Difference between revisions of "Civilian"

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==General Information==
 
==General Information==
Civilians are encountered on [[Terror Mission]]s. As mentioned in your briefing, "You must attempt to save the lives of any civilians in the area..." This can prove harder than it seems in some cases because civilians seem to lack any form of AI. Instead of running away from their Alien attackers, they will instead, walk around as if on a Sunday stroll, sometimes even directly into the crossfire.
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Civilians are encountered on [[Terror Mission]]s. As mentioned in your briefing, "You must attempt to save the lives of any civilians in the area..." Civilians seem to lack any form of AI, which makes this more difficult. Instead of running away from their alien attackers, they will instead walk around as if on a Sunday stroll, sometimes even directly into the crossfire.
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Aliens will shoot at civilians and soldiers with equal ferocity. Alien attacks on civilians will give clues as to the alien's location.
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All civilians in the game are male and unarmed. We don't know where they parked their cars or hid their women.
  
 
==Additional Information==
 
==Additional Information==

Revision as of 20:07, 6 August 2006

General Information

Civilians are encountered on Terror Missions. As mentioned in your briefing, "You must attempt to save the lives of any civilians in the area..." Civilians seem to lack any form of AI, which makes this more difficult. Instead of running away from their alien attackers, they will instead walk around as if on a Sunday stroll, sometimes even directly into the crossfire.

Aliens will shoot at civilians and soldiers with equal ferocity. Alien attacks on civilians will give clues as to the alien's location.

All civilians in the game are male and unarmed. We don't know where they parked their cars or hid their women.

Additional Information

Civilians have a neutral allegiance. However, if Mind Controlled, they will turn to the Alien side on the next turn. They even count as an Alien kill on your end-of-mission score count, however, you gain 0pts.

Scoring

Action                         Score
------                         -----
Each Civilian saved             +30
Each Civilian killed by Aliens  -30
Each Civilian killed by X-COM   -50

Statistics

TUs           35
Health        30
Stamina       65
Reactions     30
Strength      20
Bravery       80

Firing Acc.   30
Throwing Acc. 50
Melee Acc.    50

Psi Skill      0
Psi Strength   5

See Also

Why civilians go rogue

Scoring

Terror Missions