Difference between revisions of "Firestorm"

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The "Firestorm" fighter craft is fuelled by [[Elerium-115]]. Before manufacturing this craft, make sure that you have sufficient stocks of Elerium in your [[General_Stores|general stores]].
 
The "Firestorm" fighter craft is fuelled by [[Elerium-115]]. Before manufacturing this craft, make sure that you have sufficient stocks of Elerium in your [[General_Stores|general stores]].
  
One "Firestorm" requires 4 units of [[Elerium-115|Elerium]] for refuelling.
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One Firestorm requires 4 units of [[Elerium-115|Elerium]] for refuelling. When refuelling, the Firestorm receives 25% more fuel (i.e., 1 Elerium) every half hour, on the half hour. So it can take up to two hours to refuel, and will be ready precisely on the turn of a half hour.
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If Plasma Beams have been fired, it will take 3 hours to re-arm, regardless of how many PB shots were used. At the turn of the first hour after landing from a fight, your left Plasma Beam goes to 100 ammo. This is measured by hour on the clock, straight up (e.g. if you land at 7:59, the left PB will go to 100 at 8:00). Turn of second hour, right one goes to 100. Turn of third hour: Craft drops out of REARMING status and is ready to fly.
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Firestorms are repaired at the rate of 5% damage per day. Service is done in this order: Repairs, refuelling, rearming. If you transfer a Firestorm between bases, it will still need refuelling and rearming when it arrives even though 12+ hours have passed (if it needed them before it left).
  
 
== Vital Statistics ==
 
== Vital Statistics ==

Revision as of 18:31, 6 September 2005

General Information

Firestorm - New Fighter Craft

The first X-COM craft engineered from Alien technology, "Firestorm" is a direct replacement for the standard combat craft Interceptor.

With a crew of one, "Firestorm" has been designed around the classic "Flying Saucer" concept, with a central propulsion unit identical to those found in UFOs.

As a fighter "Firestorm" is much faster than Interceptor, and is capable of travelling fast enough to keep up with the majority of UFOs. However, it is dogged by what many Commanders consider to be an abysmal range. Although it may be slower, the Interceptor can travel farther on a full tank of fuel.

Special Requirements

The "Firestorm" fighter craft is fuelled by Elerium-115. Before manufacturing this craft, make sure that you have sufficient stocks of Elerium in your general stores.

One Firestorm requires 4 units of Elerium for refuelling. When refuelling, the Firestorm receives 25% more fuel (i.e., 1 Elerium) every half hour, on the half hour. So it can take up to two hours to refuel, and will be ready precisely on the turn of a half hour.

If Plasma Beams have been fired, it will take 3 hours to re-arm, regardless of how many PB shots were used. At the turn of the first hour after landing from a fight, your left Plasma Beam goes to 100 ammo. This is measured by hour on the clock, straight up (e.g. if you land at 7:59, the left PB will go to 100 at 8:00). Turn of second hour, right one goes to 100. Turn of third hour: Craft drops out of REARMING status and is ready to fly.

Firestorms are repaired at the rate of 5% damage per day. Service is done in this order: Repairs, refuelling, rearming. If you transfer a Firestorm between bases, it will still need refuelling and rearming when it arrives even though 12+ hours have passed (if it needed them before it left).

Vital Statistics

Maximum Speed:4,200
Acceleration:9
Fuel Capacity:20
Weapon Pods:2
Damage Capacity:500
Cargo Space:None
HWP Capacity:None

See Also