Difference between revisions of "Base Locations (Apocalypse)"
(→Superhuman Level: added cost/area calculations) |
|||
Line 87: | Line 87: | ||
<th {{StdDescTable_Heading}}>Layout</th><th {{StdDescTable_Heading}}>Name<th {{StdDescTable_Heading}}>Cost</th><th {{StdDescTable_Heading}}>Area</th><th {{StdDescTable_Heading}}>Map Location</th><th {{StdDescTable_Heading}}>Cost/Area</th> | <th {{StdDescTable_Heading}}>Layout</th><th {{StdDescTable_Heading}}>Name<th {{StdDescTable_Heading}}>Cost</th><th {{StdDescTable_Heading}}>Area</th><th {{StdDescTable_Heading}}>Map Location</th><th {{StdDescTable_Heading}}>Cost/Area</th> | ||
− | <tr><td>[[Image:Apoc_base12.png|left|50 px]]</td><td>Warehouse One</td><td>56000</td><td>36</td><td>Northwest</td></tr> | + | <tr><td>[[Image:Apoc_base12.png|left|50 px]]</td><td>Warehouse One</td><td>56000</td><td>36</td><td>Northwest</td><td>1556</td></tr> |
− | <tr><td>[[Image:Apoc_base16.png|left|50 px]]</td><td>Warehouse Two</td><td>98000</td><td>22</td><td>West</td></tr> | + | <tr><td>[[Image:Apoc_base16.png|left|50 px]]</td><td>Warehouse Two</td><td>98000</td><td>22</td><td>West</td><td>4455</td></tr> |
− | <tr><td>[[Image:Apoc_base4.png|left|50 px]]</td><td>Warehouse Eight</td><td>20000</td><td>29</td><td>Southwast</td></tr> | + | <tr><td>[[Image:Apoc_base4.png|left|50 px]]</td><td>Warehouse Eight</td><td>20000</td><td>29</td><td>Southwast</td><td>690</td></tr> |
− | <tr><td>[[Image:Apoc_base8.png|left|50 px]]</td><td>Warehouse Eleven</td><td>32000</td><td>22</td><td>East</td></tr> | + | <tr><td>[[Image:Apoc_base8.png|left|50 px]]</td><td>Warehouse Eleven</td><td>32000</td><td>22</td><td>East</td><td>1455</td></tr> |
− | <tr><td>[[Image:Apoc_base9.png|left|50 px]]</td><td>Warehouse Twelve</td><td>20000</td><td>24</td><td>East</td></tr> | + | <tr><td>[[Image:Apoc_base9.png|left|50 px]]</td><td>Warehouse Twelve</td><td>20000</td><td>24</td><td>East</td><td>833</td></tr> |
− | <tr><td>[[Image:Apoc_base5.png|left|50 px]]</td><td>Lovecraft Block</td><td>32000</td><td>32</td><td>South</td></tr> | + | <tr><td>[[Image:Apoc_base5.png|left|50 px]]</td><td>Lovecraft Block</td><td>32000</td><td>32</td><td>South</td><td>1000</td></tr> |
− | <tr><td>[[Image:Apoc_base13.png|left|50 px]]</td><td>Thomas Moore Tower</td><td>80000</td><td>32</td><td>Center</td></tr> | + | <tr><td>[[Image:Apoc_base13.png|left|50 px]]</td><td>Thomas Moore Tower</td><td>80000</td><td>32</td><td>Center</td><td>2500</td></tr> |
− | <tr><td>[[Image:Apoc_base15.png|left|50 px]]</td><td>Grimoire Block</td><td>80000</td><td>28</td><td>Southeast</td></tr> | + | <tr><td>[[Image:Apoc_base15.png|left|50 px]]</td><td>Grimoire Block</td><td>80000</td><td>28</td><td>Southeast</td><td>2857</td></tr> |
</table> | </table> |
Revision as of 19:50, 17 November 2009
The number of bases and their characteristics varies according to the difficulty level. You can read information about all the possible base sites below.
On the city maps, Yellow buildings are Warehouses while Red denotes Slums.
Novice Level
Layout | Name | Cost | Area | Map Location | Cost/Area |
---|---|---|---|---|---|
Warehouse Three | 30000 | 25 | East | 1200 | |
Warehouse Four | 48000 | 29 | North | 1656 | |
Warehouse Seven | 40000 | 24 | Northeast | 1667 | |
Warehouse Nine | 50000 | 32 | Northeast | 1563 | |
Dickens Estate | 112000 | 28 | North | 4000 | |
Heavenly Towers | 96000 | 24 | East | 4000 |
Notes
Warehouse Four is the best building available because of cost, space, base defense and hit resistance, with Warehouse Seven as a second choice.
Easy Level
Layout | Name | Cost | Area | Map Location | Cost/Area |
---|---|---|---|---|---|
Warehouse One | 70000 | 22 | Northeast | 3182 | |
Warehouse Two | 30000 | 32 | Northeast | 938 | |
Warehouse Six | 30000 | 24 | East | 1250 | |
Warehouse Nine | 30000 | 24 | North | 1250 | |
Bakunin Block | 80000 | 24 | Center | 3000 | |
Heavenly Towers | 84000 | 28 | Center | 3333 |
Notes
Warehouses Two and Six are the best buys for their cost, space, base defense and hit resistance. Don't waste money on any of the slums.
Medium Level
Layout | Name | Cost | Area | Map Location | Cost/Area |
---|---|---|---|---|---|
Warehouse One | 70000 | 32 | Southwest | 2188 | |
Warehouse Three | 40000 | 20 | South | 2000 | |
Warehouse Six | 96000 | 29 | Southeast | 3310 | |
Warehouse Seven | 70000 | 36 | East | 1944 | |
Campesino Apartments | 50000 | 24 | Center | 2083 | |
Hades Block | 48000 | 25 | Northeast | 1920 | |
Oliver Twist Block | 70000 | 24 | South | 2917 |
Notes
Warehouse Six is the best available realstate for defense, space and hit resistance, if you can spare the money for its price tag. The Campesino Apartments might be interesting if you don't mind the possibility of a unlucky stray shot hitting the wrong spot of the building and killing all personnel. Warehouse Three is the cheapest but has the least space for expansion.
Hard Level
Layout | Name | Cost | Area | Map Location | Cost/Area |
---|---|---|---|---|---|
Warehouse One | 72000 | 22 | Northeast | 3273 | |
Warehouse Five | 84000 | 28 | Southeast | 3000 | |
Warehouse Six | 48000 | 36 | Southeast | 1333 | |
Warehouse Eight | 72000 | 27 | South | 2667 | |
Campesino Apartments | 50000 | 32 | Northwest | 1463 | |
Chronos Block | 72000 | 22 | Northwest | 3273 | |
Hades Block | 112000 | 32 | Center | 3500 |
Notes
Warehouse Eight is a very interesting option because of its defense chokepoints. Warehouse Six has the biggest area and the smallest price but will require more Security Stations to protect it from raids.
Superhuman Level
Layout | Name | Cost | Area | Map Location | Cost/Area |
---|---|---|---|---|---|
Warehouse One | 56000 | 36 | Northwest | 1556 | |
Warehouse Two | 98000 | 22 | West | 4455 | |
Warehouse Eight | 20000 | 29 | Southwast | 690 | |
Warehouse Eleven | 32000 | 22 | East | 1455 | |
Warehouse Twelve | 20000 | 24 | East | 833 | |
Lovecraft Block | 32000 | 32 | South | 1000 | |
Thomas Moore Tower | 80000 | 32 | Center | 2500 | |
Grimoire Block | 80000 | 28 | Southeast | 2857 |
Notes
Warehouses Eight and Twelve are the best options. Warehouses Eleven and Twelve are adjacent to one another.