Difference between revisions of "Class Builds (EU2012)"
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! width="10%" align="center" | Rank | ! width="10%" align="center" | Rank | ||
! width="40%" align="center" colspan="1"| Ability | ! width="40%" align="center" colspan="1"| Ability | ||
− | ! width="50%" align="center" | | + | ! width="50%" align="center" | Assault |
|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ||
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! width="10%" align="center" | Rank | ! width="10%" align="center" | Rank | ||
! width="40%" align="center" colspan="1"| Ability | ! width="40%" align="center" colspan="1"| Ability | ||
− | ! width="50%" align="center" | | + | ! width="50%" align="center" | Heavy |
|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ||
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! width="10%" align="center" | Rank | ! width="10%" align="center" | Rank | ||
! width="40%" align="center" colspan="1"| Ability | ! width="40%" align="center" colspan="1"| Ability | ||
− | ! width="50%" align="center" | | + | ! width="50%" align="center" | Tagger |
|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ||
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! width="10%" align="center" | Rank | ! width="10%" align="center" | Rank | ||
! width="40%" align="center" colspan="1"| Ability | ! width="40%" align="center" colspan="1"| Ability | ||
− | ! width="50%" align="center" | | + | ! width="50%" align="center" | Gunslinger |
|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ||
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! width="10%" align="center" | Rank | ! width="10%" align="center" | Rank | ||
! width="40%" align="center" colspan="1"| Ability | ! width="40%" align="center" colspan="1"| Ability | ||
− | ! width="50%" align="center" | | + | ! width="50%" align="center" | Sniper |
|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ||
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! width="10%" align="center" | Rank | ! width="10%" align="center" | Rank | ||
! width="40%" align="center" colspan="1"| Ability | ! width="40%" align="center" colspan="1"| Ability | ||
− | ! width="50%" align="center" | | + | ! width="50%" align="center" | Medic |
|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ||
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|} | |} | ||
− | ===Support Beta ( | + | ===Support Beta (Support)=== |
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
|- | |- | ||
! width="10%" align="center" | Rank | ! width="10%" align="center" | Rank | ||
! width="40%" align="center" colspan="1"| Ability | ! width="40%" align="center" colspan="1"| Ability | ||
− | ! width="50%" align="center" | | + | ! width="50%" align="center" | Support |
|- align="center" | |- align="center" | ||
! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' | ! rowspan="1" | [[File:RANK SQUADDIE.png|24px]]<br/>'''Squaddie''' |
Revision as of 19:55, 15 April 2013
Each class has been designed with two main ability builds, Alpha (left side) and Beta (right side). Each build is a combination of abilities designed to fulfill a specific tactical role. Although experienced players will design soldiers according to their own preferences, this article will focus on the basic builds available to each class, and how the different abilities on each one can synergize together.
Assault
Assault Alpha (Scout)
Assault Beta (Assault)
Heavy
Heavy Alpha (Heavy)
Heavy Beta (Tagger)
Sniper
Sniper Alpha (Gunslinger)
Sniper Beta (Sniper)
Support
Support Alpha (Medic)
Support Beta (Support)