Difference between revisions of "EXALT Elite Sniper (EU2012)"
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{{Unit Stat Box (EU2012) | {{Unit Stat Box (EU2012) | ||
− | |picture=[[Image:EXALT Elite Sniper.png | + | |picture=[[Image:EXALT Elite Sniper.png|125px]] |
|hp=7/8/8/9 | |hp=7/8/8/9 | ||
|aim=70/70/80/85 | |aim=70/70/80/85 | ||
Line 21: | Line 20: | ||
'''Abilities:''' | '''Abilities:''' | ||
− | *EXALT Elite | + | *EXALT Elite Snipers have the '''Depth Perception''' [[Gene Mods (EU2012)#EXALT Gene Mods|gene mod]], along with the '''Damn Good Ground''', '''Snap Shot''' and '''Executioner''' [[Abilities (EU2012)|abilities]]. |
− | * Unit also has -10 Critical Chance on Easy and Normal. | + | * Unit also has -10 Critical Chance on Easy and Normal difficulty levels. |
− | = | + | <br clear="all"> |
+ | <noinclude> | ||
{{EXALT (EU2012)}} | {{EXALT (EU2012)}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: EXALT (EU2012)]] | [[Category: EXALT (EU2012)]] |
Latest revision as of 17:54, 7 January 2014
1st Appearance | {{{appears}}} |
HP | 7/8/8/9 |
Aim | 70/70/80/85 |
Defense | 0 |
Will | 80 |
Movement | 12 |
Easy/Normal/Classic/Impossible |
Weapon | Damage | Critical Chance |
---|---|---|
EXALT Laser Sniper Rifle | 6 | 30 |
Abilities:
- EXALT Elite Snipers have the Depth Perception gene mod, along with the Damn Good Ground, Snap Shot and Executioner abilities.
- Unit also has -10 Critical Chance on Easy and Normal difficulty levels.