Difference between revisions of "Alien Artifacts (EU2012)"

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m (Capital letter on all "none", YES I probably have OCD.)
(added info from research, manufacturing, and foundry projects)
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|5
 
|5
 
|[[Sectoid Autopsy (EU2012)|Sectoid Autopsy]], [[Xeno-Biology (EU2012)|Xeno-Biology]]
 
|[[Sectoid Autopsy (EU2012)|Sectoid Autopsy]], [[Xeno-Biology (EU2012)|Xeno-Biology]]
|[[Uplink Targeting (EU2012)|Uplink Targeting]] (3x)
+
|[[Uplink Targeting (Aim) (EU2012)|Uplink Targeting (Aim)]] (3x)
 
|-
 
|-
 
|[[Sectoid Commander Corpse (EU2012)|Sectoid Commander Corpse]]
 
|[[Sectoid Commander Corpse (EU2012)|Sectoid Commander Corpse]]
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|[[Thin Men Corpse (EU2012)|Thin Men Corpse]]
 
|[[Thin Men Corpse (EU2012)|Thin Men Corpse]]
 
|5
 
|5
|[[Thin Men Autopsy (EU2012)|Thin Men Autopsy]], [[Foundry_(EU2012)#Foundry_Projects|Improved Medkit]] (4x)
+
|[[Thin Men Autopsy (EU2012)|Thin Men Autopsy]], [[Foundry (EU2012)#Foundry_Projects|Improved Medkit]] (4x)
 
|None
 
|None
 
|-
 
|-
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|-
 
|-
 
|[[Outsider Shard (EU2012)|Outsider Shard]]
 
|[[Outsider Shard (EU2012)|Outsider Shard]]
|
+
|N/A
|
+
|[[Outsider Shard (EU2012)|Outsider Shard]]
 
|[[Skeleton Key (EU2012)|Skeleton Key]] (1x)
 
|[[Skeleton Key (EU2012)|Skeleton Key]] (1x)
 
|-
 
|-
 
|[[Floater Corpse (EU2012)|Floater Corpse]]
 
|[[Floater Corpse (EU2012)|Floater Corpse]]
 
|5
 
|5
|
+
|[[Floater Autopsy (EU2012)|Floater Autopsy]]
 
|[[Defense Matrix (Dodge)(EU2012)|Defense Matrix (Dodge)]] (x3)
 
|[[Defense Matrix (Dodge)(EU2012)|Defense Matrix (Dodge)]] (x3)
 
|-
 
|-
 
|[[Heavy Floater Corpse (EU2012)|Heavy Floater Corpse]]
 
|[[Heavy Floater Corpse (EU2012)|Heavy Floater Corpse]]
 
|5
 
|5
|[[Heavy Floater Autopsy (EU2012)|Heavy Floater Autopsy]], [[Foundry_(EU2012)#Foundry_Projects|Advanced Repair]], Advanced Flight (2x)
+
|[[Heavy Floater Autopsy (EU2012)|Heavy Floater Autopsy]], [[Foundry (EU2012)#Advanced_Repair|Advanced Repair]], [[Foundry (EU2012)#Advanced_Flight|Advanced Flight]] (2x)
 
|
 
|
 
|-
 
|-
 
|[[Muton Corpse (EU2012)|Muton Corpse]]
 
|[[Muton Corpse (EU2012)|Muton Corpse]]
 
|5
 
|5
|[[Muton Autopsy (EU2012)|Muton Autopsy]], [[Foundry_(EU2012)#Foundry_Projects|Ammo Conservation]] (6x)
+
|[[Muton Autopsy (EU2012)|Muton Autopsy]], [[Foundry (EU2012)#Ammo_Conservation|Ammo Conservation]] (6x)
 
|-
 
|-
 
|-
 
|-
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|
 
|
 
|-
 
|-
|[[Drone Wreck (EU2012)|Drone Wreck]], [[Foundry_(EU2012)#Foundry_Projects|Drone Capture]] (4x)
+
|[[Drone Wreck (EU2012)|Drone Wreck]]
 
|2
 
|2
|[[Drone Autopsy (EU2012)|Drone Autopsy]], [[Foundry_(EU2012)#Foundry_Projects|Improved Arc Thrower]] (4x), Advanced Flight (2x)
+
|[[Drone Autopsy (EU2012)|Drone Autopsy]], [[Foundry (EU2012)#Drone_Capture|Drone Capture]] (4x), [[Foundry (EU2012)#Improved_Arc_Thrower|Improved Arc Thrower]] (4x), [[Foundry (EU2012)#Advanced_Flight|Advanced Flight]] (2x)
 
|
 
|
 
|-
 
|-
 
|[[Cyberdisk Wreck (EU2012)|Cyberdisk Wreck]]
 
|[[Cyberdisk Wreck (EU2012)|Cyberdisk Wreck]]
 
|7
 
|7
|[[Cyberdisk Autopsy (EU2012)|Cyberdisk Autopsy]], Advanced Flight (2x)
+
|[[Cyberdisk Autopsy (EU2012)|Cyberdisk Autopsy]], [[Foundry (EU2012)#Advanced_Flight|Advanced Flight]] (2x)
|
+
|[[UFO Tracking (Boost) (EU2012)|UFO Tracking (Boost)]](x2)
 
|-
 
|-
 
|[[Sectopod Wreck (EU2012)|Sectopod Wreck]]
 
|[[Sectopod Wreck (EU2012)|Sectopod Wreck]]
 
|10
 
|10
|[[Sectopod Autopsy (EU2012)|Sectopod Autopsy]], [[Foundry_(EU2012)#Foundry_Projects|Advanced Construction]] (2x)
+
|[[Sectopod Autopsy (EU2012)|Sectopod Autopsy]], [[Foundry (EU2012)#Advanced_Construction|Advanced Construction]] (2x)
 
|
 
|
 
|-
 
|-
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|[[Elerium (EU2012)|Elerium]]
 
|[[Elerium (EU2012)|Elerium]]
 
|3
 
|3
|[[Elerium (EU2012)|Elerium]]
+
|[[Elerium (EU2012)|Elerium]], [[Foundry (EU2012)#Improved_Pistol_III|Improved Pistol III]] (20x), [[Foundry (EU2012)#S.H.I.V._Plasma|S.H.I.V. Plasma]] (15x), [[Foundry (EU2012)#Stealth_Satellites|Stealth Satellites]] (20x)
|[[Skeleton Key (EU2012)|Skeleton Key]] (10x)
+
|[[Skeleton Key (EU2012)|Skeleton Key]] (10x), [[Elerium Generator (EU2012)|Elerium Generator]] (30x), [[Psionic Lab (EU2012)|Psionic Lab]] (20x), [[Plasma Cannon (EU2012)|Plasma Cannon]] (10x), [[EMP Cannon (EU2012)|EMP Cannon]] (10x), [[Fusion Lance (EU2012)|Fusion Lance]] (10x), Hover S.H.I.V. (20x), [[Firestorm (EU2012)|Firestorm]] (5x), [[Mind Shield (EU2012)|Mind Shield]] (20x), [[Light Plasma Rifle (EU2012)|Light Plasma Rifle]] (?), [[Plasma Rifle (EU2012)|Plasma Rifle]] (?), [[Alloy Cannon (EU2012)|Alloy Cannon]] (?), [[Heavy Plasma (EU2012)|Heavy Plasma]] (?), [[Plasma Sniper Rifle (EU2012)|Plasma Sniper Rifle]] (?)
 
|-
 
|-
 
|[[Alien Alloys (EU2012)|Alien Alloys]]
 
|[[Alien Alloys (EU2012)|Alien Alloys]]
 
|2
 
|2
 
|[[Alien Materials (EU2012)|Alien Materials]], [[Carapace Armor (EU2012)|Carapace Armor]] (10x), [[Skeleton Suit (EU2012)|Skeleton Suit]] (15x), [[Beam Weapons (EU2012)|Beam Weapons]] (5x)
 
|[[Alien Materials (EU2012)|Alien Materials]], [[Carapace Armor (EU2012)|Carapace Armor]] (10x), [[Skeleton Suit (EU2012)|Skeleton Suit]] (15x), [[Beam Weapons (EU2012)|Beam Weapons]] (5x)
|[[Carapace Armor (EU2012)|Carapace Armor]] (15x), [[Laser Sniper Rifle (EU2012)|Laser Sniper Rifle]] (23x), [[Heavy Laser (EU2012)|Heavy Laser]] (23x), [[Scatter Laser (EU2012)|Scatter Laser]] (23x),  [[Laser Rifle (EU2012)|Laser Rifle]] (13x), [[Laser Pistol (EU2012)|Laser Pistol]] (8x), [[Skeleton Key (EU2012)|Skeleton Key]] (10x), [[Laser Cannon (EU2012)|Laser Cannon]] (21x), [[Chitin Plating (EU2012)|Chitin Plating]] (10x)
+
|[[Combatr Stims (EU2012)|Combat Stims]](2x),[[Carapace Armor (EU2012)|Carapace Armor]] (15x), [[Laser Sniper Rifle (EU2012)|Laser Sniper Rifle]] (23x), [[Heavy Laser (EU2012)|Heavy Laser]] (23x), [[Scatter Laser (EU2012)|Scatter Laser]] (23x),  [[Laser Rifle (EU2012)|Laser Rifle]] (13x), [[Laser Pistol (EU2012)|Laser Pistol]] (8x), [[Skeleton Key (EU2012)|Skeleton Key]] (10x), [[Laser Cannon (EU2012)|Laser Cannon]] (21x), [[Chitin Plating (EU2012)|Chitin Plating]] (10x)
 
|-
 
|-
 
|[[UFO Nav Computer (EU2012)|UFO Flight Computer]]
 
|[[UFO Nav Computer (EU2012)|UFO Flight Computer]]
 
|40
 
|40
 
|[[Alien Nav Computer (EU2012)|Alien Nav Computer]] (2x), [[Foundry_(EU2012)#Foundry_Projects|Stealth Satellites]] (3x)
 
|[[Alien Nav Computer (EU2012)|Alien Nav Computer]] (2x), [[Foundry_(EU2012)#Foundry_Projects|Stealth Satellites]] (3x)
|[[Firestorm]]
+
|[[Firestorm]](2x), [[Satellite Nexus (EU2012)|Satellite Nexus]] (2x)
 
|-
 
|-
 
|[[UFO nav-computer (damaged) (EU2012)|UFO nav-computer (damaged)]]
 
|[[UFO nav-computer (damaged) (EU2012)|UFO nav-computer (damaged)]]
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|75
 
|75
 
|[[UFO Power Source (EU2012)|UFO Power Source]]
 
|[[UFO Power Source (EU2012)|UFO Power Source]]
|[[Firestorm]]
+
|[[Firestorm]](1x), [[Elerium Generator (EU2012)|Elerium  Generator]] (2x)
 
|-
 
|-
 
|[[UFO Power Source (damaged) (EU2012)|UFO Power Source (damaged)]]
 
|[[UFO Power Source (damaged) (EU2012)|UFO Power Source (damaged)]]
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|1
 
|1
 
|[[Weapon Fragment (EU2012)|Weapon Fragment]] (5x), [[Plasma Pistol (EU2012)|Plasma Pistol]] (40x), [[Beam Weapons (EU2012)|Beam Weapons]] (10x)
 
|[[Weapon Fragment (EU2012)|Weapon Fragment]] (5x), [[Plasma Pistol (EU2012)|Plasma Pistol]] (40x), [[Beam Weapons (EU2012)|Beam Weapons]] (10x)
|
+
|~All Weapons~
 
|-
 
|-
 
|[[Alien Food (EU2012)|Alien Food]]
 
|[[Alien Food (EU2012)|Alien Food]]
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| [[Blaster Launcher (EU2012)|Blaster Launcher]] (1x)
 
| [[Blaster Launcher (EU2012)|Blaster Launcher]] (1x)
 
|}
 
|}
 +
 +
Note: Weapon Fragments, Alloys, and Elerium are used to manufacture most items in the game.  This is why their resale value is so low and why obtaining a precise number required for each project is so difficult - due to variances in the number of engineers, workshops, etc.  Unless you are seriously strapped for cash, try selling something else instead. 
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Revision as of 17:23, 23 October 2012

Item name Gray Market Value § Required for research/foundry project Required for manufacturing
Sectoid Corpse 5 Sectoid Autopsy, Xeno-Biology Uplink Targeting (Aim) (3x)
Sectoid Commander Corpse 10 Sectoid Commander Autopsy
Thin Men Corpse 5 Thin Men Autopsy, Improved Medkit (4x) None
Chryssalid Corpse 5 Chryssalid Autopsy Chitin Plating (4x)
Outsider Shard N/A Outsider Shard Skeleton Key (1x)
Floater Corpse 5 Floater Autopsy Defense Matrix (Dodge) (x3)
Heavy Floater Corpse 5 Heavy Floater Autopsy, Advanced Repair, Advanced Flight (2x)
Muton Corpse 5 Muton Autopsy, Ammo Conservation (6x)
Muton Berserker Corpse 5 Muton Berserker Autopsy Combat Stims (1x)
Muton Elite Corpse 5 Muton Elite Autopsy
Drone Wreck 2 Drone Autopsy, Drone Capture (4x), Improved Arc Thrower (4x), Advanced Flight (2x)
Cyberdisk Wreck 7 Cyberdisk Autopsy, Advanced Flight (2x) UFO Tracking (Boost)(x2)
Sectopod Wreck 10 Sectopod Autopsy, Advanced Construction (2x)
Ethereal Corpse Ethereal Autopsy Mind Shield (1x)
Elerium 3 Elerium, Improved Pistol III (20x), S.H.I.V. Plasma (15x), Stealth Satellites (20x) Skeleton Key (10x), Elerium Generator (30x), Psionic Lab (20x), Plasma Cannon (10x), EMP Cannon (10x), Fusion Lance (10x), Hover S.H.I.V. (20x), Firestorm (5x), Mind Shield (20x), Light Plasma Rifle (?), Plasma Rifle (?), Alloy Cannon (?), Heavy Plasma (?), Plasma Sniper Rifle (?)
Alien Alloys 2 Alien Materials, Carapace Armor (10x), Skeleton Suit (15x), Beam Weapons (5x) Combat Stims(2x),Carapace Armor (15x), Laser Sniper Rifle (23x), Heavy Laser (23x), Scatter Laser (23x), Laser Rifle (13x), Laser Pistol (8x), Skeleton Key (10x), Laser Cannon (21x), Chitin Plating (10x)
UFO Flight Computer 40 Alien Nav Computer (2x), Stealth Satellites (3x) Firestorm(2x), Satellite Nexus (2x)
UFO nav-computer (damaged) 20 None None
UFO Power Source 75 UFO Power Source Firestorm(1x), Elerium Generator (2x)
UFO Power Source (damaged) 30 None None
Weapon Fragments 1 Weapon Fragment (5x), Plasma Pistol (40x), Beam Weapons (10x) ~All Weapons~
Alien Food 10 None None
Alien Entertainment 17 None None
Alien Stasis Tank 10 None None
Alien Surgery 10 None None
Fusion Core 125 Fusion Lance, Guided Fusion Launcher Blaster Launcher (1x)

Note: Weapon Fragments, Alloys, and Elerium are used to manufacture most items in the game. This is why their resale value is so low and why obtaining a precise number required for each project is so difficult - due to variances in the number of engineers, workshops, etc. Unless you are seriously strapped for cash, try selling something else instead.