Difference between revisions of "EXALT Elite Operative (EU2012)"
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{{Unit Stat Box (EU2012) | {{Unit Stat Box (EU2012) | ||
− | |picture= | + | |picture=[[Image:EXALT Elite Operative.png|right|125px]] |
|hp=8/9/10/11 | |hp=8/9/10/11 | ||
|aim=60/60/70/75 | |aim=60/60/70/75 | ||
Line 12: | Line 11: | ||
|- | |- | ||
|+ Armaments | |+ Armaments | ||
− | |- | + | |- !! Abilities |
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|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
|- | |- | ||
− | | align="center" | [[EXALT Laser Rifle (EU2012)|EXALT Laser Rifle]] || align="center" | 5 || align="center" | 10 || align="center" | | + | | align="center" | [[EXALT Laser Rifle (EU2012)|EXALT Laser Rifle]] || align="center" | 5 || align="center" | 10 |
+ | |- | ||
+ | | align="center" | [[Alien Grenade (EU2012)|Alien Grenade]] || align="center" | 5 || align="center" | 0 | ||
|- | |- | ||
|} | |} | ||
'''Abilities:''' | '''Abilities:''' | ||
− | * | + | *EXALT Elite Operatives have a [[Gene Mods (EU2012)#EXALT Gene Mods|gene mod]] called '''Adrenaline Surge''', which gives them +10 Aim and +10 Critical Chance after being injured. |
+ | * Unit also has -10 Critical Chance on Easy and Normal. | ||
== Notes == | == Notes == | ||
− | + | ||
{{EXALT (EU2012)}} | {{EXALT (EU2012)}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: EXALT (EU2012)]] | [[Category: EXALT (EU2012)]] |
Revision as of 23:28, 17 November 2013
1st Appearance | {{{appears}}} |
HP | 8/9/10/11 |
Aim | 60/60/70/75 |
Defense | 0 |
Will | 80 |
Movement | 12 |
Easy/Normal/Classic/Impossible |
EXALT Laser Rifle | 5 | 10 |
Alien Grenade | 5 | 0 |
Abilities:
- EXALT Elite Operatives have a gene mod called Adrenaline Surge, which gives them +10 Aim and +10 Critical Chance after being injured.
- Unit also has -10 Critical Chance on Easy and Normal.