SPARK (LW2)
Revision as of 02:02, 28 January 2017 by HubrisBliss (talk | contribs) (added "See Also" header and unit navbar)
Sparks are 100% more expensive for infiltration.
Stat Progression
Rank | Health | Offense | Mobility | Dodge | Hacking |
---|---|---|---|---|---|
Squaddie | 0 | 2 | 0 | 0 | 5 |
Lance Corporal | 0 | 2 | 0 | 0 | 0 |
Corporal | 0 | 2 | 0 | 0 | 0 |
Sergeant | 0 | 2 | 0 | 0 | 0 |
Staff Sergeant | 0 | 2 | 0 | 0 | 0 |
Tech Sergeant | 0 | 2 | 0 | 0 | 0 |
Gunnery Sergeant | 0 | 2 | 0 | 0 | 0 |
Master Sergeant | 0 | 2 | 0 | 0 | 0 |
Total | 0 | 16 | 0 | 0 | 5 |
This class also gains 3 points of strength, though it's not clear what that does.
Though SPARK units don't gain health from leveling, they do start with a high health pool of 12
See Also
XCOM Units in Long War 2 | ||||||||||||||||||||||||||
Starting |
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Unlockable |
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