Difference between revisions of "Experience (LWR)"
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XCOM Training Programmes (XTPs) and Cadre grant their xp at midnight each day and only apply to active or fatigued soldiers | XCOM Training Programmes (XTPs) and Cadre grant their xp at midnight each day and only apply to active or fatigued soldiers | ||
''Long'' Missions are: Landed UFOs, Terror Missions, Alien Base Assaults, and XCOM Base Defenses | ''Long'' Missions are: Landed UFOs, Terror Missions, Alien Base Assaults, and XCOM Base Defenses | ||
− | The '''Special Warfare School''' start bonus increases xp granted from XTPs by | + | The '''Special Warfare School''' start bonus increases xp granted from XTPs by 40% |
The following other factors modify how much experience soldiers gain during a battle (but do not modify xp gained from XTPs): | The following other factors modify how much experience soldiers gain during a battle (but do not modify xp gained from XTPs): |
Revision as of 04:26, 1 December 2021
In General
Soldiers and MECs mainly gain experience (XP) through completing missions. However, various other sources of experience are possible.
Experience allows soldiers to promote to increased ranks which will increase the number of perks they have and their base stats.
There is no cap to how much experience soldiers can earn on a single mission.
Reward soldiers (from the council) start with the XP of one rank lower than their current rank.
Note: SHIVs do not gain XP.
Sources of Experience
Source | XP |
---|---|
Alien Kill | +4 |
Mission Complete | +70 |
Long Mission Complete | +100 |
No Dead Soldiers on a Mission | +20 |
Cadre | +3 / day |
XTP I | +5 / day |
XTP II | +10 / day |
XTP III | +20 / day |
Notes: XCOM Training Programmes (XTPs) and Cadre grant their xp at midnight each day and only apply to active or fatigued soldiers Long Missions are: Landed UFOs, Terror Missions, Alien Base Assaults, and XCOM Base Defenses The Special Warfare School start bonus increases xp granted from XTPs by 40%
The following other factors modify how much experience soldiers gain during a battle (but do not modify xp gained from XTPs):
Experience per Rank
Rank | XP Required |
---|---|
Specialist | 100 |
Lance Corporal | 500 |
Corporal | 1000 |
Sergeant | 1500 |
Tech Sergeant | 3000 |
Gunnery Sergeant | 6000 |
Master Sergeant | 9000 |
Sources of Psi Experience
After Xenopsionics is researched, soldiers will begin accruing 100 Psi XP after each mission (modified by Campaign Length).
This can be doubled if the soldier is wearing a Neuroregulator.
You can see the current Psi XP level and cap in their Barracks profile.
Psi Experience per Rank
Rank | Psi XP Required |
---|---|
Awakened | 200 |
Adept | 600 |
Empath | 1000 |
Psion | 1400 |
Master | 1800 |