Difference between revisions of "Air Combat (EU2012)"
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(Found this redlink, that answers my questions on Hangar Talk. Table working ATM) |
(Tables finished.) |
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WIP, will be working on this the rest of the day. '''LEAVE IT BE TILL I REMOVE THIS.''' | WIP, will be working on this the rest of the day. '''LEAVE IT BE TILL I REMOVE THIS.''' | ||
+ | ==Craft Armaments== | ||
<table {{StdCenterTable}} class="sortable"> | <table {{StdCenterTable}} class="sortable"> | ||
<tr {{StdDescTable_Heading}}><th width="200">Armament</th><th width="90">Accuracy</th><th width="120">Range</th><th width="100">Fire Rate</th><th width="160">Damage</th><th width="80">Armor Penetration</th><th width="80">Credits</th><th width="80">Alloys</th><th width="80">Elerium</th><th width="80">Min. Engineer</th></tr> | <tr {{StdDescTable_Heading}}><th width="200">Armament</th><th width="90">Accuracy</th><th width="120">Range</th><th width="100">Fire Rate</th><th width="160">Damage</th><th width="80">Armor Penetration</th><th width="80">Credits</th><th width="80">Alloys</th><th width="80">Elerium</th><th width="80">Min. Engineer</th></tr> | ||
− | <tr><td>Avalanche Missiles</td><td> | + | <tr><td>Avalanche Missiles</td><td>70%</td><td>Long</td><td>Slow</td><td>Low</td><td>Low</td><td>0</td><td>0</td><td>0</td><td>0</td></tr> |
− | <tr><td>Phoenix Cannon</td><td> | + | <tr><td>Phoenix Cannon</td><td>95%</td><td>Short</td><td>Rapid</td><td>Low</td><td>Low</td><td>35</td><td>0</td><td>0</td><td>5</td></tr> |
− | <tr><td>Laser Cannon</td><td> | + | <tr><td>Laser Cannon</td><td>85%</td><td>Short</td><td>Rapid</td><td>Low</td><td>Medium</td><td>40</td><td>25</td><td>0</td><td>10</td></tr> |
− | <tr><td>Plasma Cannon</td><td> | + | <tr><td>Plasma Cannon</td><td>85%</td><td>Long</td><td>Medium</td><td>Medium</td><td>High</td><td>135</td><td>25</td><td>25</td><td>20</td></tr> |
− | <tr><td>EMP Cannon</td><td> | + | <tr><td>EMP Cannon</td><td>100%</td><td>Short</td><td>Medium</td><td>High</td><td>High</td><td>150</td><td>25</td><td>15</td><td>30</td></tr> |
− | <tr><td>Fusion Lance</td><td> | + | <tr><td>Fusion Lance</td><td>90%</td><td>Long</td><td>Slow</td><td>High</td><td>High</td><td>100</td><td>20</td><td>15</td><td>30</td></tr> |
</table> | </table> | ||
− | + | ==Upgrade Modules== | |
− | { | + | <table {{StdCenterTable}} class="sortable"> |
− | + | <tr {{StdDescTable_Heading}}><th width="200">Module</th><th width="90">Credits</th><th width="120">Corpses</th><th width="120">Min. Engineers</th> | |
− | + | <tr><td>Defense Matrix</td><td>50</td><td>3 Floater Corpses</td><td>5</td></tr> | |
− | + | <tr><td>UFO Tracking</td><td>20</td><td>2 Cyberdisc Wrecks</td><td>10</td></tr> | |
− | + | <tr><td>Uplink Targetting</td><td>10</td><td>3 Sectoid Corpses</td><td>5</td></tr> | |
− | + | </table> | |
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Revision as of 18:17, 7 December 2012
WIP, will be working on this the rest of the day. LEAVE IT BE TILL I REMOVE THIS.
Craft Armaments
Armament | Accuracy | Range | Fire Rate | Damage | Armor Penetration | Credits | Alloys | Elerium | Min. Engineer |
---|---|---|---|---|---|---|---|---|---|
Avalanche Missiles | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | 0 |
Phoenix Cannon | 95% | Short | Rapid | Low | Low | 35 | 0 | 0 | 5 |
Laser Cannon | 85% | Short | Rapid | Low | Medium | 40 | 25 | 0 | 10 |
Plasma Cannon | 85% | Long | Medium | Medium | High | 135 | 25 | 25 | 20 |
EMP Cannon | 100% | Short | Medium | High | High | 150 | 25 | 15 | 30 |
Fusion Lance | 90% | Long | Slow | High | High | 100 | 20 | 15 | 30 |
Upgrade Modules
Module | Credits | Corpses | Min. Engineers |
---|---|---|---|
Defense Matrix | 50 | 3 Floater Corpses | 5 |
UFO Tracking | 20 | 2 Cyberdisc Wrecks | 10 |
Uplink Targetting | 10 | 3 Sectoid Corpses | 5 |