Difference between revisions of "Zombie (EU2012)"
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{{Aliens (EU2012)}} | {{Aliens (EU2012)}} | ||
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[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Aliens (EU2012)]] | [[Category: Aliens (EU2012)]] | ||
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Revision as of 02:52, 28 July 2013
Zombies are the result of a Chryssalid's successful impregnation of a human victim with one of its eggs. After 3 turns the alien will mature into a junior Chryssalid and burst out of its host, killing it. The new alien will have full movement and the ability to impregnate right away other victims.
Zombies are slow but they have a powerful melee attack and a successful hit has a chance of poisoning an XCOM soldier.
Stats
1st Appearance | {{{appears}}} |
HP | 10/10/10/14 |
Aim | Mellee |
Defense | 0 |
Will | 120 |
Movement | 8 |
Easy/Normal/Classic/Impossible |
XCOM: Enemy Unknown (2012): Aliens | |
Aliens: | Sectoid • Floater • Thin Man • Outsider • Muton • Chryssalid • Zombie • Sectoid Commander • Cyberdisc • Heavy Floater • Berserker • Sectopod • Drone • Muton Elite • Ethereal • Uber Ethereal (*Spoilers*) • Mechtoid (EW DLC) • Seeker (EW DLC) |
Alien Corpses: | Sectoid Corpse • Floater Corpse • Thin Man Corpse • Muton Corpse • Chryssalid Corpse • Drone Wreck • Cyberdisc Wreck • Sectoid Commander Corpse • Heavy Floater Corpse • Berserker Corpse • Muton Elite Corpse • Sectopod Wreck • Ethereal Corpse • Seeker Wreck (EW DLC) • Mechtoid Core (EW DLC) |
Data: | Overview of Aliens • Alien Stats • Alien Objectives • Alien Deployment |