Difference between revisions of "Air Combat (EU2012)"

From UFOpaedia
Jump to navigation Jump to search
(Found this redlink, that answers my questions on Hangar Talk. Table working ATM)
 
(Tables finished.)
Line 1: Line 1:
 
WIP, will be working on this the rest of the day.  '''LEAVE IT BE TILL I REMOVE THIS.'''
 
WIP, will be working on this the rest of the day.  '''LEAVE IT BE TILL I REMOVE THIS.'''
  
 +
==Craft Armaments==
  
 
<table {{StdCenterTable}} class="sortable">
 
<table {{StdCenterTable}} class="sortable">
 
<tr {{StdDescTable_Heading}}><th width="200">Armament</th><th width="90">Accuracy</th><th width="120">Range</th><th width="100">Fire Rate</th><th width="160">Damage</th><th width="80">Armor Penetration</th><th width="80">Credits</th><th width="80">Alloys</th><th width="80">Elerium</th><th width="80">Min. Engineer</th></tr>
 
<tr {{StdDescTable_Heading}}><th width="200">Armament</th><th width="90">Accuracy</th><th width="120">Range</th><th width="100">Fire Rate</th><th width="160">Damage</th><th width="80">Armor Penetration</th><th width="80">Credits</th><th width="80">Alloys</th><th width="80">Elerium</th><th width="80">Min. Engineer</th></tr>
<tr><td>Avalanche Missiles</td><td>10</td><td>10</td><td>25%</td><td>2</td><td>200</td></tr>
+
<tr><td>Avalanche Missiles</td><td>70%</td><td>Long</td><td>Slow</td><td>Low</td><td>Low</td><td>0</td><td>0</td><td>0</td><td>0</td></tr>
<tr><td>Phoenix Cannon</td><td>70</td><td>30</td><td>70%</td><td>16/24/32</td><td>6</td></tr>
+
<tr><td>Phoenix Cannon</td><td>95%</td><td>Short</td><td>Rapid</td><td>Low</td><td>Low</td><td>35</td><td>0</td><td>0</td><td>5</td></tr>
<tr><td>Laser Cannon</td><td>100</td><td>60</td><td>80%</td><td>24/36/48</td><td>3</td></tr>
+
<tr><td>Laser Cannon</td><td>85%</td><td>Short</td><td>Rapid</td><td>Low</td><td>Medium</td><td>40</td><td>25</td><td>0</td><td>10</td></tr>
<tr><td>Plasma Cannon</td><td>70</td><td>21</td><td>35%</td><td>12</td><td>99</td></tr>
+
<tr><td>Plasma Cannon</td><td>85%</td><td>Long</td><td>Medium</td><td>Medium</td><td>High</td><td>135</td><td>25</td><td>25</td><td>20</td></tr>
<tr><td>EMP Cannon</td><td>140</td><td>52</td><td>50%</td><td>12</td><td>100</td></tr>
+
<tr><td>EMP Cannon</td><td>100%</td><td>Short</td><td>Medium</td><td>High</td><td>High</td><td>150</td><td>25</td><td>15</td><td>30</td></tr>
<tr><td>Fusion Lance</td><td>230</td><td>65</td><td>100%</td><td>16/24/32</td><td>2</td></tr>
+
<tr><td>Fusion Lance</td><td>90%</td><td>Long</td><td>Slow</td><td>High</td><td>High</td><td>100</td><td>20</td><td>15</td><td>30</td></tr>
 
</table>
 
</table>
  
  
Craft Armaments
+
==Upgrade Modules==
  
{| class="wikitable" width="100%"  
+
<table {{StdCenterTable}} class="sortable">
|+ ''Interceptor Upgrades''
+
<tr {{StdDescTable_Heading}}><th width="200">Module</th><th width="90">Credits</th><th width="120">Corpses</th><th width="120">Min. Engineers</th>
|-
+
<tr><td>Defense Matrix</td><td>50</td><td>3 Floater Corpses</td><td>5</td></tr>
! width="10%" align="center" | Item
+
<tr><td>UFO Tracking</td><td>20</td><td>2 Cyberdisc Wrecks</td><td>10</td></tr>
! width="10%" align="center" | Hit Chance
+
<tr><td>Uplink Targetting</td><td>10</td><td>3 Sectoid Corpses</td><td>5</td></tr>
! width="10%" align="center" | Range
+
</table>
! width="10%" align="center" | Fire Rate
 
! width="10%" align="center" | Damage
 
! width="10%" align="center" | Armor Pen.
 
! width="10%" align="center" | Credits
 
! width="5%" align="center" | Alien Alloys
 
! width="5%" align="center" | Elerium
 
! width="10%" align="center" | Extra Costs
 
! width="10%" align="center" | Min. Engineer
 
 
 
|- style="vertical-align:top;"
 
|-
 
| align="center"|Avalanche Missiles || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0
 
|-
 
| align="center"| Phoenix Cannon || align="center" | 95%|| align="center" | Short || align="center" | Rapid || align="center" | Low || align="center" | Low ||align="center" | 35 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 5
 
|-
 
| align="center"| Laser Cannon || align="center" | 85%|| align="center" | Short || align="center" | Rapid || align="center" | Low || align="center" | Medium ||align="center" | 40 ||align="center" | 25 || align="center" | 0 ||align="center" | None ||align="center" | 10
 
|-
 
| align="center"| Plasma Cannon || align="center" | 85%|| align="center" | Long || align="center" | Medium || align="center" | Medium || align="center" | High ||align="center" | 135 ||align="center" | 25 || align="center" | 25 ||align="center" | None ||align="center" | 20
 
|-
 
| align="center"| EMP Cannon || align="center" | 100%|| align="center" | Short || align="center" | Medium || align="center" | High || align="center" | High ||align="center" | 150 ||align="center" | 25 || align="center" | 15 ||align="center" | None ||align="center" | 30
 
|-
 
| align="center"| Fusion Lance || align="center" | 90%|| align="center" | Long || align="center" | Slow || align="center" | High || align="center" | High ||align="center" | 100 ||align="center" | 20 || align="center" | 15 ||align="center" | None ||align="center" | 30
 
|-
 
| align="center"|  Defense Matrix || align="center" | || align="center" | || align="center" |  || align="center" |  || align="center" |  ||align="center" | 50 ||align="center" |  || align="center" |  ||align="center" | 3 Floater Corpses ||align="center" | 5
 
|-
 
| align="center"|  UFO Tracking || align="center" | || align="center" | || align="center" |  || align="center" |  || align="center" |  ||align="center" | 20 ||align="center" |  || align="center" |  ||align="center" | 2 Cyberdisc Wrecks ||align="center" | 10
 
|-
 
| align="center"|  Uplink Targeting || align="center" | || align="center" | || align="center" |  || align="center" |  || align="center" |  ||align="center" | 10 ||align="center" |  || align="center" |  ||align="center" | 3 Sectoid Corpses ||align="center" | 5
 
|-
 

Revision as of 18:17, 7 December 2012

WIP, will be working on this the rest of the day. LEAVE IT BE TILL I REMOVE THIS.

Craft Armaments

ArmamentAccuracyRangeFire RateDamageArmor PenetrationCreditsAlloysEleriumMin. Engineer
Avalanche Missiles70%LongSlowLowLow0000
Phoenix Cannon95%ShortRapidLowLow35005
Laser Cannon85%ShortRapidLowMedium4025010
Plasma Cannon85%LongMediumMediumHigh135252520
EMP Cannon100%ShortMediumHighHigh150251530
Fusion Lance90%LongSlowHighHigh100201530


Upgrade Modules

ModuleCreditsCorpsesMin. Engineers
Defense Matrix503 Floater Corpses5
UFO Tracking202 Cyberdisc Wrecks10
Uplink Targetting103 Sectoid Corpses5