Difference between revisions of "Assassination (UFO2000)"
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During a game of assassination the second player begins the game surrounded by his opponent. The first soldier he selects is his leader and the player loses if he dies. The player who is surrounded does not stand a very large chance under normal conditions. It is suggested that the nonattacker take a significantely lower point value of troops, or there is a strict number of turns placed on the battle. There is the option of limiting the leader to only single handed weapons. | During a game of assassination the second player begins the game surrounded by his opponent. The first soldier he selects is his leader and the player loses if he dies. The player who is surrounded does not stand a very large chance under normal conditions. It is suggested that the nonattacker take a significantely lower point value of troops, or there is a strict number of turns placed on the battle. There is the option of limiting the leader to only single handed weapons. | ||
− | + | [[Category:UFO2000]] | |
+ | [[Category:UFO2000 Quick Start Guide]] | ||
+ | [[Category:Scenarios (UFO2000)]] |
Revision as of 14:54, 9 June 2006
During a game of assassination the second player begins the game surrounded by his opponent. The first soldier he selects is his leader and the player loses if he dies. The player who is surrounded does not stand a very large chance under normal conditions. It is suggested that the nonattacker take a significantely lower point value of troops, or there is a strict number of turns placed on the battle. There is the option of limiting the leader to only single handed weapons.