Difference between revisions of "Talk:Research (Piratez)"
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IvanDogovich (talk | contribs) (→Phase Two: updated Phase Two) |
IvanDogovich (talk | contribs) (→More Notes from Ivan to get this started: final phases of research base. porting them to front page) |
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</table> | </table> | ||
− | ===Phase | + | ===Phase Three=== |
<table border="0"> | <table border="0"> | ||
<tr><td> | <tr><td> | ||
{{UBK_Piratez|= | {{UBK_Piratez|= | ||
− | | | + | |dirt|study|study|study|dirt|dirt|= |
− | |study|study| | + | |study|still|firepit|surgery|hyperwave|dirt|= |
− | |study|still| | + | |power|gaschamber|lift|firepit|barracks|study|= |
− | | | + | |study|library|gaschamber|prison|stores|dirt|= |
− | |study| | + | |dirt|study|surgery|study|barracks|dirt|= |
+ | |dirt|dirt|barracks|dirt|dirt|dirt|=}} | ||
+ | </td></tr> | ||
+ | <tr><td>(Adding 2 Barracks, Vault, & 7 studies, converting Outpost to Surgery and Corridors to Fire Traps and Gas Chambers) | ||
+ | This base has room for 30 Runts, 19 Brainers.</td></tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | ===Phase 4 Completed=== | ||
+ | <table border="0"> | ||
+ | <tr><td> | ||
+ | {{UBK_Piratez|= | ||
+ | |study|study|study|study|study|study|= | ||
+ | |study|still|firepit|surgery|hyperwave|reactor|= | ||
+ | |power|gaschamber|lift|gaschamber|barracks|study|= | ||
+ | |study|library|firepit|prison|stores|CPU|= | ||
+ | |study|study|surgery|study|barracks|study|= | ||
|study|study|barracks|study|study|study|=}} | |study|study|barracks|study|study|study|=}} | ||
</td></tr> | </td></tr> | ||
− | <tr><td>(Completed with Computer Core, | + | <tr><td>(Completed with Computer Core, Fusion Reactor, 18 Studies, 3 Barracks, 2 Surgeries, 4 defensive traps, 1ea of Hyperwave Decoder, Library, Vaults, Still, Power, Prison and Lift) This base has room for 30 Runts, and 44 Brainers.</td></tr> |
</table> | </table> |
Revision as of 23:25, 6 April 2016
This page may be outdated. It is up-to-date for version 0.98B. The latest version is v.N1. |
To Do
- Explain length of research
- Differences (expect projects to be MUCH slower than vanilla X-Com)
- Basic info on projects = outcomes (Like researching Documents gives X topics, interrogating hostages gives Y unlocks)
- Early info on what projects branch into (Craft, Craft Weapons, Armors, Weapons, Facilities, VooDoo, etc)
- Ideally a tech tree at some point
--DracoGriffin (talk) 23:35, 21 October 2015 (EDT)
More Notes from Ivan to get this started
- Introduce Imeryak's Tech Tree viewer.
- Link to "Get One Free" table for Prisoner Exploitation.
- Links (or Tables) to Researchable Items > Discs, books, etc (Checklists)
- Link to building a Research base.
--IvanDogovich (talk) 22:08, 30 March 2016 (UTC)
Phase One
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(Lift, Corridors, Outpost, Prison, Library, & Still) This base has room for 9 Runts, 1 Brainer. |
Phase Two
Phase Three
| |||||||||||||||||||||||||||||||||||||
(Adding 2 Barracks, Vault, & 7 studies, converting Outpost to Surgery and Corridors to Fire Traps and Gas Chambers) This base has room for 30 Runts, 19 Brainers. |
Phase 4 Completed
| |||||||||||||||||||||||||||||||||||||
(Completed with Computer Core, Fusion Reactor, 18 Studies, 3 Barracks, 2 Surgeries, 4 defensive traps, 1ea of Hyperwave Decoder, Library, Vaults, Still, Power, Prison and Lift) This base has room for 30 Runts, and 44 Brainers. |