Difference between revisions of "AlienBase02 (EU2012)"
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− | [[ | + | {{Map Data Box (EU2012) |
− | + | |missions=[[Storyline (EU2012)#Alien Base Assault|Storyline]] | |
+ | |length=? tiles | ||
+ | |width=? tiles | ||
+ | |area=? tiles | ||
+ | }} | ||
'''Warning: this page contains major spoilers!''' | '''Warning: this page contains major spoilers!''' | ||
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'''Notes''' | '''Notes''' | ||
− | * The Alien Base is a story mission in [[Enemy Unknown (2012) | XCOM: Enemy Unknown (2012)]]. There are two variants, [[AlienBase01]] and [[AlienBase02]]. The base layout is linear in nature. | + | * The Alien Base is a story mission in [[Enemy Unknown (2012)| XCOM: Enemy Unknown (2012)]]. There are two variants, [[AlienBase01]] and [[AlienBase02]]. The base layout is linear in nature. |
* Starting location - near some Alien stasis tanks. | * Starting location - near some Alien stasis tanks. | ||
* Notable Locations | * Notable Locations | ||
− | ** A final room with high elevation platforms, a [[Sectoid (EU2012) | + | ** A final room with high elevation platforms, a [[Sectoid Commander (EU2012)|Sectoid Commander]], and a [[Hyperwave Beacon (EU2012)| Hyperwave Beacon]]. |
− | *Aliens Encountered | + | *[[Aliens (EU2012)|Aliens]] Encountered |
− | ** The set of aliens in the | + | ** The set of aliens in the base will change based on which month the player chooses to assault the base. When attacking early, the base is populated mostly with [[Sectoid (EU2012)|Sectoids]]. When attacking late the base is populated with [[Muton (EU2012)|Mutons]] and [[Chryssalid (EU2012) | Chryssalids]]. Regardless of when the base is assaulted, the final room will always contain a Sectoid_Commander. This will be the first encounter with [[Psionic (EU2012)|Psionic]] enemies during a playthrough. |
− | + | <br clear="all"> | |
− | + | <gallery widths=200px heights=150px perrow=4> | |
− | + | File:AlienBase02.png|Loading screen | |
+ | File:Alien Base02 1.png|Starting area overview | ||
+ | File:Alien Base02 2.png|Middle sections overview | ||
+ | File:Alien Base02 3.png|Command center overview | ||
+ | </gallery> | ||
+ | {{Template:Maps Navbar (EU2012)}} | ||
+ | {{EU2012 Style}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Maps (EU2012)]] | [[Category: Maps (EU2012)]] |
Latest revision as of 22:14, 12 October 2013
Missions | Storyline |
Length | ? tiles |
Width | ? tiles |
Area | ? tiles |
Warning: this page contains major spoilers!
Notes
- The Alien Base is a story mission in XCOM: Enemy Unknown (2012). There are two variants, AlienBase01 and AlienBase02. The base layout is linear in nature.
- Starting location - near some Alien stasis tanks.
- Notable Locations
- A final room with high elevation platforms, a Sectoid Commander, and a Hyperwave Beacon.
- Aliens Encountered
- The set of aliens in the base will change based on which month the player chooses to assault the base. When attacking early, the base is populated mostly with Sectoids. When attacking late the base is populated with Mutons and Chryssalids. Regardless of when the base is assaulted, the final room will always contain a Sectoid_Commander. This will be the first encounter with Psionic enemies during a playthrough.