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  • {{Toc_(LW2)|0}}[[File:XCOM2 class grenadier.png|center|frameless|96px|Grenadier]]<div style="text-align ...a versatile fire-support class that leans much more heavily on its grenade launcher than the Vanilla Grenadier to influence the battle. While they can cart an
    6 KB (779 words) - 19:02, 5 September 2020
  • ...apons for Rookies, [[Specialist (XCOM2)|Specialists]] and [[Psi Operative (XCOM2)|Psi operatives]]. They are generalist weapons, not excelling in any partic |[[Assault Rifle (XCOM2)|Assault Rifle]]|| 3-5 || ? || 5-7 || 0% || Medium || 1
    14 KB (2,007 words) - 11:43, 11 September 2023
  • ! rowspan="1" | [[File:Squaddie (XCOM2).png|32px]]<br/>'''Squaddie''' ...fire grenades rather than throwing them. This allows for greater range and grenade capacity.'' <br/> The grenadier gains an extra inventory slot that may only
    4 KB (660 words) - 01:26, 30 November 2017
  • [[Long_War_of_the_Chosen|Back To Main Page]]{{Toc_(LWOTC)|40}}[[File:XCOM2 class grenadier.png|center|frameless|96px|Grenadier|link=]]<div style="text ...a versatile fire-support class that leans much more heavily on its grenade launcher than the Vanilla Grenadier to influence the battle. While they can cart an
    14 KB (1,870 words) - 03:07, 21 January 2022
  • |style="border-right-width: 2px"|[[Image:XCOM2 Alert Alien Encryption.png|150x75px]]<br>'''Basic Research''' |style="border-right-width: 2px"|[[Image:XCOM2 TECH Bluescreen Project.png|150x75px]]<br>'''Basic Engineering'''
    47 KB (5,867 words) - 14:03, 12 March 2024
  • [[File:XCOM2 TECH Modular Weapons.png|x64px|left]] [[File:XCOM2 TECH Magnetized Weapons.png|x64px|left]]
    13 KB (1,987 words) - 19:31, 12 September 2020
  • [[File:XCOM2 TECH Modular Weapons.png|x64px|left]] [[File:XCOM2 TECH Magnetized Weapons.png|x64px|left]]
    16 KB (2,403 words) - 11:46, 13 April 2024
  • ...about the game should be kept away from this page, use instead the [[Talk:XCOM2]] page. * The position of Chief Engineer is now taken by [[Lily Shen (XCOM2)|An-Yi "Lily" Shen]], who is responsible for the Avenger and has her own pe
    28 KB (4,366 words) - 00:23, 12 June 2020
  • * Stop Hitting Yourself | Kill an enemy with a hacked turret | - | Grenade another enemy to soften it and remove it's cover ...s. You may need to delete your local game files and do a fresh download of XCOM2. Once linked to another player for a match, and you can press the ready but
    9 KB (1,522 words) - 09:55, 29 January 2017
  • ...ctre_(LWOTC)|Spectres]] in LWOTC behave very similarly to their [[Spectre_(XCOM2)|WOTC counterparts]], however they now use their Horror ability more often ...LWOTC)|ADVENT Purifiers]] in LWOTC are similar to their [[ADVENT_Purifier_(XCOM2)|WOTC version]], but with a few notable changes: Their Incendiary Grenades/
    22 KB (3,598 words) - 19:07, 27 December 2023
  • | style="width:10%; border-width:0;" |[[Image:XCOM2 class grenadier.png|48px|link=Grenadier (LWOTC)]] [[Grenadier (LWOTC)|<br>' | style="width:10%; border-width:0;" |[[Image:XCOM2 class ranger.png|48px|link=Ranger (LWOTC)]] [[Ranger (LWOTC)|<br>'''Ranger]
    58 KB (7,407 words) - 01:03, 20 April 2024
  • **If he is holding a primed [[Proximity Grenade]], he will drop it and start running. *If a soldier has a [[Rocket Launcher]], he will get MCed while still in the craft.
    48 KB (8,434 words) - 18:15, 10 January 2024
  • ...version of the engine, if any, and master ruleset - normally xcom1 (EU) or xcom2 (TFTD), but sometimes another mod (which may have its own master ruleset in ...d/unload costs and compatibility lists, selected per mode — for underslung grenade launchers, etc.
    17 KB (2,660 words) - 17:33, 17 December 2022
  • | style="width:10%; border-width:0;" |[[Image:XCOM2 class grenadier.png|48px|link=Grenadier (LWOTC)]] [[Grenadier (LWOTC)|<br>' | style="width:10%; border-width:0;" |[[Image:XCOM2 class ranger.png|48px|link=Ranger (LWOTC)]] [[Ranger (LWOTC)|<br>'''Ranger]
    68 KB (8,520 words) - 00:23, 13 April 2024
  • - Increased Shred of Acid Grenade to 4, Acid Bomb to 5 - Fix bug causing blaster launcher scatter text to remain on-screen. 2261
    86 KB (14,357 words) - 16:29, 9 April 2019
  • Only relevant for ''top-level master mods'' (e.g. xcom1, xcom2). | '''launcher'''
    344 KB (47,777 words) - 07:27, 25 February 2024