ADVENT Gunner (LW2)

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Revision as of 16:14, 1 May 2017 by Hewhoispale (talk | contribs) (Mind controlled one the other night, and apparently base ADVENT gunners don't get single target suppression?)
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Name Elite Gunner Rank 3
Force Level
16-20
14-20
Pod Max
2
ADVENT Gunner.jpg
Armor 1 Health 9/13/14/15
Mobility 11 Detection Radius 12
Aim 70/70/75/75 Armor Piercing 1/2/2/2
Crit Chance 0 Defense 10
Dodge 0 Will 85/90/90/95
Hack Defense 125
Name Heavy Gunner Rank 2
Force Level
7-20
7-13
Pod Max
2
ADVENT Gunner.jpg
Armor 0 Health 6/7/8/8
Mobility 11 Detection Radius 12
Aim 65/65/70/70 Armor Piercing 0/1/1/1
Crit Chance 0 Defense 0
Dodge 0 Will 65/70/70/75
Hack Defense 125
Name Gunner Rank 1
Force Level
1-15
2-6
Pod Max
2
ADVENT Gunner.jpg
Armor 0 Health 4/5/5/6
Mobility 11 Detection Radius 12
Aim 60/60/65/65 Armor Piercing 0
Crit Chance 0 Defense 0
Dodge 0 Will 45/50/50/55
Hack Defense 125

The ADVENT Gunner is a trooper variant that carries a machine gun. They serve much the same role as XCOM's gunner, suppression and direct fire support.

ADVENT Gunner Abilities
Ability Rank Required
Area Suppression
Fire a barrage that pins down multiple targets within a 4-tile radius, granting reaction fire against anyone that moves, and imposing a -25 penalty to all targets' aim until suppression is removed. Cannot be used when concealed.
Gunner (Mk1)
Traverse Fire
After taking a standard shot with your primary weapon with your first action, you may take an additional non-movement action.
Elite Gunner (Mk3)
ADVENT Gunner Potential Tactical Dark Events
Ability Effected Ranks Chance to Adopt While Active
Center Mass
All ranks 16%
Grazing Fire
All ranks 33%
Shredder
All ranks 15%