Difference between revisions of "Alien Containment (Long War)"
Jump to navigation
Jump to search
m (Data Box template update) |
|||
Line 2: | Line 2: | ||
{{Facilities Data Box (Long War) | {{Facilities Data Box (Long War) | ||
− | | | + | |effect=Housing and interrogation of [[Alien Life Forms (Long War)|Alien]] captives |
|adjacency=None | |adjacency=None | ||
− | | | + | |prerequisites=[[Research (Long War)|Xenobiology]] |
− | | | + | |other=None |
− | | | + | |credits=200 |
− | | | + | |alienaloys=10 |
− | |build time=14 | + | |elerium=0 |
− | | | + | |meld=0 |
− | |maintenance= | + | |build time=14 |
+ | |quick credits=300 | ||
+ | |quick alienaloys=15 | ||
+ | |quick elerium=0 | ||
+ | |quick meld=10 | ||
+ | |quick build time=7 | ||
+ | |maintenance=30 | ||
|power=10 | |power=10 | ||
|}} | |}} |
Revision as of 18:50, 4 April 2015
Stub
This page is currently empty or currently missing key content. Possibly due to EXALT sabotage. Please help fight the alien menace by filling this page with relevant info. Remove this stub after the page has been completed to a minimum. |
Effect | Housing and interrogation of Alien captives | |||||||||
Adjacency Bonus | None | |||||||||
Prerequisites | Xenobiology | |||||||||
Other | None | |||||||||
Build costs |
| |||||||||
Normal |
| |||||||||
Quick |
| |||||||||
Maintenance | §30 | |||||||||
Power | 10 |
Provides a secure environment to house the Alien captives, allowing you to interrogate them in the Labs.
Without an Alien Containment, Aliens captured with an Arc Thrower will be killed.