Agents Medals (Apocalypse)
Beyond the Call Of Duty?
Agent Medals
Progression towards a medallion is linear. There is no reward for exempilary service or heroics. An agent can stay at base and never partake in any mission, yet may become Commander after slightly more than four years gametime.
<score chart for doing stuff>
Medallions
Awarding a medal to an agent depends on their acquired score, which is generally unknown to the player. Score is increased by active combat, wounding, and killing of hostiles. An enemy killed will add differing amounts to the point depending on the type.
<score chart for killing stuff>
The Medals
Agent medallions are displayed in the stat screen within the inventory-equip-screen.
<right side pic of inventory screen>
<score chart for awarding medals>
<the medals>
Orginal
Note: The following is an excerpt from the old Mythosgames website that explained how medals are awarded in Apocalypse. It's a slice of X-Com history and is an answer directly from the the horses mouth, so to say! Note does not contain original formatting, and presently the images are absent.
Due to the sheer volume of X-Com sites about on the web at the moment, it seems pretty pointless for us to try and come up with something new, or better than anyone else. There are many excellent sites about, covering everything you could ever want to know about the X-Com universe. Follow the links on our links page. If you have a X-Com site you think worthy of a link from Mythos Games then contact me at the address below.
Many people have asked us about the medals which are awarded to X-Com agents. The medal system is simply designed to reflect the experience and achievements of a particular agent – the actual possession of a medal has no impact on an agent’s abilities. Each medal is awarded when an agent has accumulated a particular number of ‘experience’ points. The experience points are awarded as follows:
Medals are then displayed according to accumulated VPs First medal 200 or more Second medal 400 or more Third medal 700 or more Fourth medal 1000 or more Fifth medal 1500 or more The victory points award for killing enemy units are as follows: Security guard 10 Cultist 10 Police officer 10 Gangster 10 Multiworm Egg 4 Brainsucker 4 Multiworm 8 Hyperworm 5 Chrysalis 3 Anthropod 10 Skeletoid 14 Spitter 8 Popper 8 Megaspawn 30 Psimorph 30 Queenspawn 50 Micronoid 15 |
Medal images: