Difference between revisions of "Buying/Selling/Transferring"
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These are the build prices "straight up", as shown in the manufacturing screen. For a more in-depth look at manufacturing, including labor costs, exotic components, etc., see [[Manufacturing Profitability]]. | These are the build prices "straight up", as shown in the manufacturing screen. For a more in-depth look at manufacturing, including labor costs, exotic components, etc., see [[Manufacturing Profitability]]. | ||
− | '''ITEM | + | '''ITEM Build Price Sell Price Hours / Space Materials Required |
− | + | ---- ----------- ---------- -------------- ------------------''' | |
− | + | Fusion Ball Launcher $ 242,000 $ 281,100 400 / 6 1 Alloy | |
− | + | Laser Cannon $ 182,000 $ 211,000 300 / 6 | |
− | + | Plasma Beam $ 226,000 $ 267,300 500 / 8 15 Elerium | |
− | Fusion Ball Launcher $ 242,000 $ 281,100 1 Alloy | + | Fusion Ball $ 28,000 $ 53,300 600 / 6 4 Elerium |
− | Laser Cannon $ 182,000 $ 211,000 | + | Tank/Laser Cannon $ 500,000 $ 594,000 1,200 / 25 |
− | Plasma Beam $ 226,000 $ 267,300 15 Elerium | + | Hovertank/Plasma $ 850,000 $ 980,000 1,200 / 30 30 Elerium + 5 Alloys |
− | Fusion Ball $ 28,000 $ 53,300 4 Elerium | + | Hovertank/Launcher $ 900,000 $1,043,000 1,400 / 30 25 Elerium + 8 Alloys |
− | Tank/Laser Cannon $ 500,000 $ 594,000 | + | HWP Fusion Bomb $ 15,000 $ 31,500 400 / 25 5 Elerium + 8 Alloys |
− | Hovertank/Plasma $ 850,000 $ 980,000 30 Elerium + 5 Alloys | + | Laser Pistol $ 8,000 $ 20,000 300 / 2 |
− | Hovertank/Launcher $ 900,000 $1,043,000 25 Elerium + 8 Alloys | + | Laser Rifle $ 20,000 $ 36,900 400 / 3 |
− | HWP Fusion Bomb $ 15,000 $ 31,500 5 Elerium + 8 Alloys | + | Heavy Laser $ 32,000 $ 61,000 700 / 4 |
− | Laser Pistol $ 8,000 $ 20,000 | + | Motion Scanner $ 34,000 $ 45,600 220 / 4 |
− | Laser Rifle $ 20,000 $ 36,900 | + | Medi-Kit $ 28,000 $ 46,500 420 / 4 |
− | Heavy Laser $ 32,000 $ 61,000 | + | Psi-Amp $ 160,000 $ 194,700 500 / 4 1 Elerium |
− | Motion Scanner $ 34,000 $ 45,600 | + | Heavy Plasma $ 122,000 $ 171,600 1,000 / 4 1 Alloy |
− | Medi-Kit $ 28,000 $ 46,500 | + | Heavy Plasma Clip $ 6,000 $ 9,590 80 / 4 3 Elerium |
− | Psi-Amp $ 160,000 $ 194,700 1 Elerium | + | Plasma Rifle $ 88,000 $ 126,500 820 / 4 1 Alloy |
− | Heavy Plasma $ 122,000 $ 171,600 1 Alloy | + | Plasma Rifle Clip $ 3,000 $ 6,290 80 / 4 2 Elerium |
− | Heavy Plasma Clip $ 6,000 $ 9,590 3 Elerium | + | Plasma Pistol $ 56,000 $ 84,000 600 / 3 1 Alloy |
− | Plasma Rifle $ 88,000 $ 126,500 1 Alloy | + | Plasma Pistol Clip $ 2,000 $ 4,440 60 / 4 1 Elerium |
− | Plasma Rifle Clip $ 3,000 $ 6,290 2 Elerium | + | Blaster Launcher $ 90,000 $ 144,000 1,200 / 5 1 Alloy |
− | Plasma Pistol $ 56,000 $ 84,000 1 Alloy | + | Blaster Bomb $ 8,000 $ 17,028 220 / 3 3 Elerium |
− | Plasma Pistol Clip $ 2,000 $ 4,440 1 Elerium | + | Small Launcher $ 78,000 $ 120,000 900 / 3 1 Alloy |
− | Blaster Launcher $ 90,000 $ 144,000 1 Alloy | + | Stun Bomb $ 7,000 $ 15,200 200 / 2 1 Elerium |
− | Blaster Bomb $ 8,000 $ 17,028 3 Elerium | + | Alien Grenade $ 6,700 $ 14,850 200 / 2 2 Elerium |
− | Small Launcher $ 78,000 $ 120,000 1 Alloy | + | Mind Probe $ 262,000 $ 304,000 1,200 / 4 1 Elerium |
− | Stun Bomb $ 7,000 $ 15,200 1 Elerium | + | Personal Armor $ 22,000 $ 54,000 800 / 12 4 Alloys |
− | Alien Grenade $ 6,700 $ 14,850 2 Elerium | + | Power Suit $ 42,000 $ 85,000 1,000 / 16 5 Elerium + 5 Alloys |
− | Mind Probe $ 262,000 $ 304,000 1 Elerium | + | Flying Suit $ 58,000 $ 115,000 1,400 / 16 16 Elerium + 5 Alloys |
− | + | Alien Alloys $ 3,000 $ 6,500 100 / 10 | |
− | + | UFO Power Source $ 130,000 $ 250,000 1,400 / 22 16 Elerium + 5 Alloys | |
− | Alien Alloys $ 3,000 $ 6,500 | + | UFO Navigation $ 150,000 $ 80,000 1,600 / 18 3 Alloys |
− | + | Firestorm $ 400,000 $ 0 14,000 / 30 65 Alloys* | |
− | + | Lightning $ 600,000 $ 0 18,000 / 34 85 Alloys* | |
− | + | Avenger $ 900,000 $ 0 34,000 / 36 120 Alloys** | |
<nowiki>*</nowiki> Also requires 1 UFO Power Source and 1 UFO Navigation<br> | <nowiki>*</nowiki> Also requires 1 UFO Power Source and 1 UFO Navigation<br> |
Revision as of 12:16, 4 July 2006
Purchase Times
ITEM TIME (Hours) TIME (Days) ---- ------------ ----------- All Personnel 72 3 SKYRANGER 72 3 INTERCEPTOR 96 4 Craft Weapons 48 2 Craft Missiles 48 2 Cannon Rounds (×50) 96 4 HWPs 96 4 HWP Ammo 48 2 All Weapons 24 1 All Ammunition 24 1 All Equipment 24 1
Non-Manufacturable Prices
ITEM Buy Price Sell Price ---- --------- ---------- Soldier $ 40,000 $ 0 Scientist $ 60,000 $ 0 Engineer $ 50,000 $ 0 SKYRANGER $ 500,000 $ 0 INTERCEPTOR $ 600,000 $ 0 Stingray Launcher $ 16,000 $ 12,000 Avalanche Launcher $ 17,000 $ 12,750 Cannon $ 30,000 $ 22,500 Stingray Missiles $ 3,000 $ 2,400 Avalanche Missiles $ 9,000 $ 7,200 Cannon Rounds (×50) $ 1,240 $ 1,012 Tank/Cannon $ 420,000 $ 340,000 HWP Cannon Shells $ 200 $ 100 Tank/Rocket Launcher $ 480,000 $ 360,000 HWP Rockets $ 3,000 $ 2,250 Pistol $ 800 $ 600 Pistol Clip $ 70 $ 52 Rifle $ 3,000 $ 2,250 Rifle Clip $ 200 $ 150 Heavy Cannon $ 6,400 $ 4,800 HC-AP Ammo $ 300 $ 225 HC-HE Ammo $ 500 $ 275 HC-I Ammo $ 400 $ 300 Auto-Cannon $ 13,500 $ 10,125 AC-AP Ammo $ 500 $ 400 AC-HE Ammo $ 700 $ 560 AC-I Ammo $ 650 $ 520 Rocket Launcher $ 4,000 $ 3,000 Small Rocket $ 600 $ 480 Large Rocket $ 900 $ 720 Incendiary Rocket $ 1,200 $ 960 Grenade $ 300 $ 240 Smoke Grenade $ 150 $ 120 Proximity Grenade $ 500 $ 400 High Explosive $ 1,500 $ 1,200 Stun Rod $ 1,260 $ 945 Electro-flare $ 60 $ 40
Manufacturable Prices
These are the build prices "straight up", as shown in the manufacturing screen. For a more in-depth look at manufacturing, including labor costs, exotic components, etc., see Manufacturing Profitability.
ITEM Build Price Sell Price Hours / Space Materials Required ---- ----------- ---------- -------------- ------------------ Fusion Ball Launcher $ 242,000 $ 281,100 400 / 6 1 Alloy Laser Cannon $ 182,000 $ 211,000 300 / 6 Plasma Beam $ 226,000 $ 267,300 500 / 8 15 Elerium Fusion Ball $ 28,000 $ 53,300 600 / 6 4 Elerium Tank/Laser Cannon $ 500,000 $ 594,000 1,200 / 25 Hovertank/Plasma $ 850,000 $ 980,000 1,200 / 30 30 Elerium + 5 Alloys Hovertank/Launcher $ 900,000 $1,043,000 1,400 / 30 25 Elerium + 8 Alloys HWP Fusion Bomb $ 15,000 $ 31,500 400 / 25 5 Elerium + 8 Alloys Laser Pistol $ 8,000 $ 20,000 300 / 2 Laser Rifle $ 20,000 $ 36,900 400 / 3 Heavy Laser $ 32,000 $ 61,000 700 / 4 Motion Scanner $ 34,000 $ 45,600 220 / 4 Medi-Kit $ 28,000 $ 46,500 420 / 4 Psi-Amp $ 160,000 $ 194,700 500 / 4 1 Elerium Heavy Plasma $ 122,000 $ 171,600 1,000 / 4 1 Alloy Heavy Plasma Clip $ 6,000 $ 9,590 80 / 4 3 Elerium Plasma Rifle $ 88,000 $ 126,500 820 / 4 1 Alloy Plasma Rifle Clip $ 3,000 $ 6,290 80 / 4 2 Elerium Plasma Pistol $ 56,000 $ 84,000 600 / 3 1 Alloy Plasma Pistol Clip $ 2,000 $ 4,440 60 / 4 1 Elerium Blaster Launcher $ 90,000 $ 144,000 1,200 / 5 1 Alloy Blaster Bomb $ 8,000 $ 17,028 220 / 3 3 Elerium Small Launcher $ 78,000 $ 120,000 900 / 3 1 Alloy Stun Bomb $ 7,000 $ 15,200 200 / 2 1 Elerium Alien Grenade $ 6,700 $ 14,850 200 / 2 2 Elerium Mind Probe $ 262,000 $ 304,000 1,200 / 4 1 Elerium Personal Armor $ 22,000 $ 54,000 800 / 12 4 Alloys Power Suit $ 42,000 $ 85,000 1,000 / 16 5 Elerium + 5 Alloys Flying Suit $ 58,000 $ 115,000 1,400 / 16 16 Elerium + 5 Alloys Alien Alloys $ 3,000 $ 6,500 100 / 10 UFO Power Source $ 130,000 $ 250,000 1,400 / 22 16 Elerium + 5 Alloys UFO Navigation $ 150,000 $ 80,000 1,600 / 18 3 Alloys Firestorm $ 400,000 $ 0 14,000 / 30 65 Alloys* Lightning $ 600,000 $ 0 18,000 / 34 85 Alloys* Avenger $ 900,000 $ 0 34,000 / 36 120 Alloys**
* Also requires 1 UFO Power Source and 1 UFO Navigation
** Also requires 2 UFO Power Sources and 1 UFO Navigation
UFO Recoverable Prices
ITEM Sell Price ---- ---------- Elerium-115 $ 5,000 * Alien Corpses $ 20,000 Alien Food $ 5,000 Alien Entertainment $ 20,000 Alien Surgery $ 38,000 Examination Room $ 9,000 UFO Construction $ 20,000 ** Alien Reproduction $ 40,000 ** Alien Habitat $ 100 **
* Elerium-115 is the only useful item in the game that can never be bought or manufactured (only recovered from UFO and Alien Base assaults), so it is recommended that you never sell it.
** These items cannot be recovered from a UFO. They are game "artifacts" which can only be added to your inventory via an editor.
Transfers
- All items and personnel take anywhere from 6 to 16 hours to transfer between bases, dependent entirely on distance. The minimum is 6 hours, even if your bases are right on top of each other! If anybody wants to test the fee schedule, it is probably directly related to transfer costs, so these might be able to be used to estimate or confirm each other. -MTR
- Transfer fees appear to be distance-related. This has not been well investigated, but for an example, see here.
- The transfer queue can only have a maximum of 100 line items in it. "Line items" means that e.g. a one transfer of 50 Alloys only counts as one line item.
- Items transferred in a Troop Transport all only count as one line item (for the Transport). Also, you are only charged the cost of the transferring the Transport. (Tip courtesy NKF.) This can be a good way to move stuff if your transfer queue is near full. But don't forget about the Sticky Craft Transfer Fee when moving craft - every subsequent transfer has the cost of that craft's transport added to it, for as long as the craft is in transit!