Difference between revisions of "ADVENT General (LW2)"
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− | + | {{Unit Stat Box LW2 | |
+ | |forceLevel=? | ||
+ | |picture=[[File:ADVENT_General.jpg|256px]] | ||
+ | |armor=2 - 5 | ||
+ | |hp=18 - 50 | ||
+ | |mobility=12 | ||
+ | |detection=18 | ||
+ | |offense=90 - 100 | ||
+ | |ap=0 | ||
+ | |crit=0 | ||
+ | |defense=0 - 10 | ||
+ | |dodge=0 | ||
+ | |will=150 - 155 | ||
+ | |hackdef=140 | ||
+ | }} | ||
− | + | The '''ADVENT General''' is the commander of all ADVENT legions in a region. Their importance to ADVENT's chain of command keeps them from being seen in the front lines, only being encountered when XCOM brings the fight to an ADVENT regional HQ. | |
− | ADVENT Generals are distinguishable by their lack of a helmet. | + | Tactically, ADVENT Generals boast massive health pools and thick armor, as well as deadly aim and damage values, but posses no special combat abilities, instead having perks that enhance other ADVENT units nearby, which will always be put to good use, as Generals are always accompanied by a large squad of both ADVENT infantry and mechanical units. The Generals' units alone are reason enough to train and bring rocket-specialized Technicals to HQ raids. |
+ | |||
+ | ADVENT Generals are distinguishable from regular ADVENT Officers by their lack of a helmet. | ||
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
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|+ ADVENT General Abilities | |+ ADVENT General Abilities | ||
|- | |- | ||
− | ! width=""50px" align="center" | Ability | + | ! width=""50px" align="center" | Ability || Rank Required |
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
|- align="center" | |- align="center" | ||
− | | {{Fire Discipline (LW2) | b_name=1|b_descr=1}} | + | | {{Fire Discipline (LW2) | b_name=1|b_descr=1}} || General (Mk1) |
|- align="center" | |- align="center" | ||
− | | {{Defilade (LW2) | b_name=1|b_descr=1}} | + | | {{Defilade (LW2) | b_name=1|b_descr=1}} || General (Mk1) |
|} | |} | ||
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|} | |} | ||
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[[Category: ADVENT (LW2)]] | [[Category: ADVENT (LW2)]] | ||
+ | |||
+ | ==Trivia== | ||
+ | Among the players, the Generals are often referred to by nicknames such as "Sloth", after the misshapen character from the 1985 movie The Goonies, as well as "Iago", after the roughly equivalent unit found in Long War for XCOM:Enemy Within - Iago Van Doorn, the general of Exalt, implied to be a relative of Peter Van Doorn, similarly tactically intimidating and encountered during the Exalt HQ raid. |
Latest revision as of 00:19, 11 April 2017
Name | {{{name}}} | Rank | {{{rank}}} |
Force Level | {{{leaderforcelevel}}}
|
{{{followerforcelevel}}}
| |
Pod Max | {{{podmax}}}
| ||
256px | |||
Armor | 2 - 5 | Health | 18 - 50 |
Mobility | 12 | Detection Radius | 18 |
Aim | 90 - 100 | Armor Piercing | 0 |
Crit Chance | 0 | Defense | 0 - 10 |
Dodge | 0 | Will | 150 - 155 |
Hack Defense | 140 |
The ADVENT General is the commander of all ADVENT legions in a region. Their importance to ADVENT's chain of command keeps them from being seen in the front lines, only being encountered when XCOM brings the fight to an ADVENT regional HQ.
Tactically, ADVENT Generals boast massive health pools and thick armor, as well as deadly aim and damage values, but posses no special combat abilities, instead having perks that enhance other ADVENT units nearby, which will always be put to good use, as Generals are always accompanied by a large squad of both ADVENT infantry and mechanical units. The Generals' units alone are reason enough to train and bring rocket-specialized Technicals to HQ raids.
ADVENT Generals are distinguishable from regular ADVENT Officers by their lack of a helmet.
Ability | Rank Required |
---|---|
All allies within Command Range of the Officer gain +10% to hit on reaction fire. |
General (Mk1) |
Soldiers within Command Range of the Officer receive +5 bonus to defense value provided by cover. |
General (Mk1) |
Ability | Effected Ranks | Chance to Adopt While Active |
---|---|---|
All ranks | 16% |
Trivia
Among the players, the Generals are often referred to by nicknames such as "Sloth", after the misshapen character from the 1985 movie The Goonies, as well as "Iago", after the roughly equivalent unit found in Long War for XCOM:Enemy Within - Iago Van Doorn, the general of Exalt, implied to be a relative of Peter Van Doorn, similarly tactically intimidating and encountered during the Exalt HQ raid.