Classes (Bureau)
Revision as of 12:02, 26 August 2013 by Arrow Quivershaft (talk | contribs) (It ain't perfect, but it's a start.)
There are 4 classes of agents available on The Bureau: XCOM Declassified, plus Carter, which belongs to a unique class (Leader). Each class has 5 levels of abilities, with the player choosing between two abilities in some cases.
- Leader
- Level 1: Lift
- Level 2:
- Level 3:
- Level 4:
- Level 5:
- Commando
Commandos are your main combat class. They use regular rifles as weapons and have the highest durability of any class.
Rank | Ability Tree 1 | Ability Tree 2 | |
---|---|---|---|
Level 1 | Deniable Ops |
Taunt | |
Level 2 | Pulse Wave | ||
Level 3 | Tunnel Vision |
Machine Gunner |
Endurance Adds another bar of health. |
Level 4 | Personal Shield |
Plasma Field |
Resilience |
Level 5 | Peak Conditioning Adds another bar of health. |
Wave Amplification Increases damage from Pulse Wave.
|
- Level 1: Taunt
- Level 2: Force Wave
- Level 3: Force Wave
- Level 4: Personal Shield or Plasma Field
- Level 5: Personal Shield or Plasma Field
- Engineer
Engineers are a class that mainly focuses on battlefield control. They use shotguns as weapons.
- Level 1: Ward
- Level 2: Mine
- Level 3: Mine
- Level 4: Minigun Turret or Rocket Turret
- Level 5: Minigun Turret or Rocket Turret
- Recon
Recon are your anti-personnel soldiers. They use sniper rifles, with abilities focusing on hitting enemies hard and on being able to get into good flanking positions.
- Level 1: Crit Strike
- Level 2: Crit Strike
- Level 3: Cloak or Diversion
- Level 4: Cloak or Diversion
- Level 5: FireMission
- Support
Support class soldiers wield pistols, and focus mostly on defense and improving your other squad members.
- Level 1:Rally
- Level 2:Shield Orb
- Level 3:Weaken or Disrupt
- Level 4:Weaken or Disrupt
- Level 5:Weaken or Disrupt