Difference between revisions of "EXALT Weapons (EU2012)"
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m (moved EXALT Weapons to EXALT Weapons (EU2012)) |
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Revision as of 00:34, 29 November 2013
EXALT units use a varied assortment of class-specific weapons. All of their weapons can be captured and used by XCOM.
Weapon | Base Damage | Crit Damage | Critical Chance | Class |
---|---|---|---|---|
Assault Rifle | 2-4 | 5-7 | 10% | Operative, Medic |
EXALT Sniper Rifle | 3-6 | 6-8 | 25% | Sniper |
EXALT LMG | 3-5 | 6-8 | 0% | Heavy |
EXALT Rocket Launcher | 6 | NA | NA | Heavy, Elite Heavy |
EXALT Laser Rifle | 4-6 | 6-10 | 10% | Elite Operative, Elite Medic |
EXALT Laser Sniper Rifle | 5-7 | 9-11 | 30% | Elite Sniper |
EXALT Heavy Laser | 5-7 | 9-11 | 0% | Elite Heavy |
Frag Grenade | 3 | NA | NA | Operative, Heavy |
Alien Grenade | 5 | NA | NA | Elite Operative, Elite Heavy |