Difference between revisions of "Class Builds (LW2)"
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Recommended builds for each class. Attachments and utility items will vary depending on what is available to you. | Recommended builds for each class. Attachments and utility items will vary depending on what is available to you. | ||
− | + | [[Ranger (LW2)]] | |
Primary Weapon: | Primary Weapon: | ||
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− | + | [[Specialist (LW2)]] | |
Primary Weapon: | Primary Weapon: | ||
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− | + | [[Gunner (LW2)]] | |
− | |||
Primary Weapon: | Primary Weapon: | ||
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− | + | [[Assault (LW2)]] | |
Primary Weapon: | Primary Weapon: | ||
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− | + | [[Grenadier (LW2)]] | |
Primary Weapon: | Primary Weapon: | ||
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− | + | [[Shinobi (LW2)]] | |
Primary Weapon: | Primary Weapon: | ||
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− | + | [[Technical (LW2)]] | |
Primary Weapon: | Primary Weapon: | ||
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− | + | [[Sharpshooter (LW2)]] | |
Primary Weapon: | Primary Weapon: | ||
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− | Notes: This page should be in table format and be expanded to include; SPARKS class, Level perks, AWC perks, Leader Perks | + | '''Notes:''' This page should be in table format and be expanded to include; SPARKS class, Level perks, AWC perks, Leader Perks, Perhaps moved in to the class description page (?), add squad builds depending on mission type & infiltration time |
Revision as of 05:18, 31 January 2017
Recommended builds for each class. Attachments and utility items will vary depending on what is available to you.
Primary Weapon: Assault Rifle
Attachments: Scope, Auto loader, Suppressor
Utility Items: Grenade, Special Ammo, Armour
Primary Weapon: Assault Rifle
Attachments: Scope, Auto loader, Suppressor
Utility Items: Grenade, MedKit, Armour
Primary Weapon: Cannon
Attachments: Scope, Auto Loader, Extended Magazine
Utility Items: Grenade, Special Ammo, Armour
Primary Weapon: Shotgun
Attachments: Laser Sight, Suppressor, Auto loader
Utility Items: Grenade, Flash bang, Armour
Primary Weapon: SMG
Attachments: Suppressor, Hair Trigger, Expanded Magazine
Utility Items: Grenade, Flash bang, Armour
Primary Weapon: SMG
Attachments: Suppressor, Hair Trigger, Expanded Magazine
Utility Items: Grenade, Flash bang, Armour
Primary Weapon: SMG
Attachments: Suppressor, Hair Trigger, Expanded Magazine
Utility Items: Grenade, Flash bang, Armour
Primary Weapon: Sniper Rifle
Attachments: Scope, Auto Loader, Stock
Utility Items: Pistol, Special Ammo, Armour
Notes: This page should be in table format and be expanded to include; SPARKS class, Level perks, AWC perks, Leader Perks, Perhaps moved in to the class description page (?), add squad builds depending on mission type & infiltration time