Classes (Bureau)

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Revision as of 12:02, 26 August 2013 by Arrow Quivershaft (talk | contribs) (It ain't perfect, but it's a start.)
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There are 4 classes of agents available on The Bureau: XCOM Declassified, plus Carter, which belongs to a unique class (Leader). Each class has 5 levels of abilities, with the player choosing between two abilities in some cases.

  • Leader
    • Level 1: Lift
    • Level 2:
    • Level 3:
    • Level 4:
    • Level 5:
  • Commando

Commandos are your main combat class. They use regular rifles as weapons and have the highest durability of any class.

Rank Ability Tree 1 Ability Tree 2
Level 1 Deniable Ops
Taunt
Level 2 Pulse Wave
Level 3 Tunnel Vision
Machine Gunner
Endurance
Adds another bar of health.
Level 4 Personal Shield
Plasma Field
Resilience
Level 5 Peak Conditioning
Adds another bar of health.
Wave Amplification
Increases damage from Pulse Wave.




    • Level 1: Taunt
    • Level 2: Force Wave
    • Level 3: Force Wave
    • Level 4: Personal Shield or Plasma Field
    • Level 5: Personal Shield or Plasma Field
  • Engineer

Engineers are a class that mainly focuses on battlefield control. They use shotguns as weapons.

    • Level 1: Ward
    • Level 2: Mine
    • Level 3: Mine
    • Level 4: Minigun Turret or Rocket Turret
    • Level 5: Minigun Turret or Rocket Turret
  • Recon

Recon are your anti-personnel soldiers. They use sniper rifles, with abilities focusing on hitting enemies hard and on being able to get into good flanking positions.

    • Level 1: Crit Strike
    • Level 2: Crit Strike
    • Level 3: Cloak or Diversion
    • Level 4: Cloak or Diversion
    • Level 5: FireMission
  • Support

Support class soldiers wield pistols, and focus mostly on defense and improving your other squad members.

    • Level 1:Rally
    • Level 2:Shield Orb
    • Level 3:Weaken or Disrupt
    • Level 4:Weaken or Disrupt
    • Level 5:Weaken or Disrupt