Item name
|
Gray Market Value §
|
Required for research/foundry project
|
Required for manufacturing
|
Nr to keep for research/foundry project
|
Sectoid Corpse
|
5
|
Sectoid Autopsy, Xeno-Biology (4x)
|
Uplink Targeting (Aim) (3x)
|
5
|
Sectoid Commander Corpse
|
10
|
Sectoid Commander Autopsy
|
None
|
1
|
Thin Man Corpse
|
5
|
Thin Man Autopsy, Improved Medkit (4x)
|
None
|
5
|
Chryssalid Corpse
|
5
|
Chryssalid Autopsy
|
Chitin Plating (4x)
|
1
|
Outsider Shard
|
N/A
|
Outsider Shard
|
Skeleton Key (1x)
|
n/a
|
Floater Corpse
|
5
|
Floater Autopsy
|
Defense Matrix (Dodge) (x3)
|
1
|
Heavy Floater Corpse
|
5
|
Heavy Floater Autopsy, Advanced Repair (4x), Advanced Flight (2x)
|
None
|
7
|
Muton Corpse
|
5
|
Muton Autopsy, Ammo Conservation (6x)
|
None
|
7
|
Berserker Corpse
|
5
|
Berserker Autopsy
|
Combat Stims (1x)
|
1
|
Muton Elite Corpse
|
5
|
Muton Elite Autopsy
|
None
|
1
|
Drone Wreck
|
2
|
Drone Autopsy, Drone Capture (4x), Improved Arc Thrower (4x), Advanced Flight (2x)
|
None
|
11
|
Cyberdisk Wreck
|
7
|
Cyberdisk Autopsy, Advanced Flight (2x)
|
UFO Tracking (Boost)(x2)
|
3
|
Sectopod Wreck
|
10
|
Sectopod Autopsy, Advanced Construction (2x)
|
None
|
3
|
Ethereal Corpse
|
|
Ethereal Autopsy
|
Mind Shield (1x)
|
1
|
Elerium
|
3
|
Elerium, Improved Pistol III (20x), S.H.I.V. Plasma (15x), Stealth Satellites (20x)
|
Skeleton Key (10x), Elerium Generator (30x), Psionic Lab (20x), Plasma Cannon (10x), EMP Cannon (10x), Fusion Lance (10x), Hover S.H.I.V. (20x), Firestorm (5x), Mind Shield (20x), Light Plasma Rifle (?), Plasma Rifle (?), Alloy Cannon (?), Heavy Plasma (?), Plasma Sniper Rifle (?)
|
always try to keep
|
Alien Alloys
|
2
|
Alien Materials, Carapace Armor (10x), Skeleton Suit (15x), Beam Weapons (5x)
|
Combat Stims(2x),Carapace Armor (15x), Laser Sniper Rifle (23x), Heavy Laser (23x), Scatter Laser (23x), Laser Rifle (13x), Laser Pistol (8x), Skeleton Key (10x), Laser Cannon (21x), Chitin Plating (10x)
|
always try to keep
|
UFO Flight Computer
|
40
|
Alien Nav Computer (2x), Stealth Satellites (3x)
|
Firestorm(2x), Satellite Nexus (2x), Blaster Launcher (2x)
|
5, always try to keep
|
UFO nav-computer (damaged)
|
20
|
None
|
None
|
0
|
UFO Power Source
|
75
|
UFO Power Source
|
Firestorm(1x), Elerium Generator (2x)
|
1
|
UFO Power Source (damaged)
|
30
|
None
|
None
|
0
|
Weapon Fragments
|
1
|
Weapon Fragment (5x), All Weapon Research. Many Foundry Projects
|
None
|
always try to keep
|
Alien Entertainment
|
17
|
None
|
None
|
0
|
Alien Food
|
10
|
None
|
None
|
0
|
Alien Food (damaged)
|
?
|
None
|
None
|
0
|
Alien Stasis Tank
|
10
|
None
|
None
|
0
|
Alien Stasis Tank (damaged)
|
5
|
None
|
None
|
0
|
Alien Surgery
|
10
|
None
|
None
|
0
|
Alien Surgery (damaged)
|
5
|
None
|
None
|
0
|
Fusion Core
|
125
|
Fusion Lance, Guided Fusion Launcher
|
Blaster Launcher (1x)
|
??
|
Note: Weapon Fragments, Alloys, and Elerium are used to manufacture most items in the game. This is why their resale value is so low and why obtaining a precise number required for each project is so difficult - due to variances in the number of engineers, workshops, etc. Unless you are seriously strapped for cash, try selling something else instead.