Combat Stims (EU2012)

From UFOpaedia
Revision as of 00:00, 17 October 2012 by DevinZee (talk | contribs) (Created page with "==Stats== {{Ref Open | title = Combat Stim}} right|400px * '''Required Research:''' Beserker Autopsy * '''Cost''': §40, 2 Alloys, 1 Beserker Corpse...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Stats

Combat Stim
Medikit (EU2012).png
  • Required Research: Beserker Autopsy
  • Cost: §40, 2 Alloys, 1 Beserker Corpse 15 Engineers
  • Abilities:
    • Combat Stim (Self only):

Strengthens the user's Will against panic
Reduces incoming damage by 50% and provides immunity to critical hits during the next 2 enemy turns
Increases Movement by 3 tiles

  • Foundry Upgrades:

None

None

This powerful stimulant cocktail derived from a chemical found in the glands of a Muton Berserker provieds a temporary boost to several of our soldier's vital statistics

Source: XCOM: Enemy Unknown (2012)