the UFOs.
  • Research - Under the supervision of Chief Scientist Dr. Vahlen, in charge of all projects being pursued at the Science Lab and Laboratories regarding the alien life forms and the development of new technologies developed from artifacts recovered during combat missions.
  • Engineering - Led by Chief Engineer Dr. Raymond Shen, his engineers are responsible for all projects at the Workshops and Foundry that reverse engineer the Aliens' advanced technologies and puts them in XCOM use. Engineering is also responsible for Base Facilities' management and expansion to maximize and augment HQ's capacities regarding the other main areas.
  • Barracks - Everything related with the ground troops that will fight and ultimately defeat the aliens on the ground, including hiring/sacking, equipping, promotions/training and injury recovery.
  • Situation Room - Where the Commander may manage XCOM's financial resources, receive monthly reports and special missions from the Council, manage Panic levels, launch built satellites and sell advanced technology at the Grey Market, as well as keep track of XCOM's objectives.


War Objectives

"Two possibilities exist: either we are alone in the Universe or we are not. Both are equally terrifying" - Arthur C. Clarke

In order for Earth to win the war against the Aliens, the XCOM Commander will have to use and manage wisely XCOM's resources in order to achieve two goals:

  • To discover and stop the invaders' agenda - by capturing live aliens and recovering alien artifacts in order to study and use their advanced technology to discover and stop their intentions. In order to achieve this XCOM will have to achieve a number of specific objectives that will be outlined on the Situation Room.
  • To prevent the closure of the XCOM project - by maintaining a satisfactory performance to the Council and preventing that high panic levels cause a total of eight Earth nations to leave the project sign pacts with the Aliens, which will automatically end XCOM.

In order for Earth to win the war, XCOM will have to follow a strategy that allows it to complete both goals. If XCOM fails to achieve both goals Earth will be powerless to stop the alien invasion and humanity will have to surrender its fate to its new masters.

To help in the Commander on this task, the UFOPaedia and all the data it contains is at your disposition to plan a strategy to stop and defeat the alien invasion.

Good luck Commander.

See Also