Mercenary Shock Trooper (Piratez)

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Mercenary Shock Trooper
Time Units 80
Stamina 100
Health 135
Bravery 100
Reactions 45
Firing Accuracy 60
Melee Accuracy 90
Throwing Accuracy 65
Strength 80
VooDoo Skill 0
VooDoo Strength 33


Armor: Front 100
Armor: Sides 85
Armor: Rear 65
Armor: Under 60
Evasion 22.5
Aggression 2
Intelligence 6
Night Vision 20
Energy Recovery 50
Stun Recovery Normal


Mercenary Shock Trooper


2X2 Unit? No
Height Standing 22
Size X-Large
Bleed Immune? No
Ransom $35,000
Score 18


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
{{{charm}}}% 80% {{{burn}}}% 90% 110% 100% {{{daze}}}% 100% 100% 0% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%




Bootypedia

Mercenary Shock Trooper Information

"Some of the Mercs, who are too crazy or stupid to be trusted with ranged weapons, wear massive suits of Plastasteel armor and serve as living battering rams, armed with lethal plasma gloves that can destroy pretty much anything in a super-gorey fashion. The best practical way of killing them, short of a tactical nuke, is a powerful laser blast to their comparatively thin back plate"

Source: Piratez Bootypedia

Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

Under construction

Notes

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